341 lines
16 KiB
C++
341 lines
16 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/ssm/SSM_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/ssm/model/ResourceDataSyncAwsOrganizationsSource.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace SSM
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{
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namespace Model
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{
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/**
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* <p>The data type name for including resource data sync state. There are four
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* sync states:</p> <p> <code>OrganizationNotExists</code> (Your organization
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* doesn't exist)</p> <p> <code>NoPermissions</code> (The system can't locate the
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* service-linked role. This role is automatically created when a user creates a
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* resource data sync in Explorer.)</p> <p> <code>InvalidOrganizationalUnit</code>
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* (You specified or selected an invalid unit in the resource data sync
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* configuration.)</p> <p> <code>TrustedAccessDisabled</code> (You disabled Systems
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* Manager access in the organization in AWS Organizations.)</p><p><h3>See
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* Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/ssm-2014-11-06/ResourceDataSyncSourceWithState">AWS
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* API Reference</a></p>
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*/
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class AWS_SSM_API ResourceDataSyncSourceWithState
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{
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public:
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ResourceDataSyncSourceWithState();
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ResourceDataSyncSourceWithState(Aws::Utils::Json::JsonView jsonValue);
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ResourceDataSyncSourceWithState& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p>The type of data source for the resource data sync. <code>SourceType</code>
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* is either <code>AwsOrganizations</code> (if an organization is present in AWS
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* Organizations) or <code>singleAccountMultiRegions</code>.</p>
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*/
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inline const Aws::String& GetSourceType() const{ return m_sourceType; }
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/**
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* <p>The type of data source for the resource data sync. <code>SourceType</code>
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* is either <code>AwsOrganizations</code> (if an organization is present in AWS
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* Organizations) or <code>singleAccountMultiRegions</code>.</p>
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*/
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inline bool SourceTypeHasBeenSet() const { return m_sourceTypeHasBeenSet; }
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/**
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* <p>The type of data source for the resource data sync. <code>SourceType</code>
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* is either <code>AwsOrganizations</code> (if an organization is present in AWS
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* Organizations) or <code>singleAccountMultiRegions</code>.</p>
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*/
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inline void SetSourceType(const Aws::String& value) { m_sourceTypeHasBeenSet = true; m_sourceType = value; }
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/**
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* <p>The type of data source for the resource data sync. <code>SourceType</code>
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* is either <code>AwsOrganizations</code> (if an organization is present in AWS
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* Organizations) or <code>singleAccountMultiRegions</code>.</p>
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*/
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inline void SetSourceType(Aws::String&& value) { m_sourceTypeHasBeenSet = true; m_sourceType = std::move(value); }
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/**
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* <p>The type of data source for the resource data sync. <code>SourceType</code>
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* is either <code>AwsOrganizations</code> (if an organization is present in AWS
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* Organizations) or <code>singleAccountMultiRegions</code>.</p>
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*/
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inline void SetSourceType(const char* value) { m_sourceTypeHasBeenSet = true; m_sourceType.assign(value); }
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/**
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* <p>The type of data source for the resource data sync. <code>SourceType</code>
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* is either <code>AwsOrganizations</code> (if an organization is present in AWS
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* Organizations) or <code>singleAccountMultiRegions</code>.</p>
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*/
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inline ResourceDataSyncSourceWithState& WithSourceType(const Aws::String& value) { SetSourceType(value); return *this;}
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/**
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* <p>The type of data source for the resource data sync. <code>SourceType</code>
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* is either <code>AwsOrganizations</code> (if an organization is present in AWS
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* Organizations) or <code>singleAccountMultiRegions</code>.</p>
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*/
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inline ResourceDataSyncSourceWithState& WithSourceType(Aws::String&& value) { SetSourceType(std::move(value)); return *this;}
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/**
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* <p>The type of data source for the resource data sync. <code>SourceType</code>
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* is either <code>AwsOrganizations</code> (if an organization is present in AWS
