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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-swf/include/aws/swf/model/ActivityTaskScheduledEventAttributes.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/swf/SWF_EXPORTS.h>
#include <aws/swf/model/ActivityType.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/swf/model/TaskList.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace SWF
{
namespace Model
{
/**
* <p>Provides the details of the <code>ActivityTaskScheduled</code>
* event.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/swf-2012-01-25/ActivityTaskScheduledEventAttributes">AWS
* API Reference</a></p>
*/
class AWS_SWF_API ActivityTaskScheduledEventAttributes
{
public:
ActivityTaskScheduledEventAttributes();
ActivityTaskScheduledEventAttributes(Aws::Utils::Json::JsonView jsonValue);
ActivityTaskScheduledEventAttributes& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The type of the activity task.</p>
*/
inline const ActivityType& GetActivityType() const{ return m_activityType; }
/**
* <p>The type of the activity task.</p>
*/
inline bool ActivityTypeHasBeenSet() const { return m_activityTypeHasBeenSet; }
/**
* <p>The type of the activity task.</p>
*/
inline void SetActivityType(const ActivityType& value) { m_activityTypeHasBeenSet = true; m_activityType = value; }
/**
* <p>The type of the activity task.</p>
*/
inline void SetActivityType(ActivityType&& value) { m_activityTypeHasBeenSet = true; m_activityType = std::move(value); }
/**
* <p>The type of the activity task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithActivityType(const ActivityType& value) { SetActivityType(value); return *this;}
/**
* <p>The type of the activity task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithActivityType(ActivityType&& value) { SetActivityType(std::move(value)); return *this;}
/**
* <p>The unique ID of the activity task.</p>
*/
inline const Aws::String& GetActivityId() const{ return m_activityId; }
/**
* <p>The unique ID of the activity task.</p>
*/
inline bool ActivityIdHasBeenSet() const { return m_activityIdHasBeenSet; }
/**
* <p>The unique ID of the activity task.</p>
*/
inline void SetActivityId(const Aws::String& value) { m_activityIdHasBeenSet = true; m_activityId = value; }
/**
* <p>The unique ID of the activity task.</p>
*/
inline void SetActivityId(Aws::String&& value) { m_activityIdHasBeenSet = true; m_activityId = std::move(value); }
/**
* <p>The unique ID of the activity task.</p>
*/
inline void SetActivityId(const char* value) { m_activityIdHasBeenSet = true; m_activityId.assign(value); }
/**
* <p>The unique ID of the activity task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithActivityId(const Aws::String& value) { SetActivityId(value); return *this;}
/**
* <p>The unique ID of the activity task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithActivityId(Aws::String&& value) { SetActivityId(std::move(value)); return *this;}
/**
* <p>The unique ID of the activity task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithActivityId(const char* value) { SetActivityId(value); return *this;}
/**
* <p>The input provided to the activity task.</p>
*/
inline const Aws::String& GetInput() const{ return m_input; }
/**
* <p>The input provided to the activity task.</p>
*/
inline bool InputHasBeenSet() const { return m_inputHasBeenSet; }
/**
* <p>The input provided to the activity task.</p>
*/
inline void SetInput(const Aws::String& value) { m_inputHasBeenSet = true; m_input = value; }
/**
* <p>The input provided to the activity task.</p>
*/
inline void SetInput(Aws::String&& value) { m_inputHasBeenSet = true; m_input = std::move(value); }
/**
* <p>The input provided to the activity task.</p>
*/
inline void SetInput(const char* value) { m_inputHasBeenSet = true; m_input.assign(value); }
/**
* <p>The input provided to the activity task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithInput(const Aws::String& value) { SetInput(value); return *this;}
/**
