From 821edd3664cde03af859e4eafae67197b1395faa Mon Sep 17 00:00:00 2001 From: Joseph Henry Date: Mon, 20 Jun 2016 16:36:43 -0700 Subject: [PATCH] Added snippets to unity plugin readme --- docs/zt_llapi_unity.md | 39 ++++++++++++++------------------------- 1 file changed, 14 insertions(+), 25 deletions(-) diff --git a/docs/zt_llapi_unity.md b/docs/zt_llapi_unity.md index f74768d..0a82f42 100644 --- a/docs/zt_llapi_unity.md +++ b/docs/zt_llapi_unity.md @@ -9,37 +9,28 @@ To start things off, go check out [ZeroTierSockets_Demo.cs](). Here are some exa ## Server example ``` Thread connectThread = new Thread(() => { - // Socket() - connection_socket = zt.Socket ((int)AddressFamily.InterNetwork, (int)SocketType.Stream, (int)ProtocolType.Unspecified); - Debug.Log ("sockfd = " + connection_socket); - + // Create ZeroTier-administered socket + int sock = zt.Socket ((int)AddressFamily.InterNetwork, + (int)SocketType.Stream, + (int)ProtocolType.Unspecified); // Bind() - int port_num; - int.TryParse(port.text,out port_num); - int bind_res = zt.Bind(connection_socket, "0.0.0.0", port_num); - Debug.Log ("bind_res = " + bind_res); + zt.Bind(sock, "0.0.0.0", 8000); // Listen() - int listen_res = zt.Listen(connection_socket, 1); - Debug.Log ("listen_res = " + listen_res); + zt.Listen(sock, 1); // Accept() loop - Debug.Log("entering accept() loop"); - int accept_res = -1; + int accept_sock = -1; while(accept_res < 0) { - //yield return new WaitForSeconds(1); - accept_res = zt.Accept(connection_socket); - Debug.Log ("accept_res = " + accept_res); - + accept_sock = zt.Accept(sock); } char[] msg = new char[1024]; int bytes_read = 0; while(bytes_read >= 0) { - //Debug.Log("reading from socket"); - bytes_read = zt.Read(accept_res, ref msg, 80); + bytes_read = zt.Read(accept_sock, ref msg, 80); string msgstr = new string(msg); Debug.Log("MSG (" + bytes_read + "):" + msgstr); @@ -53,13 +44,11 @@ Thread connectThread = new Thread(() => { ## Client example ``` -Thread connectThread = new Thread(() => { - int sockfd = zt.Socket ((int)AddressFamily.InterNetwork, (int)SocketType.Stream, (int)ProtocolType.Unspecified); - Debug.Log ("sockfd = " + sockfd); - int port_num; - int.TryParse(port.text,out port_num); - zt.Connect (sockfd, addr.text,port_num); - Debug.Log ("connection_socket = " + connection_socket); +Thread connectThread = new Thread(() => { + // Create ZeroTier-administered socket + int sock = zt.Socket ((int)AddressFamily.InterNetwork, (int)SocketType.Stream, (int)ProtocolType.Unspecified); + zt.Connect (sock, "0.0.0.0",8000); + zt.Write(sock, "Welcome to the machine!", 24); }); connectThread.IsBackground = true; connectThread.Start();