#pragma once #include "sdk/include/session.h" struct plugin_manager; struct plugin_manager *plugin_manager_create(); void plugin_manager_destory(struct plugin_manager *plug_mgr); // return 0: success // return -1: error int plugin_manager_load(struct plugin_manager *plug_mgr, const char *prefix, const char *file); void plugin_manager_unload(struct plugin_manager *plug_mgr); int plugin_manager_register(struct plugin_manager *plug_mgr, const char *session_name, enum session_event_type event, fn_session_event_callback *callback); void plugin_manager_dispatch(struct plugin_manager *plug_mgr, struct stellar_event *event);