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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-waf/include/aws/waf/model/UpdateRuleGroupRequest.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/waf/WAF_EXPORTS.h>
#include <aws/waf/WAFRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/waf/model/RuleGroupUpdate.h>
#include <utility>
namespace Aws
{
namespace WAF
{
namespace Model
{
/**
*/
class AWS_WAF_API UpdateRuleGroupRequest : public WAFRequest
{
public:
UpdateRuleGroupRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "UpdateRuleGroup"; }
Aws::String SerializePayload() const override;
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
/**
* <p>The <code>RuleGroupId</code> of the <a>RuleGroup</a> that you want to update.
* <code>RuleGroupId</code> is returned by <a>CreateRuleGroup</a> and by
* <a>ListRuleGroups</a>.</p>
*/
inline const Aws::String& GetRuleGroupId() const{ return m_ruleGroupId; }
/**
* <p>The <code>RuleGroupId</code> of the <a>RuleGroup</a> that you want to update.
* <code>RuleGroupId</code> is returned by <a>CreateRuleGroup</a> and by
* <a>ListRuleGroups</a>.</p>
*/
inline bool RuleGroupIdHasBeenSet() const { return m_ruleGroupIdHasBeenSet; }
/**
* <p>The <code>RuleGroupId</code> of the <a>RuleGroup</a> that you want to update.
* <code>RuleGroupId</code> is returned by <a>CreateRuleGroup</a> and by
* <a>ListRuleGroups</a>.</p>
*/
inline void SetRuleGroupId(const Aws::String& value) { m_ruleGroupIdHasBeenSet = true; m_ruleGroupId = value; }
/**
* <p>The <code>RuleGroupId</code> of the <a>RuleGroup</a> that you want to update.
* <code>RuleGroupId</code> is returned by <a>CreateRuleGroup</a> and by
* <a>ListRuleGroups</a>.</p>
*/
inline void SetRuleGroupId(Aws::String&& value) { m_ruleGroupIdHasBeenSet = true; m_ruleGroupId = std::move(value); }
/**
* <p>The <code>RuleGroupId</code> of the <a>RuleGroup</a> that you want to update.
* <code>RuleGroupId</code> is returned by <a>CreateRuleGroup</a> and by
* <a>ListRuleGroups</a>.</p>
*/
inline void SetRuleGroupId(const char* value) { m_ruleGroupIdHasBeenSet = true; m_ruleGroupId.assign(value); }
/**
* <p>The <code>RuleGroupId</code> of the <a>RuleGroup</a> that you want to update.
* <code>RuleGroupId</code> is returned by <a>CreateRuleGroup</a> and by
* <a>ListRuleGroups</a>.</p>
*/
inline UpdateRuleGroupRequest& WithRuleGroupId(const Aws::String& value) { SetRuleGroupId(value); return *this;}
/**
* <p>The <code>RuleGroupId</code> of the <a>RuleGroup</a> that you want to update.
* <code>RuleGroupId</code> is returned by <a>CreateRuleGroup</a> and by
* <a>ListRuleGroups</a>.</p>
*/
inline UpdateRuleGroupRequest& WithRuleGroupId(Aws::String&& value) { SetRuleGroupId(std::move(value)); return *this;}
/**
* <p>The <code>RuleGroupId</code> of the <a>RuleGroup</a> that you want to update.
* <code>RuleGroupId</code> is returned by <a>CreateRuleGroup</a> and by
* <a>ListRuleGroups</a>.</p>
*/
inline UpdateRuleGroupRequest& WithRuleGroupId(const char* value) { SetRuleGroupId(value); return *this;}
/**
* <p>An array of <code>RuleGroupUpdate</code> objects that you want to insert into
* or delete from a <a>RuleGroup</a>.</p> <p>You can only insert
* <code>REGULAR</code> rules into a rule group.</p> <p>
* <code>ActivatedRule|OverrideAction</code> applies only when updating or adding a
* <code>RuleGroup</code> to a <code>WebACL</code>. In this case you do not use
* <code>ActivatedRule|Action</code>. For all other update requests,
* <code>ActivatedRule|Action</code> is used instead of
* <code>ActivatedRule|OverrideAction</code>.</p>
*/
inline const Aws::Vector<RuleGroupUpdate>& GetUpdates() const{ return m_updates; }
/**
* <p>An array of <code>RuleGroupUpdate</code> objects that you want to insert into
* or delete from a <a>RuleGroup</a>.</p> <p>You can only insert
* <code>REGULAR</code> rules into a rule group.</p> <p>
* <code>ActivatedRule|OverrideAction</code> applies only when updating or adding a
* <code>RuleGroup</code> to a <code>WebACL</code>. In this case you do not use
* <code>ActivatedRule|Action</code>. For all other update requests,
* <code>ActivatedRule|Action</code> is used instead of
* <code>ActivatedRule|OverrideAction</code>.</p>
*/
inline bool UpdatesHasBeenSet() const { return m_updatesHasBeenSet; }
/**
* <p>An array of <code>RuleGroupUpdate</code> objects that you want to insert into
* or delete from a <a>RuleGroup</a>.</p> <p>You can only insert
* <code>REGULAR</code> rules into a rule group.</p> <p>
* <code>ActivatedRule|OverrideAction</code> applies only when updating or adding a
* <code>RuleGroup</code> to a <code>WebACL</code>. In this case you do not use
* <code>ActivatedRule|Action</code>. For all other update requests,
* <code>ActivatedRule|Action</code> is used instead of
* <code>ActivatedRule|OverrideAction</code>.</p>
*/
inline void SetUpdates(const Aws::Vector<RuleGroupUpdate>& value) { m_updatesHasBeenSet = true; m_updates = value; }
