243 lines
9.3 KiB
C++
243 lines
9.3 KiB
C++
/**
|
|
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
|
|
* SPDX-License-Identifier: Apache-2.0.
|
|
*/
|
|
|
|
#pragma once
|
|
#include <aws/sagemaker/SageMaker_EXPORTS.h>
|
|
#include <aws/core/utils/memory/stl/AWSString.h>
|
|
#include <aws/sagemaker/model/ProcessingS3InputMode.h>
|
|
#include <aws/sagemaker/model/ProcessingS3DataDistributionType.h>
|
|
#include <utility>
|
|
|
|
namespace Aws
|
|
{
|
|
namespace Utils
|
|
{
|
|
namespace Json
|
|
{
|
|
class JsonValue;
|
|
class JsonView;
|
|
} // namespace Json
|
|
} // namespace Utils
|
|
namespace SageMaker
|
|
{
|
|
namespace Model
|
|
{
|
|
|
|
/**
|
|
* <p>Input object for the endpoint</p><p><h3>See Also:</h3> <a
|
|
* href="http://docs.aws.amazon.com/goto/WebAPI/sagemaker-2017-07-24/EndpointInput">AWS
|
|
* API Reference</a></p>
|
|
*/
|
|
class AWS_SAGEMAKER_API EndpointInput
|
|
{
|
|
public:
|
|
EndpointInput();
|
|
EndpointInput(Aws::Utils::Json::JsonView jsonValue);
|
|
EndpointInput& operator=(Aws::Utils::Json::JsonView jsonValue);
|
|
Aws::Utils::Json::JsonValue Jsonize() const;
|
|
|
|
|
|
/**
|
|
* <p>An endpoint in customer's account which has enabled
|
|
* <code>DataCaptureConfig</code> enabled.</p>
|
|
*/
|
|
inline const Aws::String& GetEndpointName() const{ return m_endpointName; }
|
|
|
|
/**
|
|
* <p>An endpoint in customer's account which has enabled
|
|
* <code>DataCaptureConfig</code> enabled.</p>
|
|
*/
|
|
inline bool EndpointNameHasBeenSet() const { return m_endpointNameHasBeenSet; }
|
|
|
|
/**
|
|
* <p>An endpoint in customer's account which has enabled
|
|
* <code>DataCaptureConfig</code> enabled.</p>
|
|
*/
|
|
inline void SetEndpointName(const Aws::String& value) { m_endpointNameHasBeenSet = true; m_endpointName = value; }
|
|
|
|
/**
|
|
* <p>An endpoint in customer's account which has enabled
|
|
* <code>DataCaptureConfig</code> enabled.</p>
|
|
*/
|
|
inline void SetEndpointName(Aws::String&& value) { m_endpointNameHasBeenSet = true; m_endpointName = std::move(value); }
|
|
|
|
/**
|
|
* <p>An endpoint in customer's account which has enabled
|
|
* <code>DataCaptureConfig</code> enabled.</p>
|
|
*/
|
|
inline void SetEndpointName(const char* value) { m_endpointNameHasBeenSet = true; m_endpointName.assign(value); }
|
|
|
|
/**
|
|
* <p>An endpoint in customer's account which has enabled
|
|
* <code>DataCaptureConfig</code> enabled.</p>
|
|
*/
|
|
inline EndpointInput& WithEndpointName(const Aws::String& value) { SetEndpointName(value); return *this;}
|
|
|
|
/**
|
|
* <p>An endpoint in customer's account which has enabled
|
|
* <code>DataCaptureConfig</code> enabled.</p>
|
|
*/
|
|
inline EndpointInput& WithEndpointName(Aws::String&& value) { SetEndpointName(std::move(value)); return *this;}
|
|
|
|
/**
|
|
* <p>An endpoint in customer's account which has enabled
|
|
* <code>DataCaptureConfig</code> enabled.</p>
|
|
*/
|
|
inline EndpointInput& WithEndpointName(const char* value) { SetEndpointName(value); return *this;}
|
|
|
|
|
|
/**
|
|
* <p>Path to the filesystem where the endpoint data is available to the
|
|
* container.</p>
|
|
*/
|
|
inline const Aws::String& GetLocalPath() const{ return m_localPath; }
|
|
|
|
/**
|
|
