Renamed SocketTap to VirtualTap and Connection to VirtualSocket to prevent confusion
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src/VirtualTap.hpp
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306
src/VirtualTap.hpp
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/*
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* ZeroTier SDK - Network Virtualization Everywhere
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* Copyright (C) 2011-2017 ZeroTier, Inc. https://www.zerotier.com/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* You can be released from the requirements of the license by purchasing
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* a commercial license. Buying such a license is mandatory as soon as you
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* develop commercial closed-source software that incorporates or links
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* directly against ZeroTier software without disclosing the source code
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* of your own application.
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*/
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#ifndef ZT_VIRTUALTAP_HPP
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#define ZT_VIRTUALTAP_HPP
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#include <stdio.h>
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#include <stdlib.h>
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#include <string>
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#include <vector>
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#include <queue>
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#include <utility>
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#include <stdexcept>
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#include <stdint.h>
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#include "Constants.hpp"
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#include "MulticastGroup.hpp"
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#include "Mutex.hpp"
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#include "InetAddress.hpp"
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#include "Thread.hpp"
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#include "Phy.hpp"
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#include "libzt.h"
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#include "VirtualSocket.hpp"
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#if defined(STACK_PICO)
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#include "picoTCP.hpp"
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#include "pico_protocol.h"
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#include "pico_stack.h"
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#include "pico_ipv4.h"
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#include "pico_icmp4.h"
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#include "pico_dev_tap.h"
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#include "pico_protocol.h"
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#include "pico_device.h"
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#include "pico_ipv6.h"
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#endif
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#if defined(STACK_LWIP)
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#include "lwIP.hpp"
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#endif
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namespace ZeroTier {
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/*
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* Socket Tap -- emulates an Ethernet tap device
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*/
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class VirtualTap
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{
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friend class Phy<VirtualTap *>;
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public:
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VirtualTap(
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const char *homePath,
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const MAC &mac,
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unsigned int mtu,
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unsigned int metric,
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uint64_t nwid,
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const char *friendlyName,
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void (*handler)(void *, void *,uint64_t,const MAC &,const MAC &,unsigned int,unsigned int,const void *,unsigned int),
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void *arg);
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~VirtualTap();
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void setEnabled(bool en);
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bool enabled() const;
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/*
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* Registers a device with the given address
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*/
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bool registerIpWithStack(const InetAddress &ip);
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/*
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* Adds an address to the userspace stack interface associated with this VirtualTap
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* - Starts VirtualTap main thread ONLY if successful
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*/
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bool addIp(const InetAddress &ip);
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/*
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* Removes an address from the userspace stack interface associated with this VirtualTap
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*/
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bool removeIp(const InetAddress &ip);
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/*
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* Presents data to the userspace stack
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*/
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void put(const MAC &from,const MAC &to,unsigned int etherType,const void *data,
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unsigned int len);
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/*
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*
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*/
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std::string deviceName() const;
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/*
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*
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*/
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void setFriendlyName(const char *friendlyName);
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/*
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*
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*/
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void scanMulticastGroups(std::vector<MulticastGroup> &added,std::vector<MulticastGroup> &removed);
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/*
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*
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*/
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void setMtu(unsigned int mtu);
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/*
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*
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*/
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void threadMain()
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throw();
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/*
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* For moving data onto the ZeroTier virtual wire
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*/
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void (*_handler)(void *, void *, uint64_t, const MAC &, const MAC &, unsigned int, unsigned int,
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const void *, unsigned int);
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/*
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* Signals us to close the TcpVirtualSocket associated with this PhySocket
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*/
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void phyOnUnixClose(PhySocket *sock, void **uptr);
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/*
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* Notifies us that there is data to be read from an application's socket
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*/
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void phyOnUnixData(PhySocket *sock, void **uptr, void *data, ssize_t len);
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/*
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* Notifies us that we can write to an application's socket
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*/
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void phyOnUnixWritable(PhySocket *sock, void **uptr, bool lwip_invoked);
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/*
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* Adds a route to the virtual tap
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*/
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bool routeAdd(const InetAddress &addr, const InetAddress &nm, const InetAddress &gw);
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/*
