Add IPv6 to C# ZeroTier.Sockets, Add C# selftest, Misc C API improvements
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[ZeroTier](https://www.zerotier.com) SDK
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[ZeroTier](https://www.zerotier.com)
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=====
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Connect physical devices, virtual devices, and application instances as if everything is on a single LAN.
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Securely connect application instances, physical devices, and virtual devices as if everything is on a single LAN. ZeroTier brings your network into user-space. No root, and no host configuration requirements.
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ZeroTier brings your network into user-space. We've paired our network hypervisor core with a TCP/UDP/IP stack [(lwIP)](https://en.wikipedia.org/wiki/LwIP) to provide your application with an exclusive and private virtual network interface. All traffic on this interface is end-to-end encrypted between each peer and we provide an easy-to-use socket interface similar to [Berkeley Sockets](https://en.wikipedia.org/wiki/Berkeley_sockets). Since we aren't using the kernel's IP stack that means no drivers, no root, and no host configuration requirements.
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We've paired our network hyper-visor core with a TCP/UDP/IP stack [(lwIP)](https://en.wikipedia.org/wiki/LwIP) to provide your application with an exclusive and private virtual network interface. All traffic on this interface is end-to-end encrypted between each peer and we provide an easy-to-use socket interface similar to [Berkeley Sockets](https://en.wikipedia.org/wiki/Berkeley_sockets).
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- Website: https://www.zerotier.com/
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- ZeroTier Manual: https://www.zerotier.com/manual/
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@@ -11,19 +11,20 @@ ZeroTier brings your network into user-space. We've paired our network hyperviso
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- SDK Repo: https://github.com/zerotier/libzt
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- Forum: https://discuss.zerotier.com
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## 1.3.3-alpha.2 Release Notes
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## 1.3.4 Release Notes
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### New namespace structure:
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- `ZeroTier.Core` (API to control a ZeroTier Node)
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- `class ZeroTier.Core.Node`
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- `class ZeroTier.Core.Event`
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- `ZeroTier.Sockets`
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- `class ZeroTier.Sockets.Socket`
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- `class ZeroTier.Sockets.SocketException`
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- `ZeroTier.Central` (upcoming)
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### Added:
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- IPv6 Support
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- `Socket.ReceiveTimeout`
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- `Socket.SendTimeout`
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- `Socket.ConnectTimeout`
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- `Socket.SendBufferSize`
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- `Socket.ReceiveBufferSize`
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- `Socket.Ttl`
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- `Socket.LingerState`
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- `Socket.KeepAlive`
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- `Socket.NoDelay`
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- `Socket.Blocking`
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### Added to Socket API
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- `Socket.ReceiveTimeout`, `Socket.SendTimeout`, etc.
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### Bugs
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- Fixed memory leak caused by unmanaged resources not being released.
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### Bugfixes:
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- Minor C API fixes
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