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* Organizations) or <code>singleAccountMultiRegions</code>.</p>
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*/
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inline ResourceDataSyncSourceWithState& WithSourceType(const char* value) { SetSourceType(value); return *this;}
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/**
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* <p>The field name in <code>SyncSource</code> for the
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* <code>ResourceDataSyncAwsOrganizationsSource</code> type.</p>
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*/
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inline const ResourceDataSyncAwsOrganizationsSource& GetAwsOrganizationsSource() const{ return m_awsOrganizationsSource; }
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/**
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* <p>The field name in <code>SyncSource</code> for the
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* <code>ResourceDataSyncAwsOrganizationsSource</code> type.</p>
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*/
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inline bool AwsOrganizationsSourceHasBeenSet() const { return m_awsOrganizationsSourceHasBeenSet; }
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/**
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* <p>The field name in <code>SyncSource</code> for the
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* <code>ResourceDataSyncAwsOrganizationsSource</code> type.</p>
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*/
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inline void SetAwsOrganizationsSource(const ResourceDataSyncAwsOrganizationsSource& value) { m_awsOrganizationsSourceHasBeenSet = true; m_awsOrganizationsSource = value; }
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/**
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* <p>The field name in <code>SyncSource</code> for the
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* <code>ResourceDataSyncAwsOrganizationsSource</code> type.</p>
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*/
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inline void SetAwsOrganizationsSource(ResourceDataSyncAwsOrganizationsSource&& value) { m_awsOrganizationsSourceHasBeenSet = true; m_awsOrganizationsSource = std::move(value); }
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/**
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* <p>The field name in <code>SyncSource</code> for the
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* <code>ResourceDataSyncAwsOrganizationsSource</code> type.</p>
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*/
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inline ResourceDataSyncSourceWithState& WithAwsOrganizationsSource(const ResourceDataSyncAwsOrganizationsSource& value) { SetAwsOrganizationsSource(value); return *this;}
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/**
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* <p>The field name in <code>SyncSource</code> for the
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* <code>ResourceDataSyncAwsOrganizationsSource</code> type.</p>
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*/
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inline ResourceDataSyncSourceWithState& WithAwsOrganizationsSource(ResourceDataSyncAwsOrganizationsSource&& value) { SetAwsOrganizationsSource(std::move(value)); return *this;}
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/**
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* <p>The <code>SyncSource</code> AWS Regions included in the resource data
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* sync.</p>
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*/
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inline const Aws::Vector<Aws::String>& GetSourceRegions() const{ return m_sourceRegions; }
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/**
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* <p>The <code>SyncSource</code> AWS Regions included in the resource data
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* sync.</p>
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*/
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inline bool SourceRegionsHasBeenSet() const { return m_sourceRegionsHasBeenSet; }
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/**
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* <p>The <code>SyncSource</code> AWS Regions included in the resource data
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* sync.</p>
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*/
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inline void SetSourceRegions(const Aws::Vector<Aws::String>& value) { m_sourceRegionsHasBeenSet = true; m_sourceRegions = value; }
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/**
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* <p>The <code>SyncSource</code> AWS Regions included in the resource data
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* sync.</p>
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*/
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inline void SetSourceRegions(Aws::Vector<Aws::String>&& value) { m_sourceRegionsHasBeenSet = true; m_sourceRegions = std::move(value); }
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/**
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* <p>The <code>SyncSource</code> AWS Regions included in the resource data
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* sync.</p>
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*/
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inline ResourceDataSyncSourceWithState& WithSourceRegions(const Aws::Vector<Aws::String>& value) { SetSourceRegions(value); return *this;}
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/**
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* <p>The <code>SyncSource</code> AWS Regions included in the resource data
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* sync.</p>
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*/
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inline ResourceDataSyncSourceWithState& WithSourceRegions(Aws::Vector<Aws::String>&& value) { SetSourceRegions(std::move(value)); return *this;}
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/**
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* <p>The <code>SyncSource</code> AWS Regions included in the resource data
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* sync.</p>
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*/
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inline ResourceDataSyncSourceWithState& AddSourceRegions(const Aws::String& value) { m_sourceRegionsHasBeenSet = true; m_sourceRegions.push_back(value); return *this; }
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/**
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* <p>The <code>SyncSource</code> AWS Regions included in the resource data
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* sync.</p>