* <p>The input provided to the activity task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithInput(Aws::String&& value) { SetInput(std::move(value)); return *this;}
/**
* <p>The input provided to the activity task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithInput(const char* value) { SetInput(value); return *this;}
/**
* <p>Data attached to the event that can be used by the decider in subsequent
* workflow tasks. This data isn't sent to the activity.</p>
*/
inline const Aws::String& GetControl() const{ return m_control; }
/**
* <p>Data attached to the event that can be used by the decider in subsequent
* workflow tasks. This data isn't sent to the activity.</p>
*/
inline bool ControlHasBeenSet() const { return m_controlHasBeenSet; }
/**
* <p>Data attached to the event that can be used by the decider in subsequent
* workflow tasks. This data isn't sent to the activity.</p>
*/
inline void SetControl(const Aws::String& value) { m_controlHasBeenSet = true; m_control = value; }
/**
* <p>Data attached to the event that can be used by the decider in subsequent
* workflow tasks. This data isn't sent to the activity.</p>
*/
inline void SetControl(Aws::String&& value) { m_controlHasBeenSet = true; m_control = std::move(value); }
/**
* <p>Data attached to the event that can be used by the decider in subsequent
* workflow tasks. This data isn't sent to the activity.</p>
*/
inline void SetControl(const char* value) { m_controlHasBeenSet = true; m_control.assign(value); }
/**
* <p>Data attached to the event that can be used by the decider in subsequent
* workflow tasks. This data isn't sent to the activity.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithControl(const Aws::String& value) { SetControl(value); return *this;}
/**
* <p>Data attached to the event that can be used by the decider in subsequent
* workflow tasks. This data isn't sent to the activity.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithControl(Aws::String&& value) { SetControl(std::move(value)); return *this;}
/**
* <p>Data attached to the event that can be used by the decider in subsequent
* workflow tasks. This data isn't sent to the activity.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithControl(const char* value) { SetControl(value); return *this;}
/**
* <p>The maximum amount of time the activity task can wait to be assigned to a
* worker.</p>
*/
inline const Aws::String& GetScheduleToStartTimeout() const{ return m_scheduleToStartTimeout; }
/**
* <p>The maximum amount of time the activity task can wait to be assigned to a
* worker.</p>
*/
inline bool ScheduleToStartTimeoutHasBeenSet() const { return m_scheduleToStartTimeoutHasBeenSet; }
/**
* <p>The maximum amount of time the activity task can wait to be assigned to a
* worker.</p>
*/
inline void SetScheduleToStartTimeout(const Aws::String& value) { m_scheduleToStartTimeoutHasBeenSet = true; m_scheduleToStartTimeout = value; }
/**
* <p>The maximum amount of time the activity task can wait to be assigned to a
* worker.</p>
*/
inline void SetScheduleToStartTimeout(Aws::String&& value) { m_scheduleToStartTimeoutHasBeenSet = true; m_scheduleToStartTimeout = std::move(value); }
/**
* <p>The maximum amount of time the activity task can wait to be assigned to a
* worker.</p>
*/
inline void SetScheduleToStartTimeout(const char* value) { m_scheduleToStartTimeoutHasBeenSet = true; m_scheduleToStartTimeout.assign(value); }
/**
* <p>The maximum amount of time the activity task can wait to be assigned to a
* worker.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithScheduleToStartTimeout(const Aws::String& value) { SetScheduleToStartTimeout(value); return *this;}
/**
* <p>The maximum amount of time the activity task can wait to be assigned to a
* worker.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithScheduleToStartTimeout(Aws::String&& value) { SetScheduleToStartTimeout(std::move(value)); return *this;}
/**
* <p>The maximum amount of time the activity task can wait to be assigned to a
* worker.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithScheduleToStartTimeout(const char* value) { SetScheduleToStartTimeout(value); return *this;}
