362 lines
14 KiB
C++
362 lines
14 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/securityhub/SecurityHub_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/securityhub/model/Partition.h>
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#include <aws/core/utils/memory/stl/AWSMap.h>
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#include <aws/securityhub/model/ResourceDetails.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace SecurityHub
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{
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namespace Model
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{
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/**
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* <p>A resource related to a finding.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/securityhub-2018-10-26/Resource">AWS
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* API Reference</a></p>
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*/
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class AWS_SECURITYHUB_API Resource
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{
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public:
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Resource();
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Resource(Aws::Utils::Json::JsonView jsonValue);
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Resource& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p>The type of the resource that details are provided for. If possible, set
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* <code>Type</code> to one of the supported resource types. For example, if the
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* resource is an EC2 instance, then set <code>Type</code> to
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* <code>AwsEc2Instance</code>.</p> <p>If the resource does not match any of the
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* provided types, then set <code>Type</code> to <code>Other</code>. </p>
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*/
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inline const Aws::String& GetType() const{ return m_type; }
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/**
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* <p>The type of the resource that details are provided for. If possible, set
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* <code>Type</code> to one of the supported resource types. For example, if the
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* resource is an EC2 instance, then set <code>Type</code> to
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* <code>AwsEc2Instance</code>.</p> <p>If the resource does not match any of the
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* provided types, then set <code>Type</code> to <code>Other</code>. </p>
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*/
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inline bool TypeHasBeenSet() const { return m_typeHasBeenSet; }
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/**
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* <p>The type of the resource that details are provided for. If possible, set
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* <code>Type</code> to one of the supported resource types. For example, if the
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* resource is an EC2 instance, then set <code>Type</code> to
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* <code>AwsEc2Instance</code>.</p> <p>If the resource does not match any of the
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* provided types, then set <code>Type</code> to <code>Other</code>. </p>
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*/
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inline void SetType(const Aws::String& value) { m_typeHasBeenSet = true; m_type = value; }
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/**
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* <p>The type of the resource that details are provided for. If possible, set
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* <code>Type</code> to one of the supported resource types. For example, if the
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* resource is an EC2 instance, then set <code>Type</code> to
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* <code>AwsEc2Instance</code>.</p> <p>If the resource does not match any of the
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* provided types, then set <code>Type</code> to <code>Other</code>. </p>
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*/
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inline void SetType(Aws::String&& value) { m_typeHasBeenSet = true; m_type = std::move(value); }
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/**
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* <p>The type of the resource that details are provided for. If possible, set
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* <code>Type</code> to one of the supported resource types. For example, if the
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* resource is an EC2 instance, then set <code>Type</code> to
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* <code>AwsEc2Instance</code>.</p> <p>If the resource does not match any of the
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* provided types, then set <code>Type</code> to <code>Other</code>. </p>
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*/
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inline void SetType(const char* value) { m_typeHasBeenSet = true; m_type.assign(value); }
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/**
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* <p>The type of the resource that details are provided for. If possible, set
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* <code>Type</code> to one of the supported resource types. For example, if the
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* resource is an EC2 instance, then set <code>Type</code> to
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* <code>AwsEc2Instance</code>.</p> <p>If the resource does not match any of the
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* provided types, then set <code>Type</code> to <code>Other</code>. </p>
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*/
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inline Resource& WithType(const Aws::String& value) { SetType(value); return *this;}
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/**
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* <p>The type of the resource that details are provided for. If possible, set
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* <code>Type</code> to one of the supported resource types. For example, if the
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* resource is an EC2 instance, then set <code>Type</code> to
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* <code>AwsEc2Instance</code>.</p> <p>If the resource does not match any of the
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* provided types, then set <code>Type</code> to <code>Other</code>. </p>
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*/
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inline Resource& WithType(Aws::String&& value) { SetType(std::move(value)); return *this;}
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/**
