macOS static lib build target update, minor android/unity3d updates
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@@ -2,7 +2,7 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion 23
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buildToolsVersion "23.0.3"
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buildToolsVersion '25.0.2'
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defaultConfig {
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applicationId "com.example.joseph.example_app"
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minSdkVersion 15
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@@ -22,7 +22,7 @@ android {
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dependencies {
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compile fileTree(dir: 'libs', include: ['*.jar'])
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compile 'com.android.support:appcompat-v7:23.4.0'
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compile 'com.android.support.constraint:constraint-layout:1.0.0-alpha1'
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compile 'com.android.support.constraint:constraint-layout:1.0.0-alpha5'
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testCompile 'junit:junit:4.12'
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androidTestCompile 'com.android.support.test.espresso:espresso-core:2.2.2'
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androidTestCompile 'com.android.support.test:runner:0.5'
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