* <p>Path to the filesystem where the endpoint data is available to the
|
|
* container.</p>
|
|
*/
|
|
inline bool LocalPathHasBeenSet() const { return m_localPathHasBeenSet; }
|
|
|
|
/**
|
|
* <p>Path to the filesystem where the endpoint data is available to the
|
|
* container.</p>
|
|
*/
|
|
inline void SetLocalPath(const Aws::String& value) { m_localPathHasBeenSet = true; m_localPath = value; }
|
|
|
|
/**
|
|
* <p>Path to the filesystem where the endpoint data is available to the
|
|
* container.</p>
|
|
*/
|
|
inline void SetLocalPath(Aws::String&& value) { m_localPathHasBeenSet = true; m_localPath = std::move(value); }
|
|
|
|
/**
|
|
* <p>Path to the filesystem where the endpoint data is available to the
|
|
* container.</p>
|
|
*/
|
|
inline void SetLocalPath(const char* value) { m_localPathHasBeenSet = true; m_localPath.assign(value); }
|
|
|
|
/**
|
|
* <p>Path to the filesystem where the endpoint data is available to the
|
|
* container.</p>
|
|
*/
|
|
inline EndpointInput& WithLocalPath(const Aws::String& value) { SetLocalPath(value); return *this;}
|
|
|
|
/**
|
|
* <p>Path to the filesystem where the endpoint data is available to the
|
|
* container.</p>
|
|
*/
|
|
inline EndpointInput& WithLocalPath(Aws::String&& value) { SetLocalPath(std::move(value)); return *this;}
|
|
|
|
/**
|
|
* <p>Path to the filesystem where the endpoint data is available to the
|
|
* container.</p>
|
|
*/
|
|
inline EndpointInput& WithLocalPath(const char* value) { SetLocalPath(value); return *this;}
|
|
|
|
|
|
/**
|
|
* <p>Whether the <code>Pipe</code> or <code>File</code> is used as the input mode
|
|
* for transfering data for the monitoring job. <code>Pipe</code> mode is
|
|
* recommended for large datasets. <code>File</code> mode is useful for small files
|
|
* that fit in memory. Defaults to <code>File</code>.</p>
|
|
*/
|
|
inline const ProcessingS3InputMode& GetS3InputMode() const{ return m_s3InputMode; }
|
|
|
|
/**
|
|
* <p>Whether the <code>Pipe</code> or <code>File</code> is used as the input mode
|
|
* for transfering data for the monitoring job. <code>Pipe</code> mode is
|
|
* recommended for large datasets. <code>File</code> mode is useful for small files
|
|
* that fit in memory. Defaults to <code>File</code>.</p>
|
|
*/
|
|
inline bool S3InputModeHasBeenSet() const { return m_s3InputModeHasBeenSet; }
|
|
|
|
/**
|
|
* <p>Whether the <code>Pipe</code> or <code>File</code> is used as the input mode
|
|
* for transfering data for the monitoring job. <code>Pipe</code> mode is
|
|
* recommended for large datasets. <code>File</code> mode is useful for small files
|
|
* that fit in memory. Defaults to <code>File</code>.</p>
|
|
*/
|
|
inline void SetS3InputMode(const ProcessingS3InputMode& value) { m_s3InputModeHasBeenSet = true; m_s3InputMode = value; }
|
|
|
|
/**
|
|
* <p>Whether the <code>Pipe</code> or <code>File</code> is used as the input mode
|
|
* for transfering data for the monitoring job. <code>Pipe</code> mode is
|
|
* recommended for large datasets. <code>File</code> mode is useful for small files
|
|
* that fit in memory. Defaults to <code>File</code>.</p>
|
|
*/
|
|
inline void SetS3InputMode(ProcessingS3InputMode&& value) { m_s3InputModeHasBeenSet = true; m_s3InputMode = std::move(value); }