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* <p>The type of the resource that details are provided for. If possible, set
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* <code>Type</code> to one of the supported resource types. For example, if the
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* resource is an EC2 instance, then set <code>Type</code> to
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* <code>AwsEc2Instance</code>.</p> <p>If the resource does not match any of the
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* provided types, then set <code>Type</code> to <code>Other</code>. </p>
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*/
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inline Resource& WithType(const char* value) { SetType(value); return *this;}
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/**
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* <p>The canonical identifier for the given resource type.</p>
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*/
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inline const Aws::String& GetId() const{ return m_id; }
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/**
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* <p>The canonical identifier for the given resource type.</p>
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*/
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inline bool IdHasBeenSet() const { return m_idHasBeenSet; }
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/**
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* <p>The canonical identifier for the given resource type.</p>
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*/
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inline void SetId(const Aws::String& value) { m_idHasBeenSet = true; m_id = value; }
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/**
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* <p>The canonical identifier for the given resource type.</p>
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*/
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inline void SetId(Aws::String&& value) { m_idHasBeenSet = true; m_id = std::move(value); }
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/**
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* <p>The canonical identifier for the given resource type.</p>
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*/
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inline void SetId(const char* value) { m_idHasBeenSet = true; m_id.assign(value); }
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/**
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* <p>The canonical identifier for the given resource type.</p>
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*/
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inline Resource& WithId(const Aws::String& value) { SetId(value); return *this;}
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/**
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* <p>The canonical identifier for the given resource type.</p>
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*/
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inline Resource& WithId(Aws::String&& value) { SetId(std::move(value)); return *this;}
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/**
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* <p>The canonical identifier for the given resource type.</p>
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*/
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inline Resource& WithId(const char* value) { SetId(value); return *this;}
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/**
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* <p>The canonical AWS partition name that the Region is assigned to.</p>
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*/
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inline const Partition& GetPartition() const{ return m_partition; }
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/**
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* <p>The canonical AWS partition name that the Region is assigned to.</p>
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*/
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inline bool PartitionHasBeenSet() const { return m_partitionHasBeenSet; }
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/**
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* <p>The canonical AWS partition name that the Region is assigned to.</p>
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*/
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inline void SetPartition(const Partition& value) { m_partitionHasBeenSet = true; m_partition = value; }
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/**
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* <p>The canonical AWS partition name that the Region is assigned to.</p>
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*/
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inline void SetPartition(Partition&& value) { m_partitionHasBeenSet = true; m_partition = std::move(value); }
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/**
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* <p>The canonical AWS partition name that the Region is assigned to.</p>
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*/
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inline Resource& WithPartition(const Partition& value) { SetPartition(value); return *this;}
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/**
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* <p>The canonical AWS partition name that the Region is assigned to.</p>
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*/
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inline Resource& WithPartition(Partition&& value) { SetPartition(std::move(value)); return *this;}
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/**
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* <p>The canonical AWS external Region name where this resource is located.</p>
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*/
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inline const Aws::String& GetRegion() const{ return m_region; }
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/**
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* <p>The canonical AWS external Region name where this resource is located.</p>
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*/
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inline bool RegionHasBeenSet() const { return m_regionHasBeenSet; }
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/**
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* <p>The canonical AWS external Region name where this resource is located.</p>
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*/
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inline void SetRegion(const Aws::String& value) { m_regionHasBeenSet = true; m_region = value; }
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/**
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* <p>The canonical AWS external Region name where this resource is located.</p>
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*/
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inline void SetRegion(Aws::String&& value) { m_regionHasBeenSet = true; m_region = std::move(value); }
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/**
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* <p>The canonical AWS external Region name where this resource is located.</p>