/**
* <p>The maximum amount of time for this activity task.</p>
*/
inline const Aws::String& GetScheduleToCloseTimeout() const{ return m_scheduleToCloseTimeout; }
/**
* <p>The maximum amount of time for this activity task.</p>
*/
inline bool ScheduleToCloseTimeoutHasBeenSet() const { return m_scheduleToCloseTimeoutHasBeenSet; }
/**
* <p>The maximum amount of time for this activity task.</p>
*/
inline void SetScheduleToCloseTimeout(const Aws::String& value) { m_scheduleToCloseTimeoutHasBeenSet = true; m_scheduleToCloseTimeout = value; }
/**
* <p>The maximum amount of time for this activity task.</p>
*/
inline void SetScheduleToCloseTimeout(Aws::String&& value) { m_scheduleToCloseTimeoutHasBeenSet = true; m_scheduleToCloseTimeout = std::move(value); }
/**
* <p>The maximum amount of time for this activity task.</p>
*/
inline void SetScheduleToCloseTimeout(const char* value) { m_scheduleToCloseTimeoutHasBeenSet = true; m_scheduleToCloseTimeout.assign(value); }
/**
* <p>The maximum amount of time for this activity task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithScheduleToCloseTimeout(const Aws::String& value) { SetScheduleToCloseTimeout(value); return *this;}
/**
* <p>The maximum amount of time for this activity task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithScheduleToCloseTimeout(Aws::String&& value) { SetScheduleToCloseTimeout(std::move(value)); return *this;}
/**
* <p>The maximum amount of time for this activity task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithScheduleToCloseTimeout(const char* value) { SetScheduleToCloseTimeout(value); return *this;}
/**
* <p>The maximum amount of time a worker may take to process the activity
* task.</p>
*/
inline const Aws::String& GetStartToCloseTimeout() const{ return m_startToCloseTimeout; }
/**
* <p>The maximum amount of time a worker may take to process the activity
* task.</p>
*/
inline bool StartToCloseTimeoutHasBeenSet() const { return m_startToCloseTimeoutHasBeenSet; }
/**
* <p>The maximum amount of time a worker may take to process the activity
* task.</p>
*/
inline void SetStartToCloseTimeout(const Aws::String& value) { m_startToCloseTimeoutHasBeenSet = true; m_startToCloseTimeout = value; }
/**
* <p>The maximum amount of time a worker may take to process the activity
* task.</p>
*/
inline void SetStartToCloseTimeout(Aws::String&& value) { m_startToCloseTimeoutHasBeenSet = true; m_startToCloseTimeout = std::move(value); }
/**
* <p>The maximum amount of time a worker may take to process the activity
* task.</p>
*/
inline void SetStartToCloseTimeout(const char* value) { m_startToCloseTimeoutHasBeenSet = true; m_startToCloseTimeout.assign(value); }
/**
* <p>The maximum amount of time a worker may take to process the activity
* task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithStartToCloseTimeout(const Aws::String& value) { SetStartToCloseTimeout(value); return *this;}
/**
* <p>The maximum amount of time a worker may take to process the activity
* task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithStartToCloseTimeout(Aws::String&& value) { SetStartToCloseTimeout(std::move(value)); return *this;}
/**
* <p>The maximum amount of time a worker may take to process the activity
* task.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithStartToCloseTimeout(const char* value) { SetStartToCloseTimeout(value); return *this;}
/**
* <p>The task list in which the activity task has been scheduled.</p>
*/
inline const TaskList& GetTaskList() const{ return m_taskList; }
/**
* <p>The task list in which the activity task has been scheduled.</p>
*/
inline bool TaskListHasBeenSet() const { return m_taskListHasBeenSet; }
/**
* <p>The task list in which the activity task has been scheduled.</p>
*/
inline void SetTaskList(const TaskList& value) { m_taskListHasBeenSet = true; m_taskList = value; }
/**
* <p>The task list in which the activity task has been scheduled.</p>
*/
inline void SetTaskList(TaskList&& value) { m_taskListHasBeenSet = true; m_taskList = std::move(value); }
