Updated example simple.cpp for Windows
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@@ -1,9 +1,17 @@
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#include <ZeroTier.h>
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#include <arpa/inet.h>
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#include <stdio.h>
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#ifdef _WIN32
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#include <WinSock2.h>
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#include <stdint.h>
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#include <WS2tcpip.h>
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#include <Windows.h>
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#else
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#include <arpa/inet.h>
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#include <string.h>
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#include <unistd.h>
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#endif
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#include <ZeroTier.h>
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bool node_ready = false;
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bool network_ready = false;
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@@ -36,13 +44,22 @@ void myZeroTierEventCallback(struct zts_callback_msg *msg)
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}
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}
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void delay(int n)
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{
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#ifdef _WIN32
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Sleep(n * 1000);
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#else
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sleep(n);
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#endif
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}
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int main()
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{
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char *str = "welcome to the machine";
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char *remoteIp = "11.7.7.223";
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int remotePort = 8082;
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int fd, err = 0;
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struct zts_sockaddr_in addr;
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struct sockaddr_in addr;
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addr.sin_family = ZTS_AF_INET;
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addr.sin_addr.s_addr = inet_addr(remoteIp);
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addr.sin_port = htons(remotePort);
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@@ -50,12 +67,13 @@ int main()
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// Set up ZeroTier service and wai for callbacks
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int port = 9994;
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uint64_t nwid = 0x0123456789abcdef;
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zts_start("zt_config/path", &myZeroTierEventCallback, port);
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zts_start("path", &myZeroTierEventCallback, port);
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printf("Waiting for node to come online...\n");
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while (!node_ready) { sleep(1); }
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while (!node_ready) { delay(1); }
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printf("joining network...\n");
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zts_join(nwid);
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printf("Joined virtual network. Requesting configuration...\n");
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while (!network_ready) { sleep(1); }
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while (!network_ready) { delay(1); }
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printf("I am %llx\n", zts_get_node_id());
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// Socket API example
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