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*/
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inline void SetRegion(const char* value) { m_regionHasBeenSet = true; m_region.assign(value); }
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/**
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* <p>The canonical AWS external Region name where this resource is located.</p>
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*/
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inline Resource& WithRegion(const Aws::String& value) { SetRegion(value); return *this;}
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/**
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* <p>The canonical AWS external Region name where this resource is located.</p>
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*/
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inline Resource& WithRegion(Aws::String&& value) { SetRegion(std::move(value)); return *this;}
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/**
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* <p>The canonical AWS external Region name where this resource is located.</p>
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*/
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inline Resource& WithRegion(const char* value) { SetRegion(value); return *this;}
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline const Aws::Map<Aws::String, Aws::String>& GetTags() const{ return m_tags; }
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline bool TagsHasBeenSet() const { return m_tagsHasBeenSet; }
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline void SetTags(const Aws::Map<Aws::String, Aws::String>& value) { m_tagsHasBeenSet = true; m_tags = value; }
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline void SetTags(Aws::Map<Aws::String, Aws::String>&& value) { m_tagsHasBeenSet = true; m_tags = std::move(value); }
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline Resource& WithTags(const Aws::Map<Aws::String, Aws::String>& value) { SetTags(value); return *this;}
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline Resource& WithTags(Aws::Map<Aws::String, Aws::String>&& value) { SetTags(std::move(value)); return *this;}
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline Resource& AddTags(const Aws::String& key, const Aws::String& value) { m_tagsHasBeenSet = true; m_tags.emplace(key, value); return *this; }
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline Resource& AddTags(Aws::String&& key, const Aws::String& value) { m_tagsHasBeenSet = true; m_tags.emplace(std::move(key), value); return *this; }
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline Resource& AddTags(const Aws::String& key, Aws::String&& value) { m_tagsHasBeenSet = true; m_tags.emplace(key, std::move(value)); return *this; }
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline Resource& AddTags(Aws::String&& key, Aws::String&& value) { m_tagsHasBeenSet = true; m_tags.emplace(std::move(key), std::move(value)); return *this; }
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline Resource& AddTags(const char* key, Aws::String&& value) { m_tagsHasBeenSet = true; m_tags.emplace(key, std::move(value)); return *this; }
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline Resource& AddTags(Aws::String&& key, const char* value) { m_tagsHasBeenSet = true; m_tags.emplace(std::move(key), value); return *this; }
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/**
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* <p>A list of AWS tags associated with a resource at the time the finding was
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* processed.</p>
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*/
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inline Resource& AddTags(const char* key, const char* value) { m_tagsHasBeenSet = true; m_tags.emplace(key, value); return *this; }
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/**
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* <p>Additional details about the resource related to a finding.</p>
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*/
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inline const ResourceDetails& GetDetails() const{ return m_details; }
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/**
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* <p>Additional details about the resource related to a finding.</p>
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*/
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inline bool DetailsHasBeenSet() const { return m_detailsHasBeenSet; }
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/**
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* <p>Additional details about the resource related to a finding.</p>
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*/
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inline void SetDetails(const ResourceDetails& value) { m_detailsHasBeenSet = true; m_details = value; }
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/**
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* <p>Additional details about the resource related to a finding.</p>
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*/
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inline void SetDetails(ResourceDetails&& value) { m_detailsHasBeenSet = true; m_details = std::move(value); }
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/**
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* <p>Additional details about the resource related to a finding.</p>
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*/
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inline Resource& WithDetails(const ResourceDetails& value) { SetDetails(value); return *this;}
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/**
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* <p>Additional details about the resource related to a finding.</p>
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*/
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inline Resource& WithDetails(ResourceDetails&& value) { SetDetails(std::move(value)); return *this;}
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private:
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Aws::String m_type;
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bool m_typeHasBeenSet;
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Aws::String m_id;
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bool m_idHasBeenSet;
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Partition m_partition;
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bool m_partitionHasBeenSet;
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Aws::String m_region;
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bool m_regionHasBeenSet;
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Aws::Map<Aws::String, Aws::String> m_tags;
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bool m_tagsHasBeenSet;
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ResourceDetails m_details;
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bool m_detailsHasBeenSet;
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};
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} // namespace Model
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} // namespace SecurityHub
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} // namespace Aws
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