doc update, gitignore update

This commit is contained in:
Joseph Henry
2016-07-18 12:44:07 -07:00
parent 89ab08e3b2
commit 8114b269c9
5 changed files with 19 additions and 16 deletions

14
.gitignore vendored
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# Xcode/OSX
*.xcuserstate
*.DS_Store
# Android Studio
*.idea
*.gradle
# Unity
*.meta
integrations/Unity3D/Library
integrations/Unity3D/Temp
integrations/Unity3D/obj
# Docker test
*.tmp

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Imagine a flat, encrypted, no-configuration LAN for all of your Docker containers.
This short tutorial will show you how to enable ZeroTier functionality for your Docker software container with little to no configuration. In this example we aim to build a Docker container with ZeroTiers Network Container service bundled right in so that its effortless to hook any number of your services in the container up to your virtual network.
This short tutorial will show you how to enable ZeroTier functionality for your Docker software container with little to no configuration. In this example we aim to build a Docker container with ZeroTiers Network Container service bundled right in so that its effortless to hook any number of your services in the container up to your virtual network. Alternatively, you can check out a docker project directory [here](sdk/integrations/docker/docker_demo).
**Step 1: Build ZeroTier shared library**

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For more support on these integrations, or if you'd like help creating a new integration, stop by our [community section](https://www.zerotier.com/community/)!
***
## Build flags
## Important Build flags
- `SDK_DEBUG` - Turns on SDK activity/warning/error output. Levels of verbosity can be adjusted in `src/SDK_Debug.h`
- `SDK_DEBUG_LOGFILE` - Used in conjunction with `SDK_DEBUG`, this will write all SDK debug chatter to a log file. To use this, set `make SDK_DEBUG_LOGFILE=1` then `export ZT_SDK_LOGFILE=debug.log`.
- `SDK_LWIP_DEBUG` - Turns on debug output for the lwIP library.
- `SDK_BUNDLED` - Builds the SDK as a single target including an API shim, the lwIP library, and the ZeroTier service.
- `SDK_SERVICE`
- `SDK_SOCKS_PROXY` - Enables the SOCK5 Proxy.
- `SDK_UNITY_3D` - For use when building a target for a native plugin for Unity3D.
- `SDK_BUNDLED` - Builds the SDK as a single bundled target including a the RPC mechanism, the lwIP library, and the ZeroTier service.
- `SDK_SOCKS_PROXY` - Enables the SOCK5 Proxy. This flag is enabled by default on must builds, especially mobile.
***
## Current Integrations

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Test: redis-server responded!