Add session timer
This commit is contained in:
796
deps/timeout/timeout.cpp
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796
deps/timeout/timeout.cpp
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@@ -0,0 +1,796 @@
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/* ==========================================================================
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* timeout.c - Tickless hierarchical timing wheel.
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* --------------------------------------------------------------------------
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* Copyright (c) 2013, 2014 William Ahern
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to permit
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* persons to whom the Software is furnished to do so, subject to the
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* following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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* NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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* ==========================================================================
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*/
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#include <limits.h> /* CHAR_BIT */
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#include <stddef.h> /* NULL */
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#include <stdlib.h> /* malloc(3) free(3) */
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#include <stdio.h> /* FILE fprintf(3) */
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#include <inttypes.h> /* UINT64_C uint64_t */
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#include <string.h> /* memset(3) */
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#include <errno.h> /* errno */
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#include <sys/queue.h> /* TAILQ(3) */
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#include "timeout.h"
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#if TIMEOUT_DEBUG - 0
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#include "timeout-debug.h"
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#endif
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#ifdef TIMEOUT_DISABLE_RELATIVE_ACCESS
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#define TO_SET_TIMEOUTS(to, T) ((void)0)
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#else
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#define TO_SET_TIMEOUTS(to, T) ((to)->timeouts = (T))
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#endif
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/*
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* A N C I L L A R Y R O U T I N E S
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#define abstime_t timeout_t /* for documentation purposes */
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#define reltime_t timeout_t /* "" */
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#if !defined countof
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#define countof(a) (sizeof(a) / sizeof *(a))
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#endif
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#if !defined endof
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#define endof(a) (&(a)[countof(a)])
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#endif
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#if !defined MIN
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#define MIN(a, b) (((a) < (b)) ? (a) : (b))
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#endif
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#if !defined MAX
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#define MAX(a, b) (((a) > (b)) ? (a) : (b))
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#endif
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#if !defined TAILQ_CONCAT
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#define TAILQ_CONCAT(head1, head2, field) \
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do \
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{ \
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if (!TAILQ_EMPTY(head2)) \
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{ \
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*(head1)->tqh_last = (head2)->tqh_first; \
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(head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \
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(head1)->tqh_last = (head2)->tqh_last; \
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TAILQ_INIT((head2)); \
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} \
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} while (0)
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#endif
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#if !defined TAILQ_FOREACH_SAFE
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#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \
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for ((var) = TAILQ_FIRST(head); \
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(var) && ((tvar) = TAILQ_NEXT(var, field), 1); \
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(var) = (tvar))
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#endif
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/*
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* B I T M A N I P U L A T I O N R O U T I N E S
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*
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* The macros and routines below implement wheel parameterization. The
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* inputs are:
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*
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* WHEEL_BIT - The number of value bits mapped in each wheel. The
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* lowest-order WHEEL_BIT bits index the lowest-order (highest
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* resolution) wheel, the next group of WHEEL_BIT bits the
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* higher wheel, etc.
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*
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* WHEEL_NUM - The number of wheels. WHEEL_BIT * WHEEL_NUM = the number of
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* value bits used by all the wheels. For the default of 6 and
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* 4, only the low 24 bits are processed. Any timeout value
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* larger than this will cycle through again.
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*
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* The implementation uses bit fields to remember which slot in each wheel
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* is populated, and to generate masks of expiring slots according to the
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* current update interval (i.e. the "tickless" aspect). The slots to
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* process in a wheel are (populated-set & interval-mask).
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*
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* WHEEL_BIT cannot be larger than 6 bits because 2^6 -> 64 is the largest
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* number of slots which can be tracked in a uint64_t integer bit field.
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* WHEEL_BIT cannot be smaller than 3 bits because of our rotr and rotl
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* routines, which only operate on all the value bits in an integer, and
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* there's no integer smaller than uint8_t.