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* Deletes a route from the virtual tap
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*/
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bool routeDelete(const InetAddress &addr, const InetAddress &nm);
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/****************************************************************************/
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/* Vars */
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/****************************************************************************/
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#if defined(STACK_PICO)
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/*
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* Whether our picoTCP device has been initialized
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*/
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bool picodev_initialized = false;
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struct pico_device *picodev;
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struct pico_device *picodev6;
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/****************************************************************************/
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/* Guarded RX Frame Buffer for picoTCP */
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/****************************************************************************/
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unsigned char pico_frame_rxbuf[MAX_PICO_FRAME_RX_BUF_SZ];
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int pico_frame_rxbuf_tot;
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Mutex _pico_frame_rxbuf_m;
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#endif
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#if defined(STACK_LWIP)
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netif lwipdev;
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netif lwipdev6;
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#endif
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std::vector<std::pair<ZeroTier::InetAddress, ZeroTier::InetAddress>> routes;
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void *zt1ServiceRef;
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static int devno;
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int ifindex;
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std::vector<InetAddress> ips() const;
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std::vector<InetAddress> _ips;
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std::string _homePath;
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void *_arg;
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volatile bool _enabled;
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volatile bool _run;
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MAC _mac;
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unsigned int _mtu;
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uint64_t _nwid;
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PhySocket *_unixListenSocket;
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Phy<VirtualTap *> _phy;
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std::vector<VirtualSocket*> _VirtualSockets;
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Thread _thread;
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std::string _dev; // path to Unix domain socket
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std::vector<MulticastGroup> _multicastGroups;
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Mutex _multicastGroups_m;
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Mutex _ips_m, _tcpconns_m, _rx_buf_m, _close_m;
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/*
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* Timestamp of last run of housekeeping
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* SEE: ZT_HOUSEKEEPING_INTERVAL in libzt.h
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*/
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std::time_t last_housekeeping_ts;
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/****************************************************************************/
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/* In these, we will call the stack's corresponding functions, this is */
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/* where one would put logic to select between different stacks */
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/****************************************************************************/
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/*
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* Connect to a remote host via the userspace stack interface associated with this VirtualTap
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*/
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int Connect(VirtualSocket *vs, const struct sockaddr *addr, socklen_t addrlen);
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/*
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* Bind to the userspace stack interface associated with this VirtualTap
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*/
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int Bind(VirtualSocket *vs, const struct sockaddr *addr, socklen_t addrlen);
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/*
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* Listen for a VirtualSocket
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*/
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int Listen(VirtualSocket *vs, int backlog);
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/*
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* Accepts an incoming VirtualSocket
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*/
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VirtualSocket* Accept(VirtualSocket *vs);
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/*
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* Move data from RX buffer to application's "socket"
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*/
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int Read(PhySocket *sock,void **uptr,bool stack_invoked);
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/*
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* Move data from application's "socket" into network stack
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*/
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int Write(VirtualSocket *vs, void *data, ssize_t len);
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/*
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* Send data to specified host
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*/
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int SendTo(VirtualSocket *vs, const void *buf, size_t len, int flags, const struct sockaddr *addr, socklen_t addrlen);
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/*
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* Closes a VirtualSocket
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*/
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int Close(VirtualSocket *vs);
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/*
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* Disposes of previously-closed VirtualSockets
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*/
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void Housekeeping();
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/*
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* Return the address that the socket is bound to
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*/
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void handleGetsockname(PhySocket *sock, PhySocket *rpcsock, void **uptr, struct getsockname_st *getsockname_rpc);
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/*
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* Return the address of the peer connected to this socket
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*/
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void handleGetpeername(PhySocket *sock, PhySocket *rpcsock, void **uptr, struct getsockname_st *getsockname_rpc);
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/****************************************************************************/
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/* Not used in this implementation */
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/****************************************************************************/
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void phyOnDatagram(PhySocket *sock,void **uptr,const struct sockaddr *local_address,
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const struct sockaddr *from,void *data,unsigned long len);
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void phyOnTcpConnect(PhySocket *sock,void **uptr,bool success);
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void phyOnTcpAccept(PhySocket *sockL,PhySocket *sockN,void **uptrL,void **uptrN,
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const struct sockaddr *from);
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void phyOnTcpClose(PhySocket *sock,void **uptr);
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void phyOnTcpData(PhySocket *sock,void **uptr,void *data,unsigned long len);
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void phyOnTcpWritable(PhySocket *sock,void **uptr);
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};
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} // namespace ZeroTier
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#endif
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