Refactor main loop

This commit is contained in:
luwenpeng
2024-04-11 16:30:21 +08:00
parent cfbad63021
commit 84541c40e2
11 changed files with 240 additions and 216 deletions

View File

@@ -0,0 +1,64 @@
#include "plugin_manager.h"
#include "session_private.h"
struct plugin_manager
{
// TODO
};
void *plugin_manager_new_ctx(struct session *sess)
{
// TODO
return NULL;
}
void plugin_manager_free_ctx(void *ctx)
{
// TODO
}
struct plugin_manager *plugin_manager_new(void)
{
// TODO
return NULL;
}
void plugin_manager_free(struct plugin_manager *mgr)
{
// TODO
}
void plugin_manager_dispatch_session(struct plugin_manager *mgr, struct session *sess, struct packet *pkt)
{
// TODO
PLUGIN_MANAGER_LOG_DEBUG("=> plugin dispatch session: %u %s\n", session_get_id(sess), session_get_tuple_str(sess));
session_dump(sess);
if (session_get_type(sess) == SESSION_TYPE_TCP)
{
// TODO Trigger TCP ALL MSG with (mgr, sess, pkt)
do
{
struct tcp_segment *seg = session_get_tcp_segment(sess);
if (seg == NULL)
{
break;
}
// TODO Trigger TCP Stream MSG with (mgr, sess, seg->data, seg->len)
session_free_tcp_segment(sess, seg);
} while (1);
}
else
{
// TODO Trigger UDP MSG
}
}
void plugin_manager_dispatch_packet(struct plugin_manager *mgr, struct packet *pkt)
{
// TODO
}