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#if !defined WHEEL_BIT
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#define WHEEL_BIT 6
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#endif
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#if !defined WHEEL_NUM
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#define WHEEL_NUM 4
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#endif
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#define WHEEL_LEN (1U << WHEEL_BIT)
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#define WHEEL_MAX (WHEEL_LEN - 1)
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#define WHEEL_MASK (WHEEL_LEN - 1)
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#define TIMEOUT_MAX ((TIMEOUT_C(1) << (WHEEL_BIT * WHEEL_NUM)) - 1)
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#include "timeout-bitops.cpp"
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#if WHEEL_BIT == 6
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#define ctz(n) ctz64(n)
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#define clz(n) clz64(n)
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#define fls(n) ((int)(64 - clz64(n)))
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#else
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#define ctz(n) ctz32(n)
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#define clz(n) clz32(n)
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#define fls(n) ((int)(32 - clz32(n)))
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#endif
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#if WHEEL_BIT == 6
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#define WHEEL_C(n) UINT64_C(n)
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#define WHEEL_PRIu PRIu64
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#define WHEEL_PRIx PRIx64
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typedef uint64_t wheel_t;
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#elif WHEEL_BIT == 5
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#define WHEEL_C(n) UINT32_C(n)
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#define WHEEL_PRIu PRIu32
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#define WHEEL_PRIx PRIx32
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typedef uint32_t wheel_t;
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#elif WHEEL_BIT == 4
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#define WHEEL_C(n) UINT16_C(n)
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#define WHEEL_PRIu PRIu16
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#define WHEEL_PRIx PRIx16
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typedef uint16_t wheel_t;
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#elif WHEEL_BIT == 3
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#define WHEEL_C(n) UINT8_C(n)
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#define WHEEL_PRIu PRIu8
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#define WHEEL_PRIx PRIx8
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typedef uint8_t wheel_t;
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#else
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#error invalid WHEEL_BIT value
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#endif
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static inline wheel_t rotl(const wheel_t v, int c)
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{
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if (!(c &= (sizeof v * CHAR_BIT - 1)))
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return v;
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return (v << c) | (v >> (sizeof v * CHAR_BIT - c));
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} /* rotl() */
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static inline wheel_t rotr(const wheel_t v, int c)
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{
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if (!(c &= (sizeof v * CHAR_BIT - 1)))
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return v;
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return (v >> c) | (v << (sizeof v * CHAR_BIT - c));
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} /* rotr() */
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/*
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* T I M E R R O U T I N E S
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*
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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TAILQ_HEAD(timeout_list, timeout);
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struct timeouts
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{
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struct timeout_list wheel[WHEEL_NUM][WHEEL_LEN], expired;
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wheel_t pending[WHEEL_NUM];
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timeout_t curtime;
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timeout_t hertz;
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}; /* struct timeouts */
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static struct timeouts *timeouts_init(struct timeouts *T, timeout_t hz)
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{
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unsigned i, j;
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for (i = 0; i < countof(T->wheel); i++)
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{
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for (j = 0; j < countof(T->wheel[i]); j++)
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{
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TAILQ_INIT(&T->wheel[i][j]);
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}
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}
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TAILQ_INIT(&T->expired);
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for (i = 0; i < countof(T->pending); i++)
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{
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T->pending[i] = 0;
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}
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T->curtime = 0;
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T->hertz = (hz) ? hz : TIMEOUT_mHZ;
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return T;
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} /* timeouts_init() */
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TIMEOUT_PUBLIC struct timeouts *timeouts_open(timeout_t hz, int *error)
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{
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struct timeouts *T;
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if ((T = (struct timeouts *)malloc(sizeof *T)))
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return timeouts_init(T, hz);
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*error = errno;
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return NULL;
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} /* timeouts_open() */
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static void timeouts_reset(struct timeouts *T)
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{
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struct timeout_list reset;
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struct timeout *to;
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unsigned i, j;
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TAILQ_INIT(&reset);
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for (i = 0; i < countof(T->wheel); i++)
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{
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for (j = 0; j < countof(T->wheel[i]); j++)
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{
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TAILQ_CONCAT(&reset, &T->wheel[i][j], tqe);
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}
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}
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TAILQ_CONCAT(&reset, &T->expired, tqe);
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TAILQ_FOREACH(to, &reset, tqe)
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{
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to->pending = NULL;
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TO_SET_TIMEOUTS(to, NULL);
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}
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} /* timeouts_reset() */
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TIMEOUT_PUBLIC void timeouts_close(struct timeouts *T)
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{
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/*
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* NOTE: Delete installed timeouts so timeout_pending() and
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* timeout_expired() worked as expected.
