updated ZTO version

This commit is contained in:
Joseph Henry
2017-03-07 11:08:02 -08:00
parent ce42dd4815
commit 9016bc8385
132 changed files with 11902 additions and 10793 deletions

View File

@@ -40,14 +40,17 @@
#include "MAC.hpp"
#include "Dictionary.hpp"
#include "Multicaster.hpp"
#include "Membership.hpp"
#include "NetworkConfig.hpp"
#include "CertificateOfMembership.hpp"
#define ZT_NETWORK_MAX_INCOMING_UPDATES 3
#define ZT_NETWORK_MAX_UPDATE_CHUNKS ((ZT_NETWORKCONFIG_DICT_CAPACITY / 1024) + 1)
namespace ZeroTier {
class RuntimeEnvironment;
class Peer;
class _MulticastAnnounceAll;
/**
* A virtual LAN
@@ -55,7 +58,6 @@ class _MulticastAnnounceAll;
class Network : NonCopyable
{
friend class SharedPtr<Network>;
friend class _MulticastAnnounceAll; // internal function object
public:
/**
@@ -63,6 +65,11 @@ public:
*/
static const MulticastGroup BROADCAST;
/**
* Compute primary controller device ID from network ID
*/
static inline Address controllerFor(uint64_t nwid) throw() { return Address(nwid >> 24); }
/**
* Construct a new network
*
@@ -77,43 +84,78 @@ public:
~Network();
/**
* @return Network ID
*/
inline uint64_t id() const throw() { return _id; }
inline uint64_t id() const { return _id; }
inline Address controller() const { return Address(_id >> 24); }
inline bool multicastEnabled() const { return (_config.multicastLimit > 0); }
inline bool hasConfig() const { return (_config); }
inline uint64_t lastConfigUpdate() const throw() { return _lastConfigUpdate; }
inline ZT_VirtualNetworkStatus status() const { Mutex::Lock _l(_lock); return _status(); }
inline const NetworkConfig &config() const { return _config; }
inline const MAC &mac() const { return _mac; }
/**
* @return Address of network's controller (most significant 40 bits of ID)
* Apply filters to an outgoing packet
*
* This applies filters from our network config and, if that doesn't match,
* our capabilities in ascending order of capability ID. Additional actions
* such as TEE may be taken, and credentials may be pushed, so this is not
* side-effect-free. It's basically step one in sending something over VL2.
*
* @param noTee If true, do not TEE anything anywhere (for two-pass filtering as done with multicast and bridging)
* @param ztSource Source ZeroTier address
* @param ztDest Destination ZeroTier address
* @param macSource Ethernet layer source address
* @param macDest Ethernet layer destination address
* @param frameData Ethernet frame data
* @param frameLen Ethernet frame payload length
* @param etherType 16-bit ethernet type ID
* @param vlanId 16-bit VLAN ID
* @return True if packet should be sent, false if dropped or redirected
*/
inline Address controller() const throw() { return Address(_id >> 24); }
bool filterOutgoingPacket(
const bool noTee,
const Address &ztSource,
const Address &ztDest,
const MAC &macSource,
const MAC &macDest,
const uint8_t *frameData,
const unsigned int frameLen,
const unsigned int etherType,
const unsigned int vlanId);
/**
* @param nwid Network ID
* @return Address of network's controller
* Apply filters to an incoming packet
*
* This applies filters from our network config and, if that doesn't match,
* the peer's capabilities in ascending order of capability ID. If there is
* a match certain actions may be taken such as sending a copy of the packet
* to a TEE or REDIRECT target.
*
* @param sourcePeer Source Peer
* @param ztDest Destination ZeroTier address
* @param macSource Ethernet layer source address
* @param macDest Ethernet layer destination address
* @param frameData Ethernet frame data
* @param frameLen Ethernet frame payload length
* @param etherType 16-bit ethernet type ID
* @param vlanId 16-bit VLAN ID
* @return 0 == drop, 1 == accept, 2 == accept even if bridged
*/
static inline Address controllerFor(uint64_t nwid) throw() { return Address(nwid >> 24); }
/**
* @return Multicast group memberships for this network's port (local, not learned via bridging)
*/
inline std::vector<MulticastGroup> multicastGroups() const
{
Mutex::Lock _l(_lock);
return _myMulticastGroups;
}
/**
* @return All multicast groups including learned groups that are behind any bridges we're attached to
*/
inline std::vector<MulticastGroup> allMulticastGroups() const
{
Mutex::Lock _l(_lock);
return _allMulticastGroups();
}
int filterIncomingPacket(
const SharedPtr<Peer> &sourcePeer,
const Address &ztDest,
const MAC &macSource,
const MAC &macDest,
const uint8_t *frameData,
const unsigned int frameLen,
const unsigned int etherType,
const unsigned int vlanId);
/**
* Check whether we are subscribed to a multicast group
*
* @param mg Multicast group
* @param includeBridgedGroups If true, also include any groups we've learned via bridging
* @param includeBridgedGroups If true, also check groups we've learned via bridging
* @return True if this network endpoint / peer is a member
*/
bool subscribedToMulticastGroup(const MulticastGroup &mg,bool includeBridgedGroups) const;
@@ -133,27 +175,26 @@ public:
void multicastUnsubscribe(const MulticastGroup &mg);
/**
* Announce multicast groups to a peer if that peer is authorized on this network
* Handle an inbound network config chunk
*
* @param peer Peer to try to announce multicast groups to
* @return True if peer was authorized and groups were announced
* This is called from IncomingPacket to handle incoming network config
* chunks via OK(NETWORK_CONFIG_REQUEST) or NETWORK_CONFIG. It verifies
* each chunk and once assembled applies the configuration.
