A library version of [ZeroTier](https://github.com/zerotier/ZeroTierOne), **libzt** makes it easy to securely connect devices, servers, cloud VMs, containers, and apps everywhere and manage them at scale. Now you can bake this ability directly into your app or service using your preferred language. We provide a POSIX-like socket API supporting `SOCK_STREAM`, `SOCK_DGRAM`, and `SOCK_RAW` to make the integration simple. There's no need for system-wide virtual interfaces. This connection is exclusive to your app and fully encrypted via the [Salsa20](https://en.wikipedia.org/wiki/Salsa20) cipher. For a more in-depth discussion on the technical side of ZeroTier, check out our [Manual](https://www.zerotier.com/manual.shtml?pk_campaign=github_libzt)
- Bindings for popular languages like [Scala](examples/bindings/scala), [Swift](examples/bindings/swift), [Java](examples/bindings/java), [Python](examples/bindings/python), etc. can be found [here](examples/bindings)
For an example using only the [Virtual Layer 2](https://www.zerotier.com/manual.shtml#2_2?pk_campaign=github_libzt), see [test/layer2.cpp](test/layer2.cpp)
Use `libzt.a` or `libzt.dylib` in your application. They are placed in `bin\lib`. Change `CMAKE_BUILD_TYPE` to `RELEASE` for a smaller and optmized build.
Please make pull requests against the `dev` branch. The `master` branch is release, and `edge` is for unstable and work in progress changes and is not likely to work.
- If you wish to use something other than lwIP or picoTCP, you can easily add your own API function calls in `src/libzt.cpp` or `src/VirtualSocket.cpp` depending on whether your stack's API exposes a POSIX-socket API or a raw API, respectively.