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*/
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timeouts_reset(T);
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free(T);
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} /* timeouts_close() */
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TIMEOUT_PUBLIC timeout_t timeouts_hz(struct timeouts *T)
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{
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return T->hertz;
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} /* timeouts_hz() */
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TIMEOUT_PUBLIC void timeouts_del(struct timeouts *T, struct timeout *to)
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{
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if (to->pending)
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{
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TAILQ_REMOVE(to->pending, to, tqe);
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if (to->pending != &T->expired && TAILQ_EMPTY(to->pending))
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{
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ptrdiff_t index = to->pending - &T->wheel[0][0];
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int wheel = index / WHEEL_LEN;
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int slot = index % WHEEL_LEN;
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T->pending[wheel] &= ~(WHEEL_C(1) << slot);
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}
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to->pending = NULL;
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TO_SET_TIMEOUTS(to, NULL);
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}
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} /* timeouts_del() */
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static inline reltime_t timeout_rem(struct timeouts *T, struct timeout *to)
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{
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return to->expires - T->curtime;
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} /* timeout_rem() */
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static inline int timeout_wheel(timeout_t timeout)
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{
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/* must be called with timeout != 0, so fls input is nonzero */
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return (fls(MIN(timeout, TIMEOUT_MAX)) - 1) / WHEEL_BIT;
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} /* timeout_wheel() */
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static inline int timeout_slot(int wheel, timeout_t expires)
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{
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return WHEEL_MASK & ((expires >> (wheel * WHEEL_BIT)) - !!wheel);
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} /* timeout_slot() */
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static void timeouts_sched(struct timeouts *T, struct timeout *to, timeout_t expires)
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{
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timeout_t rem;
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int wheel, slot;
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timeouts_del(T, to);
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to->expires = expires;
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TO_SET_TIMEOUTS(to, T);
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if (expires > T->curtime)
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{
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rem = timeout_rem(T, to);
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/* rem is nonzero since:
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* rem == timeout_rem(T,to),
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* == to->expires - T->curtime
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* and above we have expires > T->curtime.
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*/
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wheel = timeout_wheel(rem);
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slot = timeout_slot(wheel, to->expires);
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to->pending = &T->wheel[wheel][slot];
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TAILQ_INSERT_TAIL(to->pending, to, tqe);
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T->pending[wheel] |= WHEEL_C(1) << slot;
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}
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else
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{
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to->pending = &T->expired;
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TAILQ_INSERT_TAIL(to->pending, to, tqe);
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}
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} /* timeouts_sched() */
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#ifndef TIMEOUT_DISABLE_INTERVALS
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static void timeouts_readd(struct timeouts *T, struct timeout *to)
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{
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to->expires += to->interval;
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if (to->expires <= T->curtime)
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{
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/* If we've missed the next firing of this timeout, reschedule
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* it to occur at the next multiple of its interval after
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* the last time that it fired.