/**
* <p>An array of <code>RuleGroupUpdate</code> objects that you want to insert into
* or delete from a <a>RuleGroup</a>.</p> <p>You can only insert
* <code>REGULAR</code> rules into a rule group.</p> <p>
* <code>ActivatedRule|OverrideAction</code> applies only when updating or adding a
* <code>RuleGroup</code> to a <code>WebACL</code>. In this case you do not use
* <code>ActivatedRule|Action</code>. For all other update requests,
* <code>ActivatedRule|Action</code> is used instead of
* <code>ActivatedRule|OverrideAction</code>.</p>
*/
inline void SetUpdates(Aws::Vector<RuleGroupUpdate>&& value) { m_updatesHasBeenSet = true; m_updates = std::move(value); }
/**
* <p>An array of <code>RuleGroupUpdate</code> objects that you want to insert into
* or delete from a <a>RuleGroup</a>.</p> <p>You can only insert
* <code>REGULAR</code> rules into a rule group.</p> <p>
* <code>ActivatedRule|OverrideAction</code> applies only when updating or adding a
* <code>RuleGroup</code> to a <code>WebACL</code>. In this case you do not use
* <code>ActivatedRule|Action</code>. For all other update requests,
* <code>ActivatedRule|Action</code> is used instead of
* <code>ActivatedRule|OverrideAction</code>.</p>
*/
inline UpdateRuleGroupRequest& WithUpdates(const Aws::Vector<RuleGroupUpdate>& value) { SetUpdates(value); return *this;}
/**
* <p>An array of <code>RuleGroupUpdate</code> objects that you want to insert into
* or delete from a <a>RuleGroup</a>.</p> <p>You can only insert
* <code>REGULAR</code> rules into a rule group.</p> <p>
* <code>ActivatedRule|OverrideAction</code> applies only when updating or adding a
* <code>RuleGroup</code> to a <code>WebACL</code>. In this case you do not use
* <code>ActivatedRule|Action</code>. For all other update requests,
* <code>ActivatedRule|Action</code> is used instead of
* <code>ActivatedRule|OverrideAction</code>.</p>
*/
inline UpdateRuleGroupRequest& WithUpdates(Aws::Vector<RuleGroupUpdate>&& value) { SetUpdates(std::move(value)); return *this;}
/**
* <p>An array of <code>RuleGroupUpdate</code> objects that you want to insert into
* or delete from a <a>RuleGroup</a>.</p> <p>You can only insert
* <code>REGULAR</code> rules into a rule group.</p> <p>
* <code>ActivatedRule|OverrideAction</code> applies only when updating or adding a
* <code>RuleGroup</code> to a <code>WebACL</code>. In this case you do not use
* <code>ActivatedRule|Action</code>. For all other update requests,
* <code>ActivatedRule|Action</code> is used instead of
* <code>ActivatedRule|OverrideAction</code>.</p>
*/
inline UpdateRuleGroupRequest& AddUpdates(const RuleGroupUpdate& value) { m_updatesHasBeenSet = true; m_updates.push_back(value); return *this; }
/**
* <p>An array of <code>RuleGroupUpdate</code> objects that you want to insert into
* or delete from a <a>RuleGroup</a>.</p> <p>You can only insert
* <code>REGULAR</code> rules into a rule group.</p> <p>
* <code>ActivatedRule|OverrideAction</code> applies only when updating or adding a
* <code>RuleGroup</code> to a <code>WebACL</code>. In this case you do not use
* <code>ActivatedRule|Action</code>. For all other update requests,
* <code>ActivatedRule|Action</code> is used instead of
* <code>ActivatedRule|OverrideAction</code>.</p>
*/
inline UpdateRuleGroupRequest& AddUpdates(RuleGroupUpdate&& value) { m_updatesHasBeenSet = true; m_updates.push_back(std::move(value)); return *this; }
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline const Aws::String& GetChangeToken() const{ return m_changeToken; }
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline bool ChangeTokenHasBeenSet() const { return m_changeTokenHasBeenSet; }
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline void SetChangeToken(const Aws::String& value) { m_changeTokenHasBeenSet = true; m_changeToken = value; }
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline void SetChangeToken(Aws::String&& value) { m_changeTokenHasBeenSet = true; m_changeToken = std::move(value); }
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline void SetChangeToken(const char* value) { m_changeTokenHasBeenSet = true; m_changeToken.assign(value); }
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline UpdateRuleGroupRequest& WithChangeToken(const Aws::String& value) { SetChangeToken(value); return *this;}
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline UpdateRuleGroupRequest& WithChangeToken(Aws::String&& value) { SetChangeToken(std::move(value)); return *this;}
/**
* <p>The value returned by the most recent call to <a>GetChangeToken</a>.</p>
*/
inline UpdateRuleGroupRequest& WithChangeToken(const char* value) { SetChangeToken(value); return *this;}
private:
Aws::String m_ruleGroupId;
bool m_ruleGroupIdHasBeenSet;
Aws::Vector<RuleGroupUpdate> m_updates;
bool m_updatesHasBeenSet;
Aws::String m_changeToken;
bool m_changeTokenHasBeenSet;
};
} // namespace Model
} // namespace WAF
} // namespace Aws