#include "session_pool.h" struct session_pool { uint64_t count; struct session *sess; }; struct session_pool *session_pool_create(uint64_t count) { struct session_pool *pool = (struct session_pool *)calloc(1, sizeof(struct session_pool) + count * sizeof(struct session)); if (pool == NULL) { return NULL; } pool->count = count; pool->sess = (struct session *)(pool + 1); for (uint64_t i = 0; i < count; i++) { pool->sess[i].next = &pool->sess[i + 1]; } pool->sess[count - 1].next = NULL; return pool; } void session_pool_destroy(struct session_pool *pool) { if (pool) { free(pool); pool = NULL; } } struct session *session_pool_pop(struct session_pool *pool) { if (pool == NULL) { return NULL; } struct session *sess = pool->sess; if (sess == NULL) { return NULL; } pool->sess = sess->next; sess->next = NULL; return sess; } void session_pool_push(struct session_pool *pool, struct session *sess) { if (pool == NULL || sess == NULL) { return; } sess->next = pool->sess; pool->sess = sess; }