Add portability and consistency fixes for C API, remove cruft, slight internal restructuring
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src/Events.hpp
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106
src/Events.hpp
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/*
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* Copyright (c)2013-2020 ZeroTier, Inc.
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*
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* Use of this software is governed by the Business Source License included
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* in the LICENSE.TXT file in the project's root directory.
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*
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* Change Date: 2024-01-01
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*
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* On the date above, in accordance with the Business Source License, use
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* of this software will be governed by version 2.0 of the Apache License.
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*/
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/****/
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/**
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* @file
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*
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* Header for callback event processing logic
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*/
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#ifndef ZT_EVENTS_HPP
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#define ZT_EVENTS_HPP
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#include <string>
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#include "ZeroTierSockets.h"
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#ifdef SDK_JNI
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#include <jni.h>
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#endif
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namespace ZeroTier {
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#define ZTS_STATE_NODE_RUNNING 0x01
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#define ZTS_STATE_STACK_RUNNING 0x02
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#define ZTS_STATE_NET_SERVICE_RUNNING 0x04
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#define ZTS_STATE_CALLBACKS_RUNNING 0x08
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#define ZTS_STATE_FREE_CALLED 0x10
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#ifdef SDK_JNI
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// References to JNI objects and VM kept for future callbacks
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extern JavaVM *jvm;
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extern jobject objRef;
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extern jmethodID _userCallbackMethodRef;
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#endif
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/**
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* How often callback messages are assembled and/or sent
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*/
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#define ZTS_CALLBACK_PROCESSING_INTERVAL 25
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/**
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* Enqueue an event to be sent to the user application
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*/
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void _enqueueEvent(int16_t eventCode, void *arg);
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/**
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* Send callback message to user application
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*/
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void _passDequeuedEventToUser(struct ::zts_callback_msg *msg);
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/**
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* Free memory occupied by callback structures
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*/
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void _freeEvent(struct ::zts_callback_msg *msg);
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/**
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* Return whether a callback method has been set
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*/
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bool _isCallbackRegistered();
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/**
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* Clear pointer reference to user-provided callback function
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*/
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void _clearRegisteredCallback();
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/**
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* Return whether service operation can be performed at this time
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*/
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int _canPerformServiceOperation();
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/**
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* Set internal state flags
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*/
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void _setState(uint8_t newFlags);
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/**
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* Clear internal state flags
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*/
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void _clrState(uint8_t newFlags);
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/**
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* Get internal state flags
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*/
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bool _getState(uint8_t testFlags);
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#ifdef __WINDOWS__
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DWORD WINAPI _runCallbacks(LPVOID thread_id);
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#else
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/**
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* Event callback thread
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*/
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void *_runCallbacks(void *thread_id);
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#endif
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} // namespace ZeroTier
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#endif // _H
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