macOS static lib build target update, minor android/unity3d updates
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@@ -217,6 +217,7 @@ public class ZeroTierSockets_Demo : MonoBehaviour
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void Start()
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{
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Debug.Log ("Start()");
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// Set defaults
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InputField input;
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GameObject go;
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@@ -234,7 +235,7 @@ public class ZeroTierSockets_Demo : MonoBehaviour
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input.text = "Welcome to the machine";
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// Create new instance of ZeroTier in separate thread
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zt = new ZTSDK ("zerotier/", "8056c2e21c000001");
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zt = new ZTSDK (".", "8056c2e21c000001");
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}
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// Terminate the ZeroTier service when the application quits
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