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stellar-stellar/decoders/lpi_plus/libprotoident/tcp/lpi_psn_store.cc
2024-10-11 06:08:50 +00:00

65 lines
1.8 KiB
C++

/*
*
* Copyright (c) 2011-2016 The University of Waikato, Hamilton, New Zealand.
* All rights reserved.
*
* This file is part of libprotoident.
*
* This code has been developed by the University of Waikato WAND
* research group. For further information please see http://www.wand.net.nz/
*
* libprotoident is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* libprotoident is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#include <string.h>
#include "libprotoident.h"
#include "proto_manager.h"
#include "proto_common.h"
static inline bool match_psn_store(lpi_data_t *data, lpi_module_t *mod UNUSED) {
/* This rule matches the SSL exchanges used by the Playstation
* Store */
if (!match_ssl(data))
return false;
/* All PSN SSL traffic is on port 5223 */
if (data->server_port != 5223 && data->client_port != 5223)
return false;
if (data->payload_len[0] == 66 && data->payload_len[1] == 1085)
return true;
if (data->payload_len[1] == 66 && data->payload_len[0] == 1085)
return true;
return false;
}
static lpi_module_t lpi_psn_store = {
LPI_PROTO_PSN_STORE,
LPI_CATEGORY_GAMING,
"PSNStore",
2, /* Should be a higher priority than regular SSL */
match_psn_store
};
void register_psn_store(LPIModuleMap *mod_map) {
register_protocol(&lpi_psn_store, mod_map);
}