unity and native osx bundles and frameworks build from the same project now

This commit is contained in:
Joseph Henry
2016-06-16 11:47:08 -07:00
parent 621970619d
commit 699edf8f30
111 changed files with 11112 additions and 14 deletions

View File

@@ -0,0 +1,42 @@

using UnityEngine;
public class OBJMaterial
{
//------------------------------------------------------------------------------------------------------------
public OBJMaterial(string lMaterialName)
{
m_Name = lMaterialName;
}
//------------------------------------------------------------------------------------------------------------
public string m_Name;
//------------------------------------------------------------------------------------------------------------
public Color m_AmbientColor;
public Color m_DiffuseColor;
public Color m_SpecularColor;
public float m_SpecularCoefficient;
//------------------------------------------------------------------------------------------------------------
public float m_Transparency;
//------------------------------------------------------------------------------------------------------------
public int m_IlluminationModel;
//------------------------------------------------------------------------------------------------------------
public string m_AmbientTextureMap;
public string m_DiffuseTextureMap;
//------------------------------------------------------------------------------------------------------------
public string m_SpecularTextureMap;
public string m_SpecularHighlightTextureMap;
//------------------------------------------------------------------------------------------------------------
public string m_BumpMap;
public string m_DisplacementMap;
public string m_StencilDecalMap;
//------------------------------------------------------------------------------------------------------------
public string m_AlphaTextureMap;
}