/**
* <p>The task list in which the activity task has been scheduled.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithTaskList(const TaskList& value) { SetTaskList(value); return *this;}
/**
* <p>The task list in which the activity task has been scheduled.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithTaskList(TaskList&& value) { SetTaskList(std::move(value)); return *this;}
/**
* <p> The priority to assign to the scheduled activity task. If set, this
* overrides any default priority value that was assigned when the activity type
* was registered.</p> <p>Valid values are integers that range from Java's
* <code>Integer.MIN_VALUE</code> (-2147483648) to <code>Integer.MAX_VALUE</code>
* (2147483647). Higher numbers indicate higher priority.</p> <p>For more
* information about setting task priority, see <a
* href="https://docs.aws.amazon.com/amazonswf/latest/developerguide/programming-priority.html">Setting
* Task Priority</a> in the <i>Amazon SWF Developer Guide</i>.</p>
*/
inline const Aws::String& GetTaskPriority() const{ return m_taskPriority; }
/**
* <p> The priority to assign to the scheduled activity task. If set, this
* overrides any default priority value that was assigned when the activity type
* was registered.</p> <p>Valid values are integers that range from Java's
* <code>Integer.MIN_VALUE</code> (-2147483648) to <code>Integer.MAX_VALUE</code>
* (2147483647). Higher numbers indicate higher priority.</p> <p>For more
* information about setting task priority, see <a
* href="https://docs.aws.amazon.com/amazonswf/latest/developerguide/programming-priority.html">Setting
* Task Priority</a> in the <i>Amazon SWF Developer Guide</i>.</p>
*/
inline bool TaskPriorityHasBeenSet() const { return m_taskPriorityHasBeenSet; }
/**
* <p> The priority to assign to the scheduled activity task. If set, this
* overrides any default priority value that was assigned when the activity type
* was registered.</p> <p>Valid values are integers that range from Java's
* <code>Integer.MIN_VALUE</code> (-2147483648) to <code>Integer.MAX_VALUE</code>
* (2147483647). Higher numbers indicate higher priority.</p> <p>For more
* information about setting task priority, see <a
* href="https://docs.aws.amazon.com/amazonswf/latest/developerguide/programming-priority.html">Setting
* Task Priority</a> in the <i>Amazon SWF Developer Guide</i>.</p>
*/
inline void SetTaskPriority(const Aws::String& value) { m_taskPriorityHasBeenSet = true; m_taskPriority = value; }
/**
* <p> The priority to assign to the scheduled activity task. If set, this
* overrides any default priority value that was assigned when the activity type
* was registered.</p> <p>Valid values are integers that range from Java's
* <code>Integer.MIN_VALUE</code> (-2147483648) to <code>Integer.MAX_VALUE</code>
* (2147483647). Higher numbers indicate higher priority.</p> <p>For more
* information about setting task priority, see <a
* href="https://docs.aws.amazon.com/amazonswf/latest/developerguide/programming-priority.html">Setting
* Task Priority</a> in the <i>Amazon SWF Developer Guide</i>.</p>
*/
inline void SetTaskPriority(Aws::String&& value) { m_taskPriorityHasBeenSet = true; m_taskPriority = std::move(value); }
/**
* <p> The priority to assign to the scheduled activity task. If set, this
* overrides any default priority value that was assigned when the activity type
* was registered.</p> <p>Valid values are integers that range from Java's
* <code>Integer.MIN_VALUE</code> (-2147483648) to <code>Integer.MAX_VALUE</code>
* (2147483647). Higher numbers indicate higher priority.</p> <p>For more
* information about setting task priority, see <a
* href="https://docs.aws.amazon.com/amazonswf/latest/developerguide/programming-priority.html">Setting
* Task Priority</a> in the <i>Amazon SWF Developer Guide</i>.</p>
*/
inline void SetTaskPriority(const char* value) { m_taskPriorityHasBeenSet = true; m_taskPriority.assign(value); }
/**
* <p> The priority to assign to the scheduled activity task. If set, this