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*/
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timeout_t n = T->curtime - to->expires;
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timeout_t r = n % to->interval;
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to->expires = T->curtime + (to->interval - r);
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}
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timeouts_sched(T, to, to->expires);
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} /* timeouts_readd() */
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#endif
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TIMEOUT_PUBLIC void timeouts_add(struct timeouts *T, struct timeout *to, timeout_t timeout)
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{
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#ifndef TIMEOUT_DISABLE_INTERVALS
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if (to->flags & TIMEOUT_INT)
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to->interval = MAX(1, timeout);
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#endif
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if (to->flags & TIMEOUT_ABS)
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timeouts_sched(T, to, timeout);
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else
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timeouts_sched(T, to, T->curtime + timeout);
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} /* timeouts_add() */
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TIMEOUT_PUBLIC void timeouts_update(struct timeouts *T, abstime_t curtime)
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{
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timeout_t elapsed = curtime - T->curtime;
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struct timeout_list todo;
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int wheel;
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TAILQ_INIT(&todo);
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/*
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* There's no avoiding looping over every wheel. It's best to keep
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* WHEEL_NUM smallish.
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*/
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for (wheel = 0; wheel < WHEEL_NUM; wheel++)
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{
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wheel_t pending;
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/*
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* Calculate the slots expiring in this wheel
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*
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* If the elapsed time is greater than the maximum period of
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* the wheel, mark every position as expiring.
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*
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* Otherwise, to determine the expired slots fill in all the
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* bits between the last slot processed and the current
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* slot, inclusive of the last slot. We'll bitwise-AND this
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* with our pending set below.
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*
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* If a wheel rolls over, force a tick of the next higher
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* wheel.
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*/
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if ((elapsed >> (wheel * WHEEL_BIT)) > WHEEL_MAX)
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{
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pending = (wheel_t)~WHEEL_C(0);
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}
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else
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{
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wheel_t _elapsed = WHEEL_MASK & (elapsed >> (wheel * WHEEL_BIT));
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int oslot, nslot;
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/*
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* TODO: It's likely that at least one of the
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* following three bit fill operations is redundant
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* or can be replaced with a simpler operation.
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*/
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oslot = WHEEL_MASK & (T->curtime >> (wheel * WHEEL_BIT));
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pending = rotl(((UINT64_C(1) << _elapsed) - 1), oslot);
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nslot = WHEEL_MASK & (curtime >> (wheel * WHEEL_BIT));
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pending |= rotr(rotl(((WHEEL_C(1) << _elapsed) - 1), nslot), _elapsed);
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pending |= WHEEL_C(1) << nslot;
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}
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while (pending & T->pending[wheel])
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{
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/* ctz input cannot be zero: loop condition. */
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int slot = ctz(pending & T->pending[wheel]);
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TAILQ_CONCAT(&todo, &T->wheel[wheel][slot], tqe);
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T->pending[wheel] &= ~(UINT64_C(1) << slot);
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}
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if (!(0x1 & pending))
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break; /* break if we didn't wrap around end of wheel */
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/* if we're continuing, the next wheel must tick at least once */
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elapsed = MAX(elapsed, (WHEEL_LEN << (wheel * WHEEL_BIT)));
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}
|
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T->curtime = curtime;
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||||
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while (!TAILQ_EMPTY(&todo))
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||||
{
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struct timeout *to = TAILQ_FIRST(&todo);
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||||
|
||||
TAILQ_REMOVE(&todo, to, tqe);
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||||
to->pending = NULL;
|
||||
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timeouts_sched(T, to, to->expires);
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}
|
||||
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return;
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} /* timeouts_update() */
|
||||
|
||||
TIMEOUT_PUBLIC void timeouts_step(struct timeouts *T, reltime_t elapsed)
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||||
{
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||||
timeouts_update(T, T->curtime + elapsed);
|
||||
} /* timeouts_step() */
|
||||
|
||||
TIMEOUT_PUBLIC bool timeouts_pending(struct timeouts *T)
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||||
{
|
||||
wheel_t pending = 0;
|
||||
int wheel;
|
||||
|
||||
for (wheel = 0; wheel < WHEEL_NUM; wheel++)
|
||||
{
|
||||
pending |= T->pending[wheel];
|
||||
}
|
||||
|
||||
return !!pending;
|
||||
} /* timeouts_pending() */
|
||||
|
||||
TIMEOUT_PUBLIC bool timeouts_expired(struct timeouts *T)
|
||||
{
|
||||
return !TAILQ_EMPTY(&T->expired);
|
||||
} /* timeouts_expired() */
|
||||
|
||||
/*
|
||||
* Calculate the interval before needing to process any timeouts pending on
|
||||
* any wheel.