*
* @param packetId Packet ID or 0 if none (e.g. via cluster path)
* @param source Address of sender of chunk or NULL if none (e.g. via cluster path)
* @param chunk Buffer containing chunk
* @param ptr Index of chunk and related fields in packet
* @return Update ID if update was fully assembled and accepted or 0 otherwise
*/
bool tryAnnounceMulticastGroupsTo(const SharedPtr<Peer> &peer);
uint64_t handleConfigChunk(const uint64_t packetId,const Address &source,const Buffer<ZT_PROTO_MAX_PACKET_LENGTH> &chunk,unsigned int ptr);
/**
* Apply a NetworkConfig to this network
*
* @param conf Configuration in NetworkConfig form
* @return True if configuration was accepted
*/
bool applyConfiguration(const NetworkConfig &conf);
/**
* Set or update this network's configuration
* Set network configuration
*
* @param nconf Network configuration
* @param saveToDisk IF true (default), write config to disk
* @return 0 -- rejected, 1 -- accepted but not new, 2 -- accepted new config
* @param saveToDisk Save to disk? Used during loading, should usually be true otherwise.
* @return 0 == bad, 1 == accepted but duplicate/unchanged, 2 == accepted and new
*/
int setConfiguration(const NetworkConfig &nconf,bool saveToDisk);
@@ -167,7 +208,7 @@ public:
}
/**
* Set netconf failure to 'not found' -- called by PacketDecider when controller reports this
* Set netconf failure to 'not found' -- called by IncomingPacket when controller reports this
*/
inline void setNotFound()
{
@@ -181,73 +222,24 @@ public:
void requestConfiguration();
/**
* @param peer Peer to check
* @return True if peer is allowed to communicate on this network
* Determine whether this peer is permitted to communicate on this network
*/
inline bool isAllowed(const SharedPtr<Peer> &peer) const
{
Mutex::Lock _l(_lock);
return _isAllowed(peer);
}
bool gate(const SharedPtr<Peer> &peer);
/**
* Perform cleanup and possibly save state
* Do periodic cleanup and housekeeping tasks
*/
void clean();
/**
* @return Time of last updated configuration or 0 if none
* Push state to members such as multicast group memberships and latest COM (if needed)
*/
inline uint64_t lastConfigUpdate() const throw() { return _lastConfigUpdate; }
/**
* @return Status of this network
*/
inline ZT_VirtualNetworkStatus status() const
inline void sendUpdatesToMembers()
{
Mutex::Lock _l(_lock);
return _status();
_sendUpdatesToMembers((const MulticastGroup *)0);
}
/**
* @param ec Buffer to fill with externally-visible network configuration
*/
inline void externalConfig(ZT_VirtualNetworkConfig *ec) const
{
Mutex::Lock _l(_lock);
_externalConfig(ec);
}
/**
* Get current network config
*
* This returns a const reference to the network config in place, which is safe
* to concurrently access but *may* change during access. Normally this isn't a
* problem, but if it is use configCopy().
