🦄 refactor(stellar_module to module): simplify stellar module to module
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@@ -6,7 +6,7 @@ extern "C"
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#endif
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#include "stellar/packet.h"
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#include "stellar/module_manager.h"
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#include "stellar/module.h"
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enum session_state
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{
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@@ -147,8 +147,9 @@ void session_set_discard(struct session *sess);
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void session_set_exdata(struct session *sess, int idx, void *ex_ptr);
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void *session_get_exdata(const struct session *sess, int idx);
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#define SESSION_MANAGER_MODULE_NAME "session_manager_module"
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struct session_manager;
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struct session_manager *stellar_module_get_session_manager(struct stellar_module_manager *mod_mgr);
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struct session_manager *module_to_session_manager(struct module *mod);
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int session_manager_new_session_exdata_index(struct session_manager *sess_mgr, const char *name, exdata_free *func, void *arg);
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// When the state is SESSION_STATE_CLOSED, the packet is NULL, and the session will be destroyed.
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