|
||||
*
|
||||
* (This is separated from the public API routine so we can evaluate our
|
||||
* wheel invariant assertions irrespective of the expired queue.)
|
||||
*
|
||||
* This might return a timeout value sooner than any installed timeout if
|
||||
* only higher-order wheels have timeouts pending. We can only know when to
|
||||
* process a wheel, not precisely when a timeout is scheduled. Our timeout
|
||||
* accuracy could be off by 2^(N*M)-1 units where N is the wheel number and
|
||||
* M is WHEEL_BIT. Only timeouts which have fallen through to wheel 0 can be
|
||||
* known exactly.
|
||||
*
|
||||
* We should never return a timeout larger than the lowest actual timeout.
|
||||
*/
|
||||
static timeout_t timeouts_int(struct timeouts *T)
|
||||
{
|
||||
timeout_t timeout = ~TIMEOUT_C(0), _timeout;
|
||||
timeout_t relmask;
|
||||
int wheel, slot;
|
||||
|
||||
relmask = 0;
|
||||
|
||||
for (wheel = 0; wheel < WHEEL_NUM; wheel++)
|
||||
{
|
||||
if (T->pending[wheel])
|
||||
{
|
||||
slot = WHEEL_MASK & (T->curtime >> (wheel * WHEEL_BIT));
|
||||
|
||||
/* ctz input cannot be zero: T->pending[wheel] is
|
||||
* nonzero, so rotr() is nonzero. */
|
||||
_timeout = (ctz(rotr(T->pending[wheel], slot)) + !!wheel) << (wheel * WHEEL_BIT);
|
||||
/* +1 to higher order wheels as those timeouts are one rotation in the future (otherwise they'd be on a lower wheel or expired) */
|
||||
|
||||
_timeout -= relmask & T->curtime;
|
||||
/* reduce by how much lower wheels have progressed */
|
||||
|
||||
timeout = MIN(_timeout, timeout);
|
||||
}
|
||||
|
||||
relmask <<= WHEEL_BIT;
|
||||
relmask |= WHEEL_MASK;
|
||||
}
|
||||
|
||||
return timeout;
|
||||
} /* timeouts_int() */
|
||||
|
||||
/*
|
||||
* Calculate the interval our caller can wait before needing to process
|
||||
* events.
|
||||
*/
|
||||
TIMEOUT_PUBLIC timeout_t timeouts_timeout(struct timeouts *T)
|
||||
{
|
||||
if (!TAILQ_EMPTY(&T->expired))
|
||||
return 0;
|
||||
|
||||
return timeouts_int(T);
|
||||
} /* timeouts_timeout() */
|
||||
|
||||
TIMEOUT_PUBLIC struct timeout *timeouts_get(struct timeouts *T)
|
||||
{
|
||||
if (!TAILQ_EMPTY(&T->expired))
|
||||
{
|
||||
struct timeout *to = TAILQ_FIRST(&T->expired);
|
||||
|
||||
TAILQ_REMOVE(&T->expired, to, tqe);
|
||||
to->pending = NULL;
|
||||
TO_SET_TIMEOUTS(to, NULL);
|
||||
|
||||
#ifndef TIMEOUT_DISABLE_INTERVALS
|
||||
if ((to->flags & TIMEOUT_INT) && to->interval > 0)
|
||||
timeouts_readd(T, to);
|
||||
#endif
|
||||
|
||||
return to;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
} /* timeouts_get() */
|
||||
|
||||
/*
|
||||
* Use dumb looping to locate the earliest timeout pending on the wheel so
|
||||
* our invariant assertions can check the result of our optimized code.
