220 lines
6.1 KiB
C++
220 lines
6.1 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/robomaker/RoboMaker_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/robomaker/model/Architecture.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace RoboMaker
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{
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namespace Model
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{
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/**
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* <p>Information about a source.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/robomaker-2018-06-29/Source">AWS
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* API Reference</a></p>
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*/
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class AWS_ROBOMAKER_API Source
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{
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public:
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Source();
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Source(Aws::Utils::Json::JsonView jsonValue);
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Source& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p>The s3 bucket name.</p>
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*/
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inline const Aws::String& GetS3Bucket() const{ return m_s3Bucket; }
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/**
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* <p>The s3 bucket name.</p>
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*/
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inline bool S3BucketHasBeenSet() const { return m_s3BucketHasBeenSet; }
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/**
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* <p>The s3 bucket name.</p>
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*/
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inline void SetS3Bucket(const Aws::String& value) { m_s3BucketHasBeenSet = true; m_s3Bucket = value; }
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/**
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* <p>The s3 bucket name.</p>
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*/
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inline void SetS3Bucket(Aws::String&& value) { m_s3BucketHasBeenSet = true; m_s3Bucket = std::move(value); }
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/**
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* <p>The s3 bucket name.</p>
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*/
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inline void SetS3Bucket(const char* value) { m_s3BucketHasBeenSet = true; m_s3Bucket.assign(value); }
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/**
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* <p>The s3 bucket name.</p>
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*/
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inline Source& WithS3Bucket(const Aws::String& value) { SetS3Bucket(value); return *this;}
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/**
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* <p>The s3 bucket name.</p>
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*/
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inline Source& WithS3Bucket(Aws::String&& value) { SetS3Bucket(std::move(value)); return *this;}
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/**
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* <p>The s3 bucket name.</p>
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*/
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inline Source& WithS3Bucket(const char* value) { SetS3Bucket(value); return *this;}
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/**
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* <p>The s3 object key.</p>
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*/
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inline const Aws::String& GetS3Key() const{ return m_s3Key; }
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/**
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* <p>The s3 object key.</p>
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*/
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inline bool S3KeyHasBeenSet() const { return m_s3KeyHasBeenSet; }
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/**
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* <p>The s3 object key.</p>
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*/
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inline void SetS3Key(const Aws::String& value) { m_s3KeyHasBeenSet = true; m_s3Key = value; }
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/**
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* <p>The s3 object key.</p>
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*/
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inline void SetS3Key(Aws::String&& value) { m_s3KeyHasBeenSet = true; m_s3Key = std::move(value); }
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/**
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* <p>The s3 object key.</p>
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*/
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inline void SetS3Key(const char* value) { m_s3KeyHasBeenSet = true; m_s3Key.assign(value); }
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/**
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* <p>The s3 object key.</p>
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*/
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inline Source& WithS3Key(const Aws::String& value) { SetS3Key(value); return *this;}
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/**
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* <p>The s3 object key.</p>
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*/
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inline Source& WithS3Key(Aws::String&& value) { SetS3Key(std::move(value)); return *this;}
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/**
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* <p>The s3 object key.</p>
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*/
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inline Source& WithS3Key(const char* value) { SetS3Key(value); return *this;}
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/**
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* <p>A hash of the object specified by <code>s3Bucket</code> and
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* <code>s3Key</code>.</p>
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*/
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inline const Aws::String& GetEtag() const{ return m_etag; }
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/**
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* <p>A hash of the object specified by <code>s3Bucket</code> and
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* <code>s3Key</code>.</p>
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*/
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inline bool EtagHasBeenSet() const { return m_etagHasBeenSet; }
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/**
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* <p>A hash of the object specified by <code>s3Bucket</code> and
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* <code>s3Key</code>.</p>
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*/
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inline void SetEtag(const Aws::String& value) { m_etagHasBeenSet = true; m_etag = value; }
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/**
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* <p>A hash of the object specified by <code>s3Bucket</code> and
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* <code>s3Key</code>.</p>
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*/
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inline void SetEtag(Aws::String&& value) { m_etagHasBeenSet = true; m_etag = std::move(value); }
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/**
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* <p>A hash of the object specified by <code>s3Bucket</code> and
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* <code>s3Key</code>.</p>
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*/
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inline void SetEtag(const char* value) { m_etagHasBeenSet = true; m_etag.assign(value); }
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/**
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* <p>A hash of the object specified by <code>s3Bucket</code> and
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* <code>s3Key</code>.</p>
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*/
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inline Source& WithEtag(const Aws::String& value) { SetEtag(value); return *this;}
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/**
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* <p>A hash of the object specified by <code>s3Bucket</code> and
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* <code>s3Key</code>.</p>
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*/
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inline Source& WithEtag(Aws::String&& value) { SetEtag(std::move(value)); return *this;}
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/**
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* <p>A hash of the object specified by <code>s3Bucket</code> and
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* <code>s3Key</code>.</p>
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*/
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inline Source& WithEtag(const char* value) { SetEtag(value); return *this;}
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/**
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* <p>The taget processor architecture for the application.</p>
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*/
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inline const Architecture& GetArchitecture() const{ return m_architecture; }
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/**
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* <p>The taget processor architecture for the application.</p>
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*/
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inline bool ArchitectureHasBeenSet() const { return m_architectureHasBeenSet; }
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/**
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* <p>The taget processor architecture for the application.</p>
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*/
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inline void SetArchitecture(const Architecture& value) { m_architectureHasBeenSet = true; m_architecture = value; }
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/**
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* <p>The taget processor architecture for the application.</p>
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*/
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inline void SetArchitecture(Architecture&& value) { m_architectureHasBeenSet = true; m_architecture = std::move(value); }
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/**
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* <p>The taget processor architecture for the application.</p>
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*/
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inline Source& WithArchitecture(const Architecture& value) { SetArchitecture(value); return *this;}
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/**
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* <p>The taget processor architecture for the application.</p>
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*/
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inline Source& WithArchitecture(Architecture&& value) { SetArchitecture(std::move(value)); return *this;}
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private:
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Aws::String m_s3Bucket;
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bool m_s3BucketHasBeenSet;
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Aws::String m_s3Key;
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bool m_s3KeyHasBeenSet;
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Aws::String m_etag;
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bool m_etagHasBeenSet;
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Architecture m_architecture;
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bool m_architectureHasBeenSet;
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};
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} // namespace Model
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} // namespace RoboMaker
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} // namespace Aws
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