347 lines
8.9 KiB
C
347 lines
8.9 KiB
C
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/*
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* ZeroTier SDK - Network Virtualization Everywhere
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* Copyright (C) 2011-2017 ZeroTier, Inc. https://www.zerotier.com/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* You can be released from the requirements of the license by purchasing
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* a commercial license. Buying such a license is mandatory as soon as you
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* develop commercial closed-source software that incorporates or links
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* directly against ZeroTier software without disclosing the source code
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* of your own application.
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*/
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/**
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* @file
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*
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* Application-facing, partially-POSIX-compliant socket API
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*/
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#ifndef LIBZT_DEFINES_H
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#define LIBZT_DEFINES_H
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#define ZT_MAX_MTU 10000
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/**
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* How fast service states are re-checked (in milliseconds)
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*/
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#define ZTO_WRAPPER_CHECK_INTERVAL 50
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/**
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*
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*/
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#define ZTO_ID_LEN 16
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typedef uint32_t socklen_t;
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/****************************************************************************/
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/* For SOCK_RAW support, it will initially be modeled after linux's API, so */
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/* below are the various things we need to define in order to make this API */
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/* work on other platforms. Mayber later down the road we will customize */
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/* this for each different platform. Maybe. */
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/****************************************************************************/
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#if !defined(__linux__)
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#define SIOCGIFINDEX 101
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#define SIOCGIFHWADDR 102
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// Normally defined in linux/if_packet.h, defined here so we can offer a linux-like
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// raw socket API on non-linux platforms
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struct sockaddr_ll {
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unsigned short sll_family; /* Always AF_PACKET */
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unsigned short sll_protocol; /* Physical layer protocol */
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int sll_ifindex; /* Interface number */
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unsigned short sll_hatype; /* ARP hardware type */
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unsigned char sll_pkttype; /* Packet type */
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unsigned char sll_halen; /* Length of address */
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unsigned char sll_addr[8]; /* Physical layer address */
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};
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#endif
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// Provide missing optnames for setsockopt() implementations
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#ifdef _WIN32
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#ifdef _WIN64
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#else
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#endif
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#elif __APPLE__
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#define IP_BIND_ADDRESS_NO_PORT 201
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#define IP_FREEBIND 202
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#define IP_MTU 203
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#define IP_MTU_DISCOVER 204
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#define IP_MULTICAST_ALL 205
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#define IP_NODEFRAG 206
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#define IP_RECVORIGDSTADDR 207
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#define IP_ROUTER_ALERT 208
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#define IP_TRANSPARENT 209
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#define TCP_INFO 210
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#define SO_STYLE 100
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#define TCP_CORK 101
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#define TCP_DEFER_ACCEPT 102
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#define TCP_KEEPIDLE 103
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#define TCP_LINGER2 104
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#define TCP_QUICKACK 105
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#define TCP_SYNCNT 106
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#define TCP_WINDOW_CLAMP 107
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#define UDP_CORK 108
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#elif __linux__
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#define SO_STYLE 100
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#define UDP_CORK 101
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#define IP_BIND_ADDRESS_NO_PORT 201
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#define IP_NODEFRAG 206
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#elif __unix__
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#elif defined(_POSIX_VERSION)
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#else
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# error "Unknown platform"
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#endif
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/****************************************************************************/
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/* Legend */
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/****************************************************************************/
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/*
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NSLWIP network_stack_lwip
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NSPICO network_stack_pico
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NSRXBF network_stack_pico guarded frame buffer RX
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ZTVIRT zt_virtual_wire
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APPFDS app_fd
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VSRXBF app_fd TX buf
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VSTXBF app_fd RX buf
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*/
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/****************************************************************************/
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/* lwIP */
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/****************************************************************************/
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// For LWIP configuration see: include/lwipopts.h
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#if defined(STACK_LWIP)
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typedef signed char err_t;
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/*
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Specifies the polling interval and the callback function that should
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be called to poll the application. The interval is specified in
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number of TCP coarse grained timer shots, which typically occurs
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twice a second. An interval of 10 means that the application would
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be polled every 5 seconds.
