//----------------------------------------------------------------------------- // MurmurHash3 was written by Austin Appleby, and is placed in the public // domain. The author hereby disclaims copyright to this source code. // Note - The x86 and x64 versions do _not_ produce the same results, as the // algorithms are optimized for their respective platforms. You can still // compile and run any of them on any platform, but your performance with the // non-native version will be less than optimal. #include "murmur.h" #define FORCE_INLINE inline static FORCE_INLINE uint64_t rotl64(uint64_t x, int8_t r) { return (x << r) | (x >> (64 - r)); } #define ROTL64(x, y) rotl64(x, y) #define BIG_CONSTANT(x) (x##LLU) #define getblock(x, i) (x[i]) //----------------------------------------------------------------------------- // Finalization mix - force all bits of a hash block to avalanche FORCE_INLINE uint64_t fmix64(uint64_t k) { k ^= k >> 33; k *= BIG_CONSTANT(0xff51afd7ed558ccd); k ^= k >> 33; k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53); k ^= k >> 33; return k; } //----------------------------------------------------------------------------- void MurmurHash3_x64_128(const void *key, const int len, const uint32_t seed, void *out) { const uint8_t *data = (const uint8_t *)key; const int nblocks = len / 16; uint64_t h1 = seed; uint64_t h2 = seed; uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5); uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f); int i; //---------- // body const uint64_t *blocks = (const uint64_t *)(data); for (i = 0; i < nblocks; i++) { uint64_t k1 = getblock(blocks, i * 2 + 0); uint64_t k2 = getblock(blocks, i * 2 + 1); k1 *= c1; k1 = ROTL64(k1, 31); k1 *= c2; h1 ^= k1; h1 = ROTL64(h1, 27); h1 += h2; h1 = h1 * 5 + 0x52dce729; k2 *= c2; k2 = ROTL64(k2, 33); k2 *= c1; h2 ^= k2; h2 = ROTL64(h2, 31); h2 += h1; h2 = h2 * 5 + 0x38495ab5; } //---------- // tail const uint8_t *tail = (const uint8_t *)(data + nblocks * 16); uint64_t k1 = 0; uint64_t k2 = 0; switch (len & 15) { case 15: k2 ^= ((uint64_t)tail[14]) << 48; [[fallthrough]]; case 14: k2 ^= ((uint64_t)tail[13]) << 40; [[fallthrough]]; case 13: k2 ^= ((uint64_t)tail[12]) << 32; [[fallthrough]]; case 12: k2 ^= ((uint64_t)tail[11]) << 24; [[fallthrough]]; case 11: k2 ^= ((uint64_t)tail[10]) << 16; [[fallthrough]]; case 10: k2 ^= ((uint64_t)tail[9]) << 8; [[fallthrough]]; case 9: k2 ^= ((uint64_t)tail[8]) << 0; k2 *= c2; k2 = ROTL64(k2, 33); k2 *= c1; h2 ^= k2; [[fallthrough]]; case 8: k1 ^= ((uint64_t)tail[7]) << 56; [[fallthrough]]; case 7: k1 ^= ((uint64_t)tail[6]) << 48; [[fallthrough]]; case 6: k1 ^= ((uint64_t)tail[5]) << 40; [[fallthrough]]; case 5: k1 ^= ((uint64_t)tail[4]) << 32; [[fallthrough]]; case 4: k1 ^= ((uint64_t)tail[3]) << 24; [[fallthrough]]; case 3: k1 ^= ((uint64_t)tail[2]) << 16; [[fallthrough]]; case 2: k1 ^= ((uint64_t)tail[1]) << 8; [[fallthrough]]; case 1: k1 ^= ((uint64_t)tail[0]) << 0; k1 *= c1; k1 = ROTL64(k1, 31); k1 *= c2; h1 ^= k1; } //---------- // finalization h1 ^= len; h2 ^= len; h1 += h2; h2 += h1; h1 = fmix64(h1); h2 = fmix64(h2); h1 += h2; h2 += h1; ((uint64_t *)out)[0] = h1; ((uint64_t *)out)[1] = h2; } //-----------------------------------------------------------------------------