|
||||
*/
|
||||
static struct timeout *timeouts_min(struct timeouts *T)
|
||||
{
|
||||
struct timeout *to, *min = NULL;
|
||||
unsigned i, j;
|
||||
|
||||
for (i = 0; i < countof(T->wheel); i++)
|
||||
{
|
||||
for (j = 0; j < countof(T->wheel[i]); j++)
|
||||
{
|
||||
TAILQ_FOREACH(to, &T->wheel[i][j], tqe)
|
||||
{
|
||||
if (!min || to->expires < min->expires)
|
||||
min = to;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return min;
|
||||
} /* timeouts_min() */
|
||||
|
||||
/*
|
||||
* Check some basic algorithm invariants. If these invariants fail then
|
||||
* something is definitely broken.
|
||||
*/
|
||||
#define report(...) \
|
||||
do \
|
||||
{ \
|
||||
if ((fp)) \
|
||||
fprintf(fp, __VA_ARGS__); \
|
||||
} while (0)
|
||||
|
||||
#define check(expr, ...) \
|
||||
do \
|
||||
{ \
|
||||
if (!(expr)) \
|
||||
{ \
|
||||
report(__VA_ARGS__); \
|
||||
return 0; \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
TIMEOUT_PUBLIC bool timeouts_check(struct timeouts *T, FILE *fp)
|
||||
{
|
||||
timeout_t timeout;
|
||||
struct timeout *to;
|
||||
|
||||
if ((to = timeouts_min(T)))
|
||||
{
|
||||
check(to->expires > T->curtime, "missed timeout (expires:%" TIMEOUT_PRIu " <= curtime:%" TIMEOUT_PRIu ")\n", to->expires, T->curtime);
|
||||
|
||||
timeout = timeouts_int(T);
|
||||
check(timeout <= to->expires - T->curtime, "wrong soft timeout (soft:%" TIMEOUT_PRIu " > hard:%" TIMEOUT_PRIu ") (expires:%" TIMEOUT_PRIu "; curtime:%" TIMEOUT_PRIu ")\n", timeout, (to->expires - T->curtime), to->expires, T->curtime);
|
||||
|
||||
timeout = timeouts_timeout(T);
|
||||
check(timeout <= to->expires - T->curtime, "wrong soft timeout (soft:%" TIMEOUT_PRIu " > hard:%" TIMEOUT_PRIu ") (expires:%" TIMEOUT_PRIu "; curtime:%" TIMEOUT_PRIu ")\n", timeout, (to->expires - T->curtime), to->expires, T->curtime);
|
||||
}
|
||||
else
|
||||
{
|
||||
timeout = timeouts_timeout(T);
|
||||
|
||||
if (!TAILQ_EMPTY(&T->expired))
|
||||
check(timeout == 0, "wrong soft timeout (soft:%" TIMEOUT_PRIu " != hard:%" TIMEOUT_PRIu ")\n", timeout, TIMEOUT_C(0));
|
||||
else
|
||||
check(timeout == ~TIMEOUT_C(0), "wrong soft timeout (soft:%" TIMEOUT_PRIu " != hard:%" TIMEOUT_PRIu ")\n", timeout, ~TIMEOUT_C(0));
|
||||
}
|
||||
|
||||
return 1;
|
||||
} /* timeouts_check() */
|
||||
|
||||
#define ENTER \
|
||||
do \
|
||||
{ \
|
||||
static const int pc0 = __LINE__; \
|
||||
switch (pc0 + it->pc) \
|
||||
{ \
|
||||
case __LINE__: \
|
||||
(void)0
|
||||
|
||||
#define SAVE_AND_DO(do_statement) \
|
||||
do \
|
||||
{ \
|
||||
it->pc = __LINE__ - pc0; \
|
||||
do_statement; \
|
||||
case __LINE__: \
|
||||
(void)0; \
|
||||
} while (0)
|
||||
|
||||
#define YIELD(rv) \
|
||||
SAVE_AND_DO(return (rv))
|
||||
|
||||
#define LEAVE \