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*/
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inline ResourceDataSyncSourceWithState& AddSourceRegions(Aws::String&& value) { m_sourceRegionsHasBeenSet = true; m_sourceRegions.push_back(std::move(value)); return *this; }
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/**
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* <p>The <code>SyncSource</code> AWS Regions included in the resource data
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* sync.</p>
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*/
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inline ResourceDataSyncSourceWithState& AddSourceRegions(const char* value) { m_sourceRegionsHasBeenSet = true; m_sourceRegions.push_back(value); return *this; }
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/**
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* <p>Whether to automatically synchronize and aggregate data from new AWS Regions
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* when those Regions come online.</p>
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*/
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inline bool GetIncludeFutureRegions() const{ return m_includeFutureRegions; }
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/**
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* <p>Whether to automatically synchronize and aggregate data from new AWS Regions
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* when those Regions come online.</p>
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*/
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inline bool IncludeFutureRegionsHasBeenSet() const { return m_includeFutureRegionsHasBeenSet; }
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/**
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* <p>Whether to automatically synchronize and aggregate data from new AWS Regions
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* when those Regions come online.</p>
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*/
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inline void SetIncludeFutureRegions(bool value) { m_includeFutureRegionsHasBeenSet = true; m_includeFutureRegions = value; }
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/**
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* <p>Whether to automatically synchronize and aggregate data from new AWS Regions
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* when those Regions come online.</p>
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*/
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inline ResourceDataSyncSourceWithState& WithIncludeFutureRegions(bool value) { SetIncludeFutureRegions(value); return *this;}
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/**
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* <p>The data type name for including resource data sync state. There are four
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* sync states:</p> <p> <code>OrganizationNotExists</code>: Your organization
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* doesn't exist.</p> <p> <code>NoPermissions</code>: The system can't locate the
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* service-linked role. This role is automatically created when a user creates a
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* resource data sync in Explorer.</p> <p> <code>InvalidOrganizationalUnit</code>:
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* You specified or selected an invalid unit in the resource data sync
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* configuration.</p> <p> <code>TrustedAccessDisabled</code>: You disabled Systems
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* Manager access in the organization in AWS Organizations.</p>
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*/
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inline const Aws::String& GetState() const{ return m_state; }
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/**
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* <p>The data type name for including resource data sync state. There are four
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* sync states:</p> <p> <code>OrganizationNotExists</code>: Your organization
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* doesn't exist.</p> <p> <code>NoPermissions</code>: The system can't locate the
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* service-linked role. This role is automatically created when a user creates a
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* resource data sync in Explorer.</p> <p> <code>InvalidOrganizationalUnit</code>:
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* You specified or selected an invalid unit in the resource data sync
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* configuration.</p> <p> <code>TrustedAccessDisabled</code>: You disabled Systems
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* Manager access in the organization in AWS Organizations.</p>
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*/
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inline bool StateHasBeenSet() const { return m_stateHasBeenSet; }
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/**
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* <p>The data type name for including resource data sync state. There are four
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* sync states:</p> <p> <code>OrganizationNotExists</code>: Your organization
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* doesn't exist.</p> <p> <code>NoPermissions</code>: The system can't locate the
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* service-linked role. This role is automatically created when a user creates a
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* resource data sync in Explorer.</p> <p> <code>InvalidOrganizationalUnit</code>:
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* You specified or selected an invalid unit in the resource data sync
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* configuration.</p> <p> <code>TrustedAccessDisabled</code>: You disabled Systems
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* Manager access in the organization in AWS Organizations.</p>
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*/
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inline void SetState(const Aws::String& value) { m_stateHasBeenSet = true; m_state = value; }
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/**
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* <p>The data type name for including resource data sync state. There are four
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* sync states:</p> <p> <code>OrganizationNotExists</code>: Your organization
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* doesn't exist.</p> <p> <code>NoPermissions</code>: The system can't locate the
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* service-linked role. This role is automatically created when a user creates a