*
* @return Network configuration (may be a null config if we don't have one yet)
*/
inline const NetworkConfig &config() const { return _config; }
/**
* @return A thread-safe copy of our NetworkConfig instead of a const reference
*/
inline NetworkConfig configCopy() const
{
Mutex::Lock _l(_lock);
return _config;
}
/**
* @return True if this network has a valid config
*/
inline bool hasConfig() const { return (_config); }
/**
* @return Ethernet MAC address for this network's local interface
*/
inline const MAC &mac() const throw() { return _mac; }
/**
* Find the node on this network that has this MAC behind it (if any)
*
@@ -258,9 +250,7 @@ public:
{
Mutex::Lock _l(_lock);
const Address *const br = _remoteBridgeRoutes.get(mac);
if (br)
return *br;
return Address();
return ((br) ? *br : Address());
}
/**
@@ -279,6 +269,61 @@ public:
*/
void learnBridgedMulticastGroup(const MulticastGroup &mg,uint64_t now);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Membership::AddCredentialResult addCredential(const CertificateOfMembership &com);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
inline Membership::AddCredentialResult addCredential(const Capability &cap)
{
if (cap.networkId() != _id)
return Membership::ADD_REJECTED;
Mutex::Lock _l(_lock);
return _membership(cap.issuedTo()).addCredential(RR,_config,cap);
}
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
inline Membership::AddCredentialResult addCredential(const Tag &tag)
{
if (tag.networkId() != _id)
return Membership::ADD_REJECTED;
Mutex::Lock _l(_lock);
return _membership(tag.issuedTo()).addCredential(RR,_config,tag);
}
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
Membership::AddCredentialResult addCredential(const Address &sentFrom,const Revocation &rev);
/**
* Validate a credential and learn it if it passes certificate and other checks
*/
inline Membership::AddCredentialResult addCredential(const CertificateOfOwnership &coo)
{
if (coo.networkId() != _id)
return Membership::ADD_REJECTED;
Mutex::Lock _l(_lock);
return _membership(coo.issuedTo()).addCredential(RR,_config,coo);
}
/**
* Force push credentials (COM, etc.) to a peer now
*
* @param to Destination peer address
* @param now Current time
*/
inline void pushCredentialsNow(const Address &to,const uint64_t now)
{
Mutex::Lock _l(_lock);
_membership(to).pushCredentials(RR,now,to,_config,-1,true);
}
/**
* Destroy this network
*
@@ -289,39 +334,56 @@ public:
void destroy();
/**
* @return Pointer to user PTR (modifiable user ptr used in API)
* Get this network's config for export via the ZT core API
*
* @param ec Buffer to fill with externally-visible network configuration
*/
inline void externalConfig(ZT_VirtualNetworkConfig *ec) const
{
Mutex::Lock _l(_lock);
_externalConfig(ec);
}
/**
* @return Externally usable pointer-to-pointer exported via the core API
*/
inline void **userPtr() throw() { return &_uPtr; }
inline bool operator==(const Network &n) const throw() { return (_id == n._id); }
inline bool operator!=(const Network &n) const throw() { return (_id != n._id); }
inline bool operator<(const Network &n) const throw() { return (_id < n._id); }
inline bool operator>(const Network &n) const throw() { return (_id > n._id); }
inline bool operator<=(const Network &n) const throw() { return (_id <= n._id); }
inline bool operator>=(const Network &n) const throw() { return (_id >= n._id); }
private:
ZT_VirtualNetworkStatus _status() const;
void _externalConfig(ZT_VirtualNetworkConfig *ec) const; // assumes _lock is locked
bool _isAllowed(const SharedPtr<Peer> &peer) const;
void _announceMulticastGroups();
void _announceMulticastGroupsTo(const SharedPtr<Peer> &peer,const std::vector<MulticastGroup> &allMulticastGroups) const;
bool _gate(const SharedPtr<Peer> &peer);
void _sendUpdatesToMembers(const MulticastGroup *const newMulticastGroup);
void _announceMulticastGroupsTo(const Address &peer,const std::vector<MulticastGroup> &allMulticastGroups);
std::vector<MulticastGroup> _allMulticastGroups() const;
Membership &_membership(const Address &a);
const RuntimeEnvironment *RR;
const RuntimeEnvironment *const RR;
void *_uPtr;
uint64_t _id;
const uint64_t _id;
uint64_t _lastAnnouncedMulticastGroupsUpstream;
MAC _mac; // local MAC address
volatile bool _portInitialized;
bool _portInitialized;
std::vector< MulticastGroup > _myMulticastGroups; // multicast groups that we belong to (according to tap)
Hashtable< MulticastGroup,uint64_t > _multicastGroupsBehindMe; // multicast groups that seem to be behind us and when we last saw them (if we are a bridge)
Hashtable< MAC,Address > _remoteBridgeRoutes; // remote addresses where given MACs are reachable (for tracking devices behind remote bridges)
NetworkConfig _config;
volatile uint64_t _lastConfigUpdate;
uint64_t _lastConfigUpdate;
volatile bool _destroyed;
struct _IncomingConfigChunk
{
uint64_t ts;
uint64_t updateId;
uint64_t haveChunkIds[ZT_NETWORK_MAX_UPDATE_CHUNKS];
unsigned long haveChunks;
unsigned long haveBytes;
Dictionary<ZT_NETWORKCONFIG_DICT_CAPACITY> data;
};
_IncomingConfigChunk _incomingConfigChunks[ZT_NETWORK_MAX_INCOMING_UPDATES];
bool _destroyed;
enum {
NETCONF_FAILURE_NONE,
@@ -329,7 +391,9 @@ private:
NETCONF_FAILURE_NOT_FOUND,
NETCONF_FAILURE_INIT_FAILED
} _netconfFailure;
volatile int _portError; // return value from port config callback
int _portError; // return value from port config callback
Hashtable<Address,Membership> _memberships;
Mutex _lock;