macOS static lib build target update, minor android/unity3d updates
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@@ -130,7 +130,7 @@ int (*realclose)(CLOSE_SIG);
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DEBUG_ATTN("waiting for service to assign address to network stack");
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// wait for zt service to assign the network stack an address
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sleep(1);
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while(!zts_has_address(nwid)) { }
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while(!zts_has_address(nwid)) { usleep(1000); }
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}
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#endif
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}
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