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* resource data sync in Explorer.</p> <p> <code>InvalidOrganizationalUnit</code>:
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* You specified or selected an invalid unit in the resource data sync
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* configuration.</p> <p> <code>TrustedAccessDisabled</code>: You disabled Systems
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* Manager access in the organization in AWS Organizations.</p>
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*/
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inline void SetState(Aws::String&& value) { m_stateHasBeenSet = true; m_state = std::move(value); }
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/**
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* <p>The data type name for including resource data sync state. There are four
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* sync states:</p> <p> <code>OrganizationNotExists</code>: Your organization
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* doesn't exist.</p> <p> <code>NoPermissions</code>: The system can't locate the
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* service-linked role. This role is automatically created when a user creates a
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* resource data sync in Explorer.</p> <p> <code>InvalidOrganizationalUnit</code>:
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* You specified or selected an invalid unit in the resource data sync
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* configuration.</p> <p> <code>TrustedAccessDisabled</code>: You disabled Systems
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* Manager access in the organization in AWS Organizations.</p>
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*/
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inline void SetState(const char* value) { m_stateHasBeenSet = true; m_state.assign(value); }
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/**
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* <p>The data type name for including resource data sync state. There are four
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* sync states:</p> <p> <code>OrganizationNotExists</code>: Your organization
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* doesn't exist.</p> <p> <code>NoPermissions</code>: The system can't locate the
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* service-linked role. This role is automatically created when a user creates a
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* resource data sync in Explorer.</p> <p> <code>InvalidOrganizationalUnit</code>:
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* You specified or selected an invalid unit in the resource data sync
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* configuration.</p> <p> <code>TrustedAccessDisabled</code>: You disabled Systems
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* Manager access in the organization in AWS Organizations.</p>
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*/
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inline ResourceDataSyncSourceWithState& WithState(const Aws::String& value) { SetState(value); return *this;}
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/**
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* <p>The data type name for including resource data sync state. There are four
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* sync states:</p> <p> <code>OrganizationNotExists</code>: Your organization
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* doesn't exist.</p> <p> <code>NoPermissions</code>: The system can't locate the
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* service-linked role. This role is automatically created when a user creates a
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* resource data sync in Explorer.</p> <p> <code>InvalidOrganizationalUnit</code>:
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* You specified or selected an invalid unit in the resource data sync
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* configuration.</p> <p> <code>TrustedAccessDisabled</code>: You disabled Systems
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* Manager access in the organization in AWS Organizations.</p>
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*/
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inline ResourceDataSyncSourceWithState& WithState(Aws::String&& value) { SetState(std::move(value)); return *this;}
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/**
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* <p>The data type name for including resource data sync state. There are four
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* sync states:</p> <p> <code>OrganizationNotExists</code>: Your organization
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* doesn't exist.</p> <p> <code>NoPermissions</code>: The system can't locate the
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* service-linked role. This role is automatically created when a user creates a
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* resource data sync in Explorer.</p> <p> <code>InvalidOrganizationalUnit</code>:
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* You specified or selected an invalid unit in the resource data sync
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* configuration.</p> <p> <code>TrustedAccessDisabled</code>: You disabled Systems
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* Manager access in the organization in AWS Organizations.</p>
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*/
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inline ResourceDataSyncSourceWithState& WithState(const char* value) { SetState(value); return *this;}
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private:
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Aws::String m_sourceType;
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bool m_sourceTypeHasBeenSet;
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ResourceDataSyncAwsOrganizationsSource m_awsOrganizationsSource;
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bool m_awsOrganizationsSourceHasBeenSet;
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Aws::Vector<Aws::String> m_sourceRegions;
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bool m_sourceRegionsHasBeenSet;
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bool m_includeFutureRegions;
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bool m_includeFutureRegionsHasBeenSet;
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Aws::String m_state;
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bool m_stateHasBeenSet;
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};
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} // namespace Model
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} // namespace SSM
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} // namespace Aws
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