#include "session_pool.h"
#include "session_private.h"
struct session_pool
{
uint64_t count;
struct session *sess;
};
struct session_pool *session_pool_create(uint64_t count)
struct session_pool *pool = (struct session_pool *)calloc(1, sizeof(struct session_pool) + count * sizeof(struct session));
if (pool == NULL)
return NULL;
}
pool->count = count;
pool->sess = (struct session *)(pool + 1);
for (uint64_t i = 0; i < count; i++)
pool->sess[i].next = &pool->sess[i + 1];
pool->sess[count - 1].next = NULL;
return pool;
void session_pool_destroy(struct session_pool *pool)
if (pool)
free(pool);
pool = NULL;
struct session *session_pool_alloc(struct session_pool *pool)
struct session *sess = pool->sess;
if (sess == NULL)
pool->sess = sess->next;
sess->next = NULL;
pool->count--;
return sess;
void session_pool_free(struct session_pool *pool, struct session *sess)
if (pool == NULL || sess == NULL)
return;
sess->next = pool->sess;
pool->sess = sess;
pool->count++;
uint64_t session_pool_get_count(struct session_pool *pool)
return 0;
return pool->count;