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*/
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#define LWIP_APPLICATION_POLL_FREQ 2
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/**
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*
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*/
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#define LWIP_TCP_TIMER_INTERVAL 25
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/**
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* How often we check VirtualSocket statuses (in ms)
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*/
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#define LWIP_STATUS_TMR_INTERVAL 500
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// #define LWIP_CHKSUM <your_checksum_routine>, See: RFC1071 for inspiration
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#endif
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/****************************************************************************/
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/* picoTCP */
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/****************************************************************************/
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#if defined(STACK_PICO)
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#endif
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/****************************************************************************/
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/* Defines */
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/****************************************************************************/
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/**
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*
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*/
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#define ZT_MAX_SOCKETS 1024
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/**
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*
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*/
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#define ZT_SDK_MTU ZT_MAX_MTU
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/**
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*
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*/
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#define ZT_LEN_SZ 4
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/**
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*
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*/
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#define ZT_ADDR_SZ 128
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/**
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*
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*/
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#define ZT_SOCKET_MSG_BUF_SZ ZT_SDK_MTU + ZT_LEN_SZ + ZT_ADDR_SZ
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/**
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*
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*/
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#define ZT_PHY_POLL_INTERVAL 5 // ms
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/**
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*
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*/
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#define ZT_ACCEPT_RECHECK_DELAY 100 // ms (for blocking zts_accept() calls)
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/**
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*
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*/
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#define ZT_CONNECT_RECHECK_DELAY 100 // ms (for blocking zts_connect() calls)
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/**
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*
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*/
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#define ZT_API_CHECK_INTERVAL 100 // ms
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/**
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*
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*/
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#define MAX_PICO_FRAME_RX_BUF_SZ ZT_MAX_MTU * 128
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/**
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*
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*/
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#define ZT_TCP_TX_BUF_SZ 1024 * 1024 * 128
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/**
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*
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*/
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#define ZT_TCP_RX_BUF_SZ 1024 * 1024 * 128
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/**
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*
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*/
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#define ZT_UDP_TX_BUF_SZ ZT_MAX_MTU
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/**
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*
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*/
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#define ZT_UDP_RX_BUF_SZ ZT_MAX_MTU * 10
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// Send and Receive buffer sizes for the network stack
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// By default picoTCP sets them to 16834, this is good for embedded-scale
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// stuff but you might want to consider higher values for desktop and mobile
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// applications.
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/**
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*
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*/
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#define ZT_STACK_TCP_SOCKET_TX_SZ ZT_TCP_TX_BUF_SZ
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/**
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*
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*/
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#define ZT_STACK_TCP_SOCKET_RX_SZ ZT_TCP_RX_BUF_SZ
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// Maximum size we're allowed to read or write from a stack socket
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// This is put in place because picoTCP seems to fail at higher values.
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// If you use another stack you can probably bump this up a bit.
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/**
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*
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*/
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#define ZT_STACK_SOCKET_WR_MAX 4096
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/**
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*
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*/
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#define ZT_STACK_SOCKET_RD_MAX 4096*4
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/**
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*
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*/
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#define ZT_CORE_VERSION_MAJOR 1
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#define ZT_CORE_VERSION_MINOR 2
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#define ZT_CORE_VERSION_REVISION 5
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/**
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*
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*/
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#define ZT_LIB_VERSION_MAJOR 1
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#define ZT_LIB_VERSION_MINOR 1
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#define ZT_LIB_VERSION_REVISION 4
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/**
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*
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*/
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#define ZT_ID_LEN 16
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/**
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*
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*/
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#define ZT_VER_STR_LEN 6
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/**
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*
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*/
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#define ZT_HOME_PATH_MAX_LEN 128
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/**
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*
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*/
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#define ZT_MAC_ADDRSTRLEN 18
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/**
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*
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*/
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#define ZT_ERR_OK 0
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/**
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*
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*/
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#define ZT_ERR_GENERAL_FAILURE -88
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// Since extra time is required to send a mesage via a socket through the
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// stack and ZT service, calling a zts_close() immediately after a "successful"
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// zts_write() might cause data loss, for this reason, sockets will SO_LINGER for
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// a short period of time by default as a precaution.
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/**
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*
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*/
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#define ZT_SOCK_BEHAVIOR_LINGER true
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/**
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*
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*/
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#define ZT_SOCK_BEHAVIOR_LINGER_TIME 3 // s
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/**
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* Wait time for socket closure if data is still present in the write queue
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*/
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#define ZT_SDK_CLTIME 60
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// After closing a pico_socket, other threads might still try to use the
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// VirtualSocket object for remaining data I/O, as a safety measure we will wait to
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// delete this VirtualSocket object until the socket has been closed for some arbitrary
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// amount of time and it is safe to assume any clients interacting with this
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// socket have read some sort of error code from the API.
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/**
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* Interval for performing cleanup tasks on Tap/Stack objects (in seconds)
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*/
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#define ZT_HOUSEKEEPING_INTERVAL 10
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/**
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* Whether or not we want libzt to exit on internal failure
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*/
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#define ZT_EXIT_ON_GENERAL_FAIL false
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#endif // LIBZT_DEFINES_H
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