/* * * Copyright (c) 2011-2016 The University of Waikato, Hamilton, New Zealand. * All rights reserved. * * This file is part of libprotoident. * * This code has been developed by the University of Waikato WAND * research group. For further information please see http://www.wand.net.nz/ * * libprotoident is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * libprotoident is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * */ #include #include "libprotoident.h" #include "proto_manager.h" #include "proto_common.h" static inline bool match_mc_server_ping(uint32_t payload, uint32_t len) { /* There are two variants of the server ping * * http://mc.kev009.com/Server_List_Ping */ if (len == 1) { if (MATCH(payload, 0xfe, 0x00, 0x00, 0x00)) return true; } if (len == 2) { if (MATCH(payload, 0xf3, 0x01, 0x00, 0x00)) return true; } return false; } static inline bool match_mc_kick(uint32_t payload, uint32_t len) { uint32_t str_len; if (!MATCH(payload, 0xff, ANY, ANY, 0x00)) return false; /* Middle 2 bytes are the length of the string following the initial * header. Unfortunately there is more to the packet after the string, * so we just have to check that the length makes sense given the size * of the packet */ str_len = (ntohl(payload) >> 8) & 0xffff; if (str_len >= len) return false; return true; } static inline bool match_mc_handshake(uint32_t payload, uint32_t len) { /* Ref: http://wiki.vg/Protocol */ uint32_t replen; replen = ntohl(payload) >> 24; if (replen == len - 1) { if (MATCH(payload, ANY, 0x00, ANY, ANY) && len - 1 <= 255) return true; if (MATCH(payload, ANY, 0x01, ANY, ANY) && len - 1 >= 256) return true; } /* Some handshakes seem to be undersized? */ if (len == 187 && MATCH(payload, 0xb9, 0x01, 0x01, 0x0e)) return true; if (len == 188 && MATCH(payload, 0xba, 0x01, 0x01, 0x0f)) return true; if (len == 189 && MATCH(payload, 0xbb, 0x01, 0x01, 0x10)) return true; if (len == 190 && MATCH(payload, 0xbc, 0x01, 0x01, 0x11)) return true; return false; } static inline bool match_mc_v5_handshake(uint32_t payload, uint32_t len) { uint32_t replen; uint32_t serverlen; replen = ntohl(payload) >> 24; serverlen = ntohl(payload) & 0xff; if (replen == len - 1 && len - 1 <= 255) { if (!MATCH(payload, ANY, 0x00, 0x05, ANY)) return false; if (serverlen != replen - 6) return false; return true; } return false; } static inline bool match_mc_handshake_reply(uint32_t payload, uint32_t len) { /* Not technically a handshake reply, as the protocol spec doesn't * have one. This pattern is what we see in the other direction * after a handshake though. */ if (len == 173) { if (MATCH(payload, 0xab, 0x01, 0x01, 0x00)) return true; } if (len == 174) { if (MATCH(payload, 0xac, 0x01, 0x01, 0x00)) return true; } if (len == 22 && MATCH(payload, 0x15, 0x00, 0xd4, 0x02)) return true; if (len == 24 && MATCH(payload, 0x17, 0x00, 0xcf, 0x02)) return true; if (len == 29 && MATCH(payload, 0x1c, 0x00, 0xd2, 0x01)) return true; if (len == 30 && MATCH(payload, 0x1d, 0x00, 0xd4, 0x02)) return true; if (len == 4) { if (MATCH(payload, 0x03, 0x03, 0x80, 0x02)) return true; } return false; } static inline bool match_minecraft(lpi_data_t *data, lpi_module_t *mod UNUSED) { if (match_mc_server_ping(data->payload[0], data->payload_len[0])) { if (match_mc_kick(data->payload[1], data->payload_len[1])) { return true; } } if (match_mc_server_ping(data->payload[1], data->payload_len[1])) { if (match_mc_kick(data->payload[0], data->payload_len[0])) { return true; } } if (match_mc_handshake(data->payload[0], data->payload_len[0])) { if (match_mc_handshake_reply(data->payload[1], data->payload_len[1])) return true; /* apparently we can have handshake reqs in both dirs? */ if (match_mc_handshake(data->payload[1], data->payload_len[1])) return true; } if (match_mc_handshake(data->payload[1], data->payload_len[1])) { if (match_mc_handshake_reply(data->payload[0], data->payload_len[0])) return true; /* apparently we can have handshake reqs in both dirs? */ if (match_mc_handshake(data->payload[0], data->payload_len[0])) return true; } /* Some servers running old versions of MC are annoying and send * single byte packets */ if (match_mc_v5_handshake(data->payload[0], data->payload_len[0])) { if (data->payload_len[1] == 1) return true; } if (match_mc_v5_handshake(data->payload[1], data->payload_len[1])) { if (data->payload_len[0] == 1) return true; } return false; } static lpi_module_t lpi_minecraft = { LPI_PROTO_MINECRAFT, LPI_CATEGORY_GAMING, "Minecraft", 35, match_minecraft }; void register_minecraft(LPIModuleMap *mod_map) { register_protocol(&lpi_minecraft, mod_map); }