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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-secretsmanager/include/aws/secretsmanager/model/CreateSecretResult.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/secretsmanager/SecretsManager_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
template<typename RESULT_TYPE>
class AmazonWebServiceResult;
namespace Utils
{
namespace Json
{
class JsonValue;
} // namespace Json
} // namespace Utils
namespace SecretsManager
{
namespace Model
{
class AWS_SECRETSMANAGER_API CreateSecretResult
{
public:
CreateSecretResult();
CreateSecretResult(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
CreateSecretResult& operator=(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
/**
* <p>The Amazon Resource Name (ARN) of the secret that you just created.</p>
* <p>Secrets Manager automatically adds several random characters to the
* name at the end of the ARN when you initially create a secret. This affects only
* the ARN and not the actual friendly name. This ensures that if you create a new
* secret with the same name as an old secret that you previously deleted, then
* users with access to the old secret <i>don't</i> automatically get access to the
* new secret because the ARNs are different.</p>
*/
inline const Aws::String& GetARN() const{ return m_aRN; }
/**
* <p>The Amazon Resource Name (ARN) of the secret that you just created.</p>
* <p>Secrets Manager automatically adds several random characters to the
* name at the end of the ARN when you initially create a secret. This affects only
* the ARN and not the actual friendly name. This ensures that if you create a new
* secret with the same name as an old secret that you previously deleted, then
* users with access to the old secret <i>don't</i> automatically get access to the
* new secret because the ARNs are different.</p>
*/
inline void SetARN(const Aws::String& value) { m_aRN = value; }
/**
* <p>The Amazon Resource Name (ARN) of the secret that you just created.</p>
* <p>Secrets Manager automatically adds several random characters to the
* name at the end of the ARN when you initially create a secret. This affects only
* the ARN and not the actual friendly name. This ensures that if you create a new
* secret with the same name as an old secret that you previously deleted, then
* users with access to the old secret <i>don't</i> automatically get access to the
* new secret because the ARNs are different.</p>
*/
inline void SetARN(Aws::String&& value) { m_aRN = std::move(value); }
/**
* <p>The Amazon Resource Name (ARN) of the secret that you just created.</p>
* <p>Secrets Manager automatically adds several random characters to the
* name at the end of the ARN when you initially create a secret. This affects only
* the ARN and not the actual friendly name. This ensures that if you create a new
* secret with the same name as an old secret that you previously deleted, then
* users with access to the old secret <i>don't</i> automatically get access to the
* new secret because the ARNs are different.</p>
*/
inline void SetARN(const char* value) { m_aRN.assign(value); }
/**
* <p>The Amazon Resource Name (ARN) of the secret that you just created.</p>
* <p>Secrets Manager automatically adds several random characters to the
* name at the end of the ARN when you initially create a secret. This affects only
* the ARN and not the actual friendly name. This ensures that if you create a new
* secret with the same name as an old secret that you previously deleted, then
* users with access to the old secret <i>don't</i> automatically get access to the
* new secret because the ARNs are different.</p>
*/
inline CreateSecretResult& WithARN(const Aws::String& value) { SetARN(value); return *this;}
/**
* <p>The Amazon Resource Name (ARN) of the secret that you just created.</p>
* <p>Secrets Manager automatically adds several random characters to the
* name at the end of the ARN when you initially create a secret. This affects only
* the ARN and not the actual friendly name. This ensures that if you create a new
* secret with the same name as an old secret that you previously deleted, then
* users with access to the old secret <i>don't</i> automatically get access to the
* new secret because the ARNs are different.</p>
*/
inline CreateSecretResult& WithARN(Aws::String&& value) { SetARN(std::move(value)); return *this;}
/**
* <p>The Amazon Resource Name (ARN) of the secret that you just created.</p>
* <p>Secrets Manager automatically adds several random characters to the
* name at the end of the ARN when you initially create a secret. This affects only
* the ARN and not the actual friendly name. This ensures that if you create a new
* secret with the same name as an old secret that you previously deleted, then
* users with access to the old secret <i>don't</i> automatically get access to the
* new secret because the ARNs are different.</p>
*/
inline CreateSecretResult& WithARN(const char* value) { SetARN(value); return *this;}
/**
* <p>The friendly name of the secret that you just created.</p>
*/
inline const Aws::String& GetName() const{ return m_name; }
/**
* <p>The friendly name of the secret that you just created.</p>
*/
inline void SetName(const Aws::String& value) { m_name = value; }
/**
* <p>The friendly name of the secret that you just created.</p>
*/
inline void SetName(Aws::String&& value) { m_name = std::move(value); }
/**
* <p>The friendly name of the secret that you just created.</p>
*/
inline void SetName(const char* value) { m_name.assign(value); }
/**
* <p>The friendly name of the secret that you just created.</p>
*/
inline CreateSecretResult& WithName(const Aws::String& value) { SetName(value); return *this;}
/**
* <p>The friendly name of the secret that you just created.</p>
*/
inline CreateSecretResult& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;}
/**
* <p>The friendly name of the secret that you just created.</p>
*/
inline CreateSecretResult& WithName(const char* value) { SetName(value); return *this;}
/**
* <p>The unique identifier associated with the version of the secret you just
* created.</p>
*/
inline const Aws::String& GetVersionId() const{ return m_versionId; }
/**
* <p>The unique identifier associated with the version of the secret you just
* created.</p>
*/
inline void SetVersionId(const Aws::String& value) { m_versionId = value; }
/**
* <p>The unique identifier associated with the version of the secret you just
* created.</p>
*/
inline void SetVersionId(Aws::String&& value) { m_versionId = std::move(value); }
/**
* <p>The unique identifier associated with the version of the secret you just
* created.</p>
*/
inline void SetVersionId(const char* value) { m_versionId.assign(value); }
/**
* <p>The unique identifier associated with the version of the secret you just
* created.</p>
*/
inline CreateSecretResult& WithVersionId(const Aws::String& value) { SetVersionId(value); return *this;}
/**
* <p>The unique identifier associated with the version of the secret you just
* created.</p>
*/
inline CreateSecretResult& WithVersionId(Aws::String&& value) { SetVersionId(std::move(value)); return *this;}
/**
* <p>The unique identifier associated with the version of the secret you just
* created.</p>
*/
inline CreateSecretResult& WithVersionId(const char* value) { SetVersionId(value); return *this;}
private:
Aws::String m_aRN;
Aws::String m_name;
Aws::String m_versionId;
};
} // namespace Model
} // namespace SecretsManager
} // namespace Aws