More *.md tweaks

This commit is contained in:
Joseph Henry
2017-06-14 17:53:32 -07:00
parent 42b52ac3ae
commit 4403f902a4
4 changed files with 17 additions and 12 deletions

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@@ -4,7 +4,7 @@
<a href="https://www.zerotier.com"><img src="https://github.com/zerotier/ZeroTierOne/raw/master/artwork/AppIcon_87x87.png" align="left" hspace="20" vspace="6"></a> <a href="https://www.zerotier.com"><img src="https://github.com/zerotier/ZeroTierOne/raw/master/artwork/AppIcon_87x87.png" align="left" hspace="20" vspace="6"></a>
**ZeroTier** makes it easy to securely connect devices, servers, cloud VMs, containers, and apps everywhere and manage them at scale. Now, with **libzt** you can bake this ability directly into your app or service using your preferred language or framework. We provide a BSD socket-like API to make the integration simple. **ZeroTier** makes it easy to securely connect devices, servers, cloud VMs, containers, and apps everywhere and manage them at scale. Now, with **libzt** you can bake this ability directly into your app or service using your preferred language or framework. We provide a BSD socket-like API to make the integration simple and there's no longer any need for system-wide virtual interfaces. This connection is exclusive to your app.
<hr> <hr>
@@ -19,9 +19,15 @@ Pre-Built Binaries Here: [zerotier.com/download.shtml](https://zerotier.com/down
``` ```
#include "libzt.h" #include "libzt.h"
char *str = "welcome to the machine"; char *str = "welcome to the machine"; // test msg
char *nwid = "c7cd7c9e1b0f52a2"; // network to join char *nwid = "c7cd7c9e1b0f52a2"; // network to join
char *pasth = "zt1" // path where this node's keys and configs will be stored char *pasth = "zt1"; // path where this node's keys and configs will be stored
char *ip = "10.8.8.42"; // resource on ZeroTier network
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = inet_addr(ip);
addr.sin_port = hton(8080);
zts_simple_start(path, nwid); zts_simple_start(path, nwid);
int fd = zts_socket(AF_INET, SOCK_STREAM, 0); int fd = zts_socket(AF_INET, SOCK_STREAM, 0);
@@ -30,14 +36,13 @@ zts_write(fd, str, strlen(str));
zts_close(fd); zts_close(fd);
``` ```
Bindings for various [LANGUAGES](examples) Bindings for various [languages](examples)
*** ***
### Building (linux, macos, bsd, win, ios) ### Building (linux, macos, bsd, win, ios)
Complete instructions here [PLATFORMS](BUILDING.md) All build targets will output to `build/`. Complete instructions [here](BUILDING.md).
All build targets will output to `build/`
- Static Library (linux, mac, win, bsd): `make static_lib` - Static Library (linux, mac, win, bsd): `make static_lib`
- iOS App Framework: `make ios_app_framework` - iOS App Framework: `make ios_app_framework`

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@@ -1,8 +1,9 @@
## Testing via [selftest.cpp](test/selftest.cpp) ## Testing via [selftest.cpp](test/selftest.cpp)
### Enabling debug output ### Enabling debug output
- `SDK_DEBUG=1` - For debugging libzt
- `ZT_DEBUG=1` - For debugging the ZeroTier core protocol - `SDK_DEBUG=1`: For debugging libzt
- `ZT_DEBUG=1`: For debugging the ZeroTier core protocol
After building the static library, you can run: After building the static library, you can run:

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@@ -1,6 +1,5 @@
Language bindings Language bindings
### Using Language Bindings
- `SDK_LANG_JNI=1`: Enable JNI bindings for Java (produces a shared library) - `SDK_LANG_JNI=1`: Enable JNI bindings for Java (produces a shared library)
- `SDK_LANG_CSHARP=1` - `SDK_LANG_CSHARP=1`
- `SDK_LANG_PYTHON=1` - `SDK_LANG_PYTHON=1`

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@@ -1,4 +1,4 @@
ZeroTier SDK API libzt API
====== ======
This is the externally facing C++ API for the SDK. It provides a platform-agnostic interface to the ZeroTier network virtualization service. This is the C++ API for libzt. It provides a platform-agnostic interface to the ZeroTier network virtualization service. All other [language bindings](../examples) are written in terms of this.