diff --git a/docs/zt_llapi_unity.md b/docs/zt_llapi_unity.md index 533025b..2e6c3be 100644 --- a/docs/zt_llapi_unity.md +++ b/docs/zt_llapi_unity.md @@ -1,7 +1,7 @@ ZeroTier Unity LLAPI ==== -We've tried to replicate the behavior of the Unity3D LLAPI to make using ZeroTier as easy as possible. Everything is handled via a `ZeroTierNetworkInterface` object. You can use it as follows: +We've tried to replicate the behavior of the Unity3D LLAPI to make using ZeroTier as easy as possible. All you need to do is add the `ZeroTierSDK_Unity3D_YOUR-PLATFORM` library in the `assets/plugins` folder of your project and start using the `ZeroTierNetworkInterface`: ## Creating a host and receiving data @@ -35,6 +35,7 @@ public class MyObject ## Connecting to a server and sending a message +``` public class MyObject { private ZeroTierNetworkInterface zt; diff --git a/integrations/Apple/ZeroTierSDK_Apple/ZeroTierSDK_Apple.xcodeproj/project.xcworkspace/xcuserdata/Joseph.xcuserdatad/UserInterfaceState.xcuserstate b/integrations/Apple/ZeroTierSDK_Apple/ZeroTierSDK_Apple.xcodeproj/project.xcworkspace/xcuserdata/Joseph.xcuserdatad/UserInterfaceState.xcuserstate index a6e0d4c..64301bd 100644 Binary files a/integrations/Apple/ZeroTierSDK_Apple/ZeroTierSDK_Apple.xcodeproj/project.xcworkspace/xcuserdata/Joseph.xcuserdatad/UserInterfaceState.xcuserstate and b/integrations/Apple/ZeroTierSDK_Apple/ZeroTierSDK_Apple.xcodeproj/project.xcworkspace/xcuserdata/Joseph.xcuserdatad/UserInterfaceState.xcuserstate differ