|
|
|
|
/**
|
|
* <p>Whether the <code>Pipe</code> or <code>File</code> is used as the input mode
|
|
* for transfering data for the monitoring job. <code>Pipe</code> mode is
|
|
* recommended for large datasets. <code>File</code> mode is useful for small files
|
|
* that fit in memory. Defaults to <code>File</code>.</p>
|
|
*/
|
|
inline EndpointInput& WithS3InputMode(const ProcessingS3InputMode& value) { SetS3InputMode(value); return *this;}
|
|
|
|
/**
|
|
* <p>Whether the <code>Pipe</code> or <code>File</code> is used as the input mode
|
|
* for transfering data for the monitoring job. <code>Pipe</code> mode is
|
|
* recommended for large datasets. <code>File</code> mode is useful for small files
|
|
* that fit in memory. Defaults to <code>File</code>.</p>
|
|
*/
|
|
inline EndpointInput& WithS3InputMode(ProcessingS3InputMode&& value) { SetS3InputMode(std::move(value)); return *this;}
|
|
|
|
|
|
/**
|
|
* <p>Whether input data distributed in Amazon S3 is fully replicated or sharded by
|
|
* an S3 key. Defauts to <code>FullyReplicated</code> </p>
|
|
*/
|
|
inline const ProcessingS3DataDistributionType& GetS3DataDistributionType() const{ return m_s3DataDistributionType; }
|
|
|
|
/**
|
|
* <p>Whether input data distributed in Amazon S3 is fully replicated or sharded by
|
|
* an S3 key. Defauts to <code>FullyReplicated</code> </p>
|
|
*/
|
|
inline bool S3DataDistributionTypeHasBeenSet() const { return m_s3DataDistributionTypeHasBeenSet; }
|
|
|
|
/**
|
|
* <p>Whether input data distributed in Amazon S3 is fully replicated or sharded by
|
|
* an S3 key. Defauts to <code>FullyReplicated</code> </p>
|
|
*/
|
|
inline void SetS3DataDistributionType(const ProcessingS3DataDistributionType& value) { m_s3DataDistributionTypeHasBeenSet = true; m_s3DataDistributionType = value; }
|
|
|
|
/**
|
|
* <p>Whether input data distributed in Amazon S3 is fully replicated or sharded by
|
|
* an S3 key. Defauts to <code>FullyReplicated</code> </p>
|
|
*/
|
|
inline void SetS3DataDistributionType(ProcessingS3DataDistributionType&& value) { m_s3DataDistributionTypeHasBeenSet = true; m_s3DataDistributionType = std::move(value); }
|
|
|
|
/**
|
|
* <p>Whether input data distributed in Amazon S3 is fully replicated or sharded by
|
|
* an S3 key. Defauts to <code>FullyReplicated</code> </p>
|
|
*/
|
|
inline EndpointInput& WithS3DataDistributionType(const ProcessingS3DataDistributionType& value) { SetS3DataDistributionType(value); return *this;}
|
|
|
|
/**
|
|
* <p>Whether input data distributed in Amazon S3 is fully replicated or sharded by
|
|
* an S3 key. Defauts to <code>FullyReplicated</code> </p>
|
|
*/
|
|
inline EndpointInput& WithS3DataDistributionType(ProcessingS3DataDistributionType&& value) { SetS3DataDistributionType(std::move(value)); return *this;}
|
|
|
|
private:
|
|
|
|
Aws::String m_endpointName;
|
|
bool m_endpointNameHasBeenSet;
|
|
|
|
Aws::String m_localPath;
|
|
bool m_localPathHasBeenSet;
|
|
|
|
ProcessingS3InputMode m_s3InputMode;
|
|
bool m_s3InputModeHasBeenSet;
|
|
|
|
ProcessingS3DataDistributionType m_s3DataDistributionType;
|
|
bool m_s3DataDistributionTypeHasBeenSet;
|
|
};
|
|
|
|
} // namespace Model
|
|
} // namespace SageMaker
|
|
} // namespace Aws
|