updated flags
This commit is contained in:
@@ -9,7 +9,7 @@ This short tutorial will show you how to enable ZeroTier functionality for your
|
||||
|
||||
**Step 1: Build the ZeroTier service binaries**
|
||||
|
||||
From the ZeroTier source directory, `make netcon` Optionally, if you'd like to see some debug output during execution, use `make sdk ZT_SDK_DEBUG=1`
|
||||
From the ZeroTier source directory, `make netcon` Optionally, if you'd like to see some debug output during execution, use `make sdk SDK_DEBUG=1`
|
||||
|
||||
**Step 2: Build your Docker image**
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
ZeroTier Integrations
|
||||
====
|
||||
|
||||
If you want everything built at once, type `make all` and go play outside for a few minutes, we'll copy all of the targets into the `build` directory for you along with specific instructions on how to use each binary.
|
||||
If you want everything built at once, type `make all` and go play outside for a few minutes, we'll copy all of the targets into the `build` directory for you along with specific instructions on how to use each binary. You can then use `make -s check` to check the build status of each binary target.
|
||||
|
||||
*NOTE for Apple platforms: In order to build iOS/OSX Frameworks and Bundles you will need XCode command line tools `xcode-select --install`*
|
||||
|
||||
|
||||
@@ -1376,8 +1376,8 @@
|
||||
INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Bundles";
|
||||
OTHER_CFLAGS = (
|
||||
"-D__UNITY_3D__",
|
||||
"-DZT_SDK",
|
||||
"-DZT_SDK_DEBUG",
|
||||
"-DSDK",
|
||||
"-DSDK_DEBUG",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-Unity3D-iOS";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
@@ -1401,8 +1401,8 @@
|
||||
INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Bundles";
|
||||
OTHER_CFLAGS = (
|
||||
"-D__UNITY_3D__",
|
||||
"-DZT_SDK",
|
||||
"-DZT_SDK_DEBUG",
|
||||
"-DSDK",
|
||||
"-DSDK_DEBUG",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-Unity3D-iOS";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
@@ -1430,8 +1430,8 @@
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 9.3;
|
||||
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
|
||||
OTHER_CFLAGS = (
|
||||
"-DZT_SDK_DEBUG",
|
||||
"-DZT_SDK",
|
||||
"-DSDK_DEBUG",
|
||||
"-DSDK",
|
||||
"-D__IOS__",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-iOS";
|
||||
@@ -1460,8 +1460,8 @@
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 9.3;
|
||||
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
|
||||
OTHER_CFLAGS = (
|
||||
"-DZT_SDK_DEBUG",
|
||||
"-DZT_SDK",
|
||||
"-DSDK_DEBUG",
|
||||
"-DSDK",
|
||||
"-D__IOS__",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-iOS";
|
||||
@@ -1491,8 +1491,8 @@
|
||||
INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Frameworks";
|
||||
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/../Frameworks @loader_path/Frameworks";
|
||||
OTHER_CFLAGS = (
|
||||
"-DZT_SDK",
|
||||
"-DZT_SDK_DEBUG",
|
||||
"-DSDK",
|
||||
"-DSDK_DEBUG",
|
||||
"-D__XCODE__",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-OSX";
|
||||
@@ -1519,8 +1519,8 @@
|
||||
INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Frameworks";
|
||||
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/../Frameworks @loader_path/Frameworks";
|
||||
OTHER_CFLAGS = (
|
||||
"-DZT_SDK",
|
||||
"-DZT_SDK_DEBUG",
|
||||
"-DSDK",
|
||||
"-DSDK_DEBUG",
|
||||
"-D__XCODE__",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-OSX";
|
||||
@@ -1541,8 +1541,8 @@
|
||||
INFOPLIST_FILE = ZeroTierSDK_Unity3D_OSX/Info.plist;
|
||||
INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Bundles";
|
||||
OTHER_CFLAGS = (
|
||||
"-DZT_SDK_DEBUG",
|
||||
"-DZT_SDK",
|
||||
"-DSDK_DEBUG",
|
||||
"-DSDK",
|
||||
"-D__UNITY_3D__",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-Unity3D-OSX";
|
||||
@@ -1564,8 +1564,8 @@
|
||||
INFOPLIST_FILE = ZeroTierSDK_Unity3D_OSX/Info.plist;
|
||||
INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Bundles";
|
||||
OTHER_CFLAGS = (
|
||||
"-DZT_SDK_DEBUG",
|
||||
"-DZT_SDK",
|
||||
"-DSDK_DEBUG",
|
||||
"-DSDK",
|
||||
"-D__UNITY_3D__",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "zerotier.ZeroTierSDK-Unity3D-OSX";
|
||||
|
||||
Reference in New Issue
Block a user