Fixes for Unix-like builds after introduction of Windows code
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@@ -35,7 +35,7 @@
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#include <ctime>
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#if defined(__linux__) || #defined(__APPLE__)
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#if defined(__linux__) || defined(__APPLE__)
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#include <sys/socket.h>
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#endif
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@@ -119,6 +119,20 @@ namespace ZeroTier {
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void threadMain()
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throw();
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#if defined(__MINGW32__)
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/* The following is merely to make ZeroTier's OneService happy while building on Windows.
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we won't use these in libzt */
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NET_LUID _deviceLuid;
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std::string _deviceInstanceId;
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/**
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* Returns whether the VirtualTap interface has been initialized
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*/
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bool isInitialized() const { return _initialized; };
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inline const NET_LUID &luid() const { return _deviceLuid; }
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inline const std::string &instanceId() const { return _deviceInstanceId; }
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#endif
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/**
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* For moving data onto the ZeroTier virtual wire
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*/
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