This repository has been archived on 2025-09-14. You can view files and clone it, but cannot push or open issues or pull requests.
Files
pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-sms/include/aws/sms/model/ServerGroup.h

179 lines
5.1 KiB
C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/sms/SMS_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/sms/model/Server.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace SMS
{
namespace Model
{
/**
* <p>Logical grouping of servers.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/sms-2016-10-24/ServerGroup">AWS API
* Reference</a></p>
*/
class AWS_SMS_API ServerGroup
{
public:
ServerGroup();
ServerGroup(Aws::Utils::Json::JsonView jsonValue);
ServerGroup& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The ID of a server group.</p>
*/
inline const Aws::String& GetServerGroupId() const{ return m_serverGroupId; }
/**
* <p>The ID of a server group.</p>
*/
inline bool ServerGroupIdHasBeenSet() const { return m_serverGroupIdHasBeenSet; }
/**
* <p>The ID of a server group.</p>
*/
inline void SetServerGroupId(const Aws::String& value) { m_serverGroupIdHasBeenSet = true; m_serverGroupId = value; }
/**
* <p>The ID of a server group.</p>
*/
inline void SetServerGroupId(Aws::String&& value) { m_serverGroupIdHasBeenSet = true; m_serverGroupId = std::move(value); }
/**
* <p>The ID of a server group.</p>
*/
inline void SetServerGroupId(const char* value) { m_serverGroupIdHasBeenSet = true; m_serverGroupId.assign(value); }
/**
* <p>The ID of a server group.</p>
*/
inline ServerGroup& WithServerGroupId(const Aws::String& value) { SetServerGroupId(value); return *this;}
/**
* <p>The ID of a server group.</p>
*/
inline ServerGroup& WithServerGroupId(Aws::String&& value) { SetServerGroupId(std::move(value)); return *this;}
/**
* <p>The ID of a server group.</p>
*/
inline ServerGroup& WithServerGroupId(const char* value) { SetServerGroupId(value); return *this;}
/**
* <p>The name of a server group.</p>
*/
inline const Aws::String& GetName() const{ return m_name; }
/**
* <p>The name of a server group.</p>
*/
inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
/**
* <p>The name of a server group.</p>
*/
inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; }
/**
* <p>The name of a server group.</p>
*/
inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); }
/**
* <p>The name of a server group.</p>
*/
inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); }
/**
* <p>The name of a server group.</p>
*/
inline ServerGroup& WithName(const Aws::String& value) { SetName(value); return *this;}
/**
* <p>The name of a server group.</p>
*/
inline ServerGroup& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;}
/**
* <p>The name of a server group.</p>
*/
inline ServerGroup& WithName(const char* value) { SetName(value); return *this;}
/**
* <p>The servers that belong to a server group.</p>
*/
inline const Aws::Vector<Server>& GetServerList() const{ return m_serverList; }
/**
* <p>The servers that belong to a server group.</p>
*/
inline bool ServerListHasBeenSet() const { return m_serverListHasBeenSet; }
/**
* <p>The servers that belong to a server group.</p>
*/
inline void SetServerList(const Aws::Vector<Server>& value) { m_serverListHasBeenSet = true; m_serverList = value; }
/**
* <p>The servers that belong to a server group.</p>
*/
inline void SetServerList(Aws::Vector<Server>&& value) { m_serverListHasBeenSet = true; m_serverList = std::move(value); }
/**
* <p>The servers that belong to a server group.</p>
*/
inline ServerGroup& WithServerList(const Aws::Vector<Server>& value) { SetServerList(value); return *this;}
/**
* <p>The servers that belong to a server group.</p>
*/
inline ServerGroup& WithServerList(Aws::Vector<Server>&& value) { SetServerList(std::move(value)); return *this;}
/**
* <p>The servers that belong to a server group.</p>
*/
inline ServerGroup& AddServerList(const Server& value) { m_serverListHasBeenSet = true; m_serverList.push_back(value); return *this; }
/**
* <p>The servers that belong to a server group.</p>
*/
inline ServerGroup& AddServerList(Server&& value) { m_serverListHasBeenSet = true; m_serverList.push_back(std::move(value)); return *this; }
private:
Aws::String m_serverGroupId;
bool m_serverGroupIdHasBeenSet;
Aws::String m_name;
bool m_nameHasBeenSet;
Aws::Vector<Server> m_serverList;
bool m_serverListHasBeenSet;
};
} // namespace Model
} // namespace SMS
} // namespace Aws