updated flags
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@@ -9,7 +9,7 @@ This short tutorial will show you how to enable ZeroTier functionality for your
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**Step 1: Build the ZeroTier service binaries**
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From the ZeroTier source directory, `make netcon` Optionally, if you'd like to see some debug output during execution, use `make sdk ZT_SDK_DEBUG=1`
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From the ZeroTier source directory, `make netcon` Optionally, if you'd like to see some debug output during execution, use `make sdk SDK_DEBUG=1`
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**Step 2: Build your Docker image**
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@@ -1,7 +1,7 @@
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ZeroTier Integrations
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====
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If you want everything built at once, type `make all` and go play outside for a few minutes, we'll copy all of the targets into the `build` directory for you along with specific instructions on how to use each binary.
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If you want everything built at once, type `make all` and go play outside for a few minutes, we'll copy all of the targets into the `build` directory for you along with specific instructions on how to use each binary. You can then use `make -s check` to check the build status of each binary target.
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*NOTE for Apple platforms: In order to build iOS/OSX Frameworks and Bundles you will need XCode command line tools `xcode-select --install`*
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@@ -1376,8 +1376,8 @@
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INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Bundles";
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OTHER_CFLAGS = (
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"-D__UNITY_3D__",
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"-DZT_SDK",
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"-DZT_SDK_DEBUG",
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"-DSDK",
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"-DSDK_DEBUG",
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);
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PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-Unity3D-iOS";
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PRODUCT_NAME = "$(TARGET_NAME)";
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@@ -1401,8 +1401,8 @@
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INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Bundles";
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OTHER_CFLAGS = (
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"-D__UNITY_3D__",
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"-DZT_SDK",
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"-DZT_SDK_DEBUG",
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"-DSDK",
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"-DSDK_DEBUG",
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);
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PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-Unity3D-iOS";
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PRODUCT_NAME = "$(TARGET_NAME)";
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@@ -1430,8 +1430,8 @@
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IPHONEOS_DEPLOYMENT_TARGET = 9.3;
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LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
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OTHER_CFLAGS = (
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"-DZT_SDK_DEBUG",
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"-DZT_SDK",
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"-DSDK_DEBUG",
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"-DSDK",
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"-D__IOS__",
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);
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PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-iOS";
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@@ -1460,8 +1460,8 @@
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IPHONEOS_DEPLOYMENT_TARGET = 9.3;
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LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
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OTHER_CFLAGS = (
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"-DZT_SDK_DEBUG",
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"-DZT_SDK",
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"-DSDK_DEBUG",
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"-DSDK",
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"-D__IOS__",
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);
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PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-iOS";
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@@ -1491,8 +1491,8 @@
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INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Frameworks";
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LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/../Frameworks @loader_path/Frameworks";
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OTHER_CFLAGS = (
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"-DZT_SDK",
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"-DZT_SDK_DEBUG",
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"-DSDK",
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"-DSDK_DEBUG",
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"-D__XCODE__",
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);
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PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-OSX";
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@@ -1519,8 +1519,8 @@
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INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Frameworks";
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LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/../Frameworks @loader_path/Frameworks";
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OTHER_CFLAGS = (
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"-DZT_SDK",
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"-DZT_SDK_DEBUG",
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"-DSDK",
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"-DSDK_DEBUG",
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"-D__XCODE__",
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);
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PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-OSX";
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@@ -1541,8 +1541,8 @@
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INFOPLIST_FILE = ZeroTierSDK_Unity3D_OSX/Info.plist;
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INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Bundles";
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OTHER_CFLAGS = (
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"-DZT_SDK_DEBUG",
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"-DZT_SDK",
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"-DSDK_DEBUG",
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"-DSDK",
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"-D__UNITY_3D__",
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);
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PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-Unity3D-OSX";
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@@ -1564,8 +1564,8 @@
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INFOPLIST_FILE = ZeroTierSDK_Unity3D_OSX/Info.plist;
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INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Bundles";
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OTHER_CFLAGS = (
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"-DZT_SDK_DEBUG",
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"-DZT_SDK",
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"-DSDK_DEBUG",
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"-DSDK",
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"-D__UNITY_3D__",
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);
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PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-Unity3D-OSX";
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Binary file not shown.
