/** * `decode.c' - b64 * * copyright (c) 2014 joseph werle */ #include #include #include #include "b64.h" #ifdef b64_USE_CUSTOM_MALLOC extern void* b64_malloc(size_t); #endif #ifdef b64_USE_CUSTOM_REALLOC extern void* b64_realloc(void*, size_t); #endif unsigned char * b64_decode (const char *src, size_t len) { return b64_decode_ex(src, len, NULL); } unsigned char * b64_decode_ex (const char *src, size_t len, size_t *decsize) { int i = 0; int j = 0; int l = 0; size_t size = 0; b64_buffer_t decbuf; unsigned char buf[3]; unsigned char tmp[4]; // alloc if (b64_buf_malloc(&decbuf) == -1) { return NULL; } // parse until end of source while (len--) { // break if char is `=' or not base64 char if ('=' == src[j]) { break; } if (!(isalnum(src[j]) || '+' == src[j] || '/' == src[j])) { break; } // read up to 4 bytes at a time into `tmp' tmp[i++] = src[j++]; // if 4 bytes read then decode into `buf' if (4 == i) { // translate values in `tmp' from table for (i = 0; i < 4; ++i) { // find translation char in `b64_table' for (l = 0; l < 64; ++l) { if (tmp[i] == b64_table[l]) { tmp[i] = l; break; } } } // decode buf[0] = (tmp[0] << 2) + ((tmp[1] & 0x30) >> 4); buf[1] = ((tmp[1] & 0xf) << 4) + ((tmp[2] & 0x3c) >> 2); buf[2] = ((tmp[2] & 0x3) << 6) + tmp[3]; // write decoded buffer to `decbuf.ptr' if (b64_buf_realloc(&decbuf, size + 3) == -1) return NULL; for (i = 0; i < 3; ++i) { ((unsigned char*)decbuf.ptr)[size++] = buf[i]; } // reset i = 0; } } // remainder if (i > 0) { // fill `tmp' with `\0' at most 4 times for (j = i; j < 4; ++j) { tmp[j] = '\0'; } // translate remainder for (j = 0; j < 4; ++j) { // find translation char in `b64_table' for (l = 0; l < 64; ++l) { if (tmp[j] == b64_table[l]) { tmp[j] = l; break; } } } // decode remainder buf[0] = (tmp[0] << 2) + ((tmp[1] & 0x30) >> 4); buf[1] = ((tmp[1] & 0xf) << 4) + ((tmp[2] & 0x3c) >> 2); buf[2] = ((tmp[2] & 0x3) << 6) + tmp[3]; // write remainer decoded buffer to `decbuf.ptr' if (b64_buf_realloc(&decbuf, size + (i - 1)) == -1) return NULL; for (j = 0; (j < i - 1); ++j) { ((unsigned char*)decbuf.ptr)[size++] = buf[j]; } } // Make sure we have enough space to add '\0' character at end. if (b64_buf_realloc(&decbuf, size + 1) == -1) return NULL; ((unsigned char*)decbuf.ptr)[size] = '\0'; // Return back the size of decoded string if demanded. if (decsize != NULL) { *decsize = size; } return (unsigned char*) decbuf.ptr; }