|
||||
SAVE_AND_DO(break); \
|
||||
} \
|
||||
} \
|
||||
while (0)
|
||||
|
||||
TIMEOUT_PUBLIC struct timeout *timeouts_next(struct timeouts *T, struct timeouts_it *it)
|
||||
{
|
||||
struct timeout *to;
|
||||
|
||||
ENTER;
|
||||
|
||||
if (it->flags & TIMEOUTS_EXPIRED)
|
||||
{
|
||||
if (it->flags & TIMEOUTS_CLEAR)
|
||||
{
|
||||
while ((to = timeouts_get(T)))
|
||||
{
|
||||
YIELD(to);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
TAILQ_FOREACH_SAFE(to, &T->expired, tqe, it->to)
|
||||
{
|
||||
YIELD(to);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (it->flags & TIMEOUTS_PENDING)
|
||||
{
|
||||
for (it->i = 0; it->i < countof(T->wheel); it->i++)
|
||||
{
|
||||
for (it->j = 0; it->j < countof(T->wheel[it->i]); it->j++)
|
||||
{
|
||||
TAILQ_FOREACH_SAFE(to, &T->wheel[it->i][it->j], tqe, it->to)
|
||||
{
|
||||
YIELD(to);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LEAVE;
|
||||
|
||||
return NULL;
|
||||
} /* timeouts_next */
|
||||
|
||||
#undef LEAVE
|
||||
#undef YIELD
|
||||
#undef SAVE_AND_DO
|
||||
#undef ENTER
|
||||
|
||||
/*
|
||||
* T I M E O U T R O U T I N E S
|
||||
*
|
||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
TIMEOUT_PUBLIC struct timeout *timeout_init(struct timeout *to, int flags)
|
||||
{
|
||||
memset(to, 0, sizeof *to);
|
||||
|
||||
to->flags = flags;
|
||||
|
||||
return to;
|
||||
} /* timeout_init() */
|
||||
|
||||
#ifndef TIMEOUT_DISABLE_RELATIVE_ACCESS
|
||||
TIMEOUT_PUBLIC bool timeout_pending(struct timeout *to)
|
||||
{
|
||||
return to->pending && to->pending != &to->timeouts->expired;
|
||||
} /* timeout_pending() */
|
||||
|
||||
TIMEOUT_PUBLIC bool timeout_expired(struct timeout *to)
|
||||
{
|
||||
return to->pending && to->pending == &to->timeouts->expired;
|
||||
} /* timeout_expired() */
|
||||
|
||||
TIMEOUT_PUBLIC void timeout_del(struct timeout *to)
|
||||
{
|
||||
timeouts_del(to->timeouts, to);
|
||||
} /* timeout_del() */
|
||||
#endif
|
||||
|
||||
/*
|
||||
* V E R S I O N I N T E R F A C E S
|
||||
*
|
||||
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
TIMEOUT_PUBLIC int timeout_version(void)
|
||||
{
|
||||
return TIMEOUT_VERSION;
|
||||
} /* timeout_version() */
|
||||
|
||||
TIMEOUT_PUBLIC const char *timeout_vendor(void)
|
||||
{
|
||||
return TIMEOUT_VENDOR;
|
||||
} /* timeout_version() */
|
||||
|
||||
TIMEOUT_PUBLIC int timeout_v_rel(void)
|
||||
{
|
||||
return TIMEOUT_V_REL;
|
||||
} /* timeout_version() */
|
||||
|
||||
TIMEOUT_PUBLIC int timeout_v_abi(void)
|
||||
{
|
||||
return TIMEOUT_V_ABI;
|
||||
} /* timeout_version() */
|
||||
|
||||
TIMEOUT_PUBLIC int timeout_v_api(void)
|
||||
{
|
||||
return TIMEOUT_V_API;
|
||||
} /* timeout_version() */
|
||||
Reference in New Issue
Block a user