revised docs
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@@ -73,17 +73,17 @@ We've designed a background tap service that pairs the ZeroTier protocol with sw
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- Unity3D plugin `make ios_unity3d_bundle` -> `build/ios_unity3d_bundle/*`
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##### OSX
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- [Linking into an app at compiletime](docs/osx_zt_sdk.md) `make osx_shared_lib` -> `build/libztosx.so`
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- [Linking into an app at compiletime](docs/osx_zt_sdk.md) `make osx_static_lib` -> `build/libzt.a`
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- [Embedding within an app with Xcode](integrations/apple/example_app/OSX) `make osx_app_framework` -> `build/osx_app_framework/*`
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- [Dynamic-linking into an app/service at runtime](docs/osx_zt_sdk.md) `make osx_service_and_intercept` -> { `build/zerotier-sdk-service` + `build/libztintercept.so` }
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- [Intercept library](docs/osx_zt_sdk.md) `make osx_sdk_service` -> `build/zerotier-sdk-service`
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- [SDK Service](docs/osx_zt_sdk.md) `make osx_intercept` -> `build/libztintercept.so`
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- [Dynamic-linking into an app/service at runtime](docs/osx.md) `make osx_service_and_intercept` -> { `build/zerotier-sdk-service` + `build/libztintercept.so` }
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- [Intercept library](docs/osx.md) `make osx_sdk_service` -> `build/zerotier-sdk-service`
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- [SDK Service](docs/osx.md) `make osx_intercept` -> `build/libztintercept.so`
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- [Unity3D plugin](integrations/apple/ZeroTierSDK_Apple) `make osx_unity3d_bundle`
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***
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### Linux
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- For everything: `make linux <flags>`
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- [Dynamic-linking into an app/service at runtime](docs/linux_zt_sdk.md) `make linux_shared_lib`
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- [Dynamic-linking into an app/service at runtime](docs/linux.md) `make linux_shared_lib`
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- Service and Intercept `make linux_service_and_intercept` -> { `build/zerotier-sdk-service` + `build/libztintercept.so` }
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- [Using the SDK with Docker](integrations/docker)
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@@ -91,7 +91,6 @@ We've designed a background tap service that pairs the ZeroTier protocol with sw
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- For everything: `make android`
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- [Embedding within an app](integrations/android) `make android_jni_lib` -> `build/android_jni_lib/YOUR_ARCH/libZeroTierOneJNI.so`
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- [Unity 3D plugin](docs/android_unity3d_zt_sdk.md) `make android_unity3d_plugin` -> `build/android_unity3d_plugin/*`
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***
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### Windows
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