* overrides any default priority value that was assigned when the activity type
* was registered.</p> <p>Valid values are integers that range from Java's
* <code>Integer.MIN_VALUE</code> (-2147483648) to <code>Integer.MAX_VALUE</code>
* (2147483647). Higher numbers indicate higher priority.</p> <p>For more
* information about setting task priority, see <a
* href="https://docs.aws.amazon.com/amazonswf/latest/developerguide/programming-priority.html">Setting
* Task Priority</a> in the <i>Amazon SWF Developer Guide</i>.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithTaskPriority(const Aws::String& value) { SetTaskPriority(value); return *this;}
/**
* <p> The priority to assign to the scheduled activity task. If set, this
* overrides any default priority value that was assigned when the activity type
* was registered.</p> <p>Valid values are integers that range from Java's
* <code>Integer.MIN_VALUE</code> (-2147483648) to <code>Integer.MAX_VALUE</code>
* (2147483647). Higher numbers indicate higher priority.</p> <p>For more
* information about setting task priority, see <a
* href="https://docs.aws.amazon.com/amazonswf/latest/developerguide/programming-priority.html">Setting
* Task Priority</a> in the <i>Amazon SWF Developer Guide</i>.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithTaskPriority(Aws::String&& value) { SetTaskPriority(std::move(value)); return *this;}
/**
* <p> The priority to assign to the scheduled activity task. If set, this
* overrides any default priority value that was assigned when the activity type
* was registered.</p> <p>Valid values are integers that range from Java's
* <code>Integer.MIN_VALUE</code> (-2147483648) to <code>Integer.MAX_VALUE</code>
* (2147483647). Higher numbers indicate higher priority.</p> <p>For more
* information about setting task priority, see <a
* href="https://docs.aws.amazon.com/amazonswf/latest/developerguide/programming-priority.html">Setting
* Task Priority</a> in the <i>Amazon SWF Developer Guide</i>.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithTaskPriority(const char* value) { SetTaskPriority(value); return *this;}
/**
* <p>The ID of the <code>DecisionTaskCompleted</code> event corresponding to the
* decision that resulted in the scheduling of this activity task. This information
* can be useful for diagnosing problems by tracing back the chain of events
* leading up to this event.</p>
*/
inline long long GetDecisionTaskCompletedEventId() const{ return m_decisionTaskCompletedEventId; }
/**
* <p>The ID of the <code>DecisionTaskCompleted</code> event corresponding to the
* decision that resulted in the scheduling of this activity task. This information
* can be useful for diagnosing problems by tracing back the chain of events
* leading up to this event.</p>
*/
inline bool DecisionTaskCompletedEventIdHasBeenSet() const { return m_decisionTaskCompletedEventIdHasBeenSet; }
/**
* <p>The ID of the <code>DecisionTaskCompleted</code> event corresponding to the
* decision that resulted in the scheduling of this activity task. This information
* can be useful for diagnosing problems by tracing back the chain of events
* leading up to this event.</p>
*/
inline void SetDecisionTaskCompletedEventId(long long value) { m_decisionTaskCompletedEventIdHasBeenSet = true; m_decisionTaskCompletedEventId = value; }
/**
* <p>The ID of the <code>DecisionTaskCompleted</code> event corresponding to the
* decision that resulted in the scheduling of this activity task. This information
* can be useful for diagnosing problems by tracing back the chain of events
* leading up to this event.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithDecisionTaskCompletedEventId(long long value) { SetDecisionTaskCompletedEventId(value); return *this;}
/**
* <p>The maximum time before which the worker processing this task must report
* progress by calling <a>RecordActivityTaskHeartbeat</a>. If the timeout is
* exceeded, the activity task is automatically timed out. If the worker