@@ -77,11 +77,11 @@ all: shared_lib check
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linux_shared_lib: $(OBJS)
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rm -f *.o
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$(CXX) $(CXXFLAGS) $(LDFLAGS) -DZT_SDK -DZT_ONE_NO_ROOT_CHECK -Iext/lwip/src/include -Iext/lwip/src/include/ipv4 -Iext/lwip/src/include/ipv6 -Izerotierone/osdep -Izerotierone/node -Isrc -o build/zerotier-sdk-service $(OBJS) zerotierone/service/OneService.cpp src/SDK_EthernetTap.cpp src/SDK_Proxy.cpp zerotierone/one.cpp -x c src/SDK_RPC.c $(LDLIBS) -ldl
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$(CXX) $(CXXFLAGS) $(LDFLAGS) $(DEFS) -DZT_SDK -DZT_ONE_NO_ROOT_CHECK -Iext/lwip/src/include -Iext/lwip/src/include/ipv4 -Iext/lwip/src/include/ipv6 -Izerotierone/osdep -Izerotierone/node -Isrc -o build/zerotier-sdk-service $(OBJS) zerotierone/service/OneService.cpp src/SDK_EthernetTap.cpp src/SDK_Proxy.cpp zerotierone/one.cpp -x c src/SDK_RPC.c $(LDLIBS) -ldl
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# Build liblwip.so which must be placed in ZT home for zerotier-netcon-service to work
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make -f make-liblwip.mk
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# Use gcc not clang to build standalone intercept library since gcc is typically used for libc and we want to ensure maximal ABI compatibility
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cd src ; gcc $(DEFS) -g -O2 -Wall -std=c99 -fPIC -DVERBOSE -D_GNU_SOURCE -DNETCON_INTERCEPT -I. -I../zerotierone/node -nostdlib -shared -o libztintercept.so SDK_Sockets.c SDK_Intercept.c SDK_Debug.c SDK_RPC.c -ldl
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cd src ; gcc $(DEFS) -g -O2 -Wall -std=c99 -fPIC -DVERBOSE -D_GNU_SOURCE -DSDK_INTERCEPT -I. -I../zerotierone/node -nostdlib -shared -o libztintercept.so SDK_Sockets.c SDK_Intercept.c SDK_Debug.c SDK_RPC.c -ldl
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mkdir -p build/linux_shared_lib
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cp src/libztintercept.so build/linux_shared_lib/libztintercept.so
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ln -sf zerotier-sdk-service zerotier-cli
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@@ -50,14 +50,14 @@
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#define MSG_DEBUG 4 // Information which is only useful to someone debugging
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#define MSG_DEBUG_EXTRA 5 // If nothing in your world makes sense
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#define DEBUG_TO_FILE 1
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#define DEBUG_LOGFILE_PATH "/Users/Joseph/code/ztnc_logfile.txt"
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void dwr(int level, const char *fmt, ... );
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void dwr(int level, const char *fmt, ... )
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{
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#if defined(ZT_SDK_DEBUG)
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fprintf(stderr, "Hello from debug!\n");
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#if defined(SDK_DEBUG)
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if(level > DEBUG_LEVEL)
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return;
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int saveerr;
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@@ -75,10 +75,10 @@ void dwr(int level, const char *fmt, ... )
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#elif defined(__APPLE__)
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pid_t tid = pthread_mach_thread_np(pthread_self());
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#endif
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if(DEBUG_TO_FILE) {
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#if defined(SDK_DEBUG_WRITE_LOGFILE)
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FILE *file = fopen(DEBUG_LOGFILE_PATH,"a");
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vfprintf(file, fmt, ap);
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}
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#endif
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fprintf(stderr, "%s [tid=%7d] ", timestring, tid);
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vfprintf(stderr, fmt, ap);
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fflush(stderr);
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@@ -132,7 +132,7 @@ NetconEthernetTap::NetconEthernetTap(
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char sockPath[4096],lwipPath[4096];
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rpcCounter = -1;
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Utils::snprintf(sockPath,sizeof(sockPath),"%s%snc_%.16llx",homePath,ZT_PATH_SEPARATOR_S,_nwid,ZT_PATH_SEPARATOR_S,(unsigned long long)nwid);
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_dev = sockPath; // in netcon mode, set device to be just the network ID
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_dev = sockPath; // in SDK mode, set device to be just the network ID
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// Start SOCKS5 Proxy server
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// For use when traditional syscall hooking isn't available (ex. some APIs on iOS and Android)
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@@ -103,7 +103,7 @@ int get_retval(int rpc_sock)
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int load_symbols_rpc()
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{
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#if defined(NETCON_INTERCEPT) || defined(__IOS__) || defined(__UNITY_3D__)
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#if defined(SDK_INTERCEPT) || defined(__IOS__) || defined(__UNITY_3D__)
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realsocket = dlsym(RTLD_NEXT, "socket");
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realconnect = dlsym(RTLD_NEXT, "connect");
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if(!realconnect || !realsocket)
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@@ -94,6 +94,7 @@ const char *get_netpath() {
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void zt_init_rpc(char *nwid)
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{
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dwr(MSG_DEBUG, "zt_init_rpc\n");
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#if defined(__UNITY_3D__)
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//char *nw = "565799d8f6e1c11a";
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//char *path = "/Users/Joseph/utest2/nc_";
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@@ -133,6 +134,8 @@ const char *get_netpath() {
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if (!api_netpath) {
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api_netpath = getenv("ZT_NC_NETWORK");
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set_netpath(api_netpath);
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dwr(MSG_DEBUG, "netpath = %s\n", api_netpath);
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if(!api_netpath) {
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// return 0;
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}
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@@ -1,4 +1,4 @@
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gcc kq_test_client.c ../../kq.c ../../zt_api.c ../../RPC.c -DZT_SDK_DEBUG -DNETCON_INTERCEPT -o kq_test_client
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gcc kq_test_client.c ../../kq.c ../../zt_api.c ../../RPC.c -DSDK_DEBUG -DNETCON_INTERCEPT -o kq_test_client
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#gcc kq_test_server.c ../../kq.c -o kq_test_server
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gcc server.c -o server
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