unity and native osx bundles and frameworks build from the same project now
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29
integrations/Unity3D/ZeroTier-Unity3D-Test.sln
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29
integrations/Unity3D/ZeroTier-Unity3D-Test.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2008
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Project("{9AF94C27-9A63-1F6F-49AF-DCF505B8257A}") = "ZeroTier-Unity3D-Test", "Assembly-CSharp.csproj", "{5AB900A8-5B14-044A-A52D-10417305A5D2}"
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EndProject
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Project("{9AF94C27-9A63-1F6F-49AF-DCF505B8257A}") = "ZeroTier-Unity3D-Test", "Assembly-CSharp-Editor.csproj", "{24F9E71C-1810-2FEA-B9CC-4258EB20D4CD}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{5AB900A8-5B14-044A-A52D-10417305A5D2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{5AB900A8-5B14-044A-A52D-10417305A5D2}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{5AB900A8-5B14-044A-A52D-10417305A5D2}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{5AB900A8-5B14-044A-A52D-10417305A5D2}.Release|Any CPU.Build.0 = Release|Any CPU
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{24F9E71C-1810-2FEA-B9CC-4258EB20D4CD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{24F9E71C-1810-2FEA-B9CC-4258EB20D4CD}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{24F9E71C-1810-2FEA-B9CC-4258EB20D4CD}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{24F9E71C-1810-2FEA-B9CC-4258EB20D4CD}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(MonoDevelopProperties) = preSolution
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StartupItem = Assembly-CSharp.csproj
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EndGlobalSection
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EndGlobal
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