From 678a51549686762c39cc2a71af7daf90371db192 Mon Sep 17 00:00:00 2001 From: Joseph Henry Date: Tue, 21 Jun 2016 12:59:44 -0700 Subject: [PATCH] updated phrasing --- docs/todo.md | 13 +++++++++++++ integrations/README.md | 6 +++--- 2 files changed, 16 insertions(+), 3 deletions(-) create mode 100644 docs/todo.md diff --git a/docs/todo.md b/docs/todo.md new file mode 100644 index 0000000..7718416 --- /dev/null +++ b/docs/todo.md @@ -0,0 +1,13 @@ +Apple + * Create shared/dynamic targets for OSX + +General + * Trim down makefiles + +Unity + * check for mem leaks surrounding managed/unmanaged barrier + * find root of 2X buffer size requirement issue + * check that cross-thread oprations are handled correctly + * check that .IsRunning() doesn't bork the entire system anymore + * Allow max packet size configuration + * Handle exceptions from unmanaged code diff --git a/integrations/README.md b/integrations/README.md index be772aa..1be5358 100644 --- a/integrations/README.md +++ b/integrations/README.md @@ -10,12 +10,12 @@ Also stop by our [community section](https://www.zerotier.com/community/) for mo ## Current Integrations ### Apple -We've created a single XCode project which will build every target you need for iOS/OSX/Unity development. It's located [here](/integrations/Apple) -#### iOS +We've created a single [XCode project] which will build every target you need for iOS/OSX/Unity development. You'll want to grab that project, build the target for the type of development you want to do and then use it in one of the platform-specific integration tutorials below: +##### iOS - [Embedding within an app](../docs/ios_zt_sdk.md) - [Unity3D plugin](../docs/unity3d_ios_zt_sdk.md) -#### OSX +##### OSX - [Embedding within an app](../docs/osx_zt_sdk.md) - [Dynamic-linking into an app/service at runtime](../docs/osx_zt_sdk.md) - [Unity3D plugin](../docs/unity3d_osx_zt_sdk.md)