* subsequently attempts to record a heartbeat or return a result, it is
* ignored.</p>
*/
inline const Aws::String& GetHeartbeatTimeout() const{ return m_heartbeatTimeout; }
/**
* <p>The maximum time before which the worker processing this task must report
* progress by calling <a>RecordActivityTaskHeartbeat</a>. If the timeout is
* exceeded, the activity task is automatically timed out. If the worker
* subsequently attempts to record a heartbeat or return a result, it is
* ignored.</p>
*/
inline bool HeartbeatTimeoutHasBeenSet() const { return m_heartbeatTimeoutHasBeenSet; }
/**
* <p>The maximum time before which the worker processing this task must report
* progress by calling <a>RecordActivityTaskHeartbeat</a>. If the timeout is
* exceeded, the activity task is automatically timed out. If the worker
* subsequently attempts to record a heartbeat or return a result, it is
* ignored.</p>
*/
inline void SetHeartbeatTimeout(const Aws::String& value) { m_heartbeatTimeoutHasBeenSet = true; m_heartbeatTimeout = value; }
/**
* <p>The maximum time before which the worker processing this task must report
* progress by calling <a>RecordActivityTaskHeartbeat</a>. If the timeout is
* exceeded, the activity task is automatically timed out. If the worker
* subsequently attempts to record a heartbeat or return a result, it is
* ignored.</p>
*/
inline void SetHeartbeatTimeout(Aws::String&& value) { m_heartbeatTimeoutHasBeenSet = true; m_heartbeatTimeout = std::move(value); }
/**
* <p>The maximum time before which the worker processing this task must report
* progress by calling <a>RecordActivityTaskHeartbeat</a>. If the timeout is
* exceeded, the activity task is automatically timed out. If the worker
* subsequently attempts to record a heartbeat or return a result, it is
* ignored.</p>
*/
inline void SetHeartbeatTimeout(const char* value) { m_heartbeatTimeoutHasBeenSet = true; m_heartbeatTimeout.assign(value); }
/**
* <p>The maximum time before which the worker processing this task must report
* progress by calling <a>RecordActivityTaskHeartbeat</a>. If the timeout is
* exceeded, the activity task is automatically timed out. If the worker
* subsequently attempts to record a heartbeat or return a result, it is
* ignored.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithHeartbeatTimeout(const Aws::String& value) { SetHeartbeatTimeout(value); return *this;}
/**
* <p>The maximum time before which the worker processing this task must report
* progress by calling <a>RecordActivityTaskHeartbeat</a>. If the timeout is
* exceeded, the activity task is automatically timed out. If the worker
* subsequently attempts to record a heartbeat or return a result, it is
* ignored.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithHeartbeatTimeout(Aws::String&& value) { SetHeartbeatTimeout(std::move(value)); return *this;}
/**
* <p>The maximum time before which the worker processing this task must report
* progress by calling <a>RecordActivityTaskHeartbeat</a>. If the timeout is
* exceeded, the activity task is automatically timed out. If the worker
* subsequently attempts to record a heartbeat or return a result, it is
* ignored.</p>
*/
inline ActivityTaskScheduledEventAttributes& WithHeartbeatTimeout(const char* value) { SetHeartbeatTimeout(value); return *this;}
private:
ActivityType m_activityType;
bool m_activityTypeHasBeenSet;
Aws::String m_activityId;
bool m_activityIdHasBeenSet;
Aws::String m_input;
bool m_inputHasBeenSet;
Aws::String m_control;
bool m_controlHasBeenSet;
Aws::String m_scheduleToStartTimeout;
bool m_scheduleToStartTimeoutHasBeenSet;
Aws::String m_scheduleToCloseTimeout;
bool m_scheduleToCloseTimeoutHasBeenSet;
Aws::String m_startToCloseTimeout;
bool m_startToCloseTimeoutHasBeenSet;
TaskList m_taskList;
bool m_taskListHasBeenSet;
Aws::String m_taskPriority;
bool m_taskPriorityHasBeenSet;
long long m_decisionTaskCompletedEventId;
bool m_decisionTaskCompletedEventIdHasBeenSet;
Aws::String m_heartbeatTimeout;
bool m_heartbeatTimeoutHasBeenSet;
};
} // namespace Model
} // namespace SWF
} // namespace Aws