459 lines
18 KiB
C++
459 lines
18 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/quicksight/QuickSight_EXPORTS.h>
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#include <aws/quicksight/QuickSightRequest.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/core/utils/memory/stl/AWSMap.h>
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#include <aws/quicksight/model/DataSetImportMode.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <aws/quicksight/model/RowLevelPermissionDataSet.h>
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#include <aws/quicksight/model/PhysicalTable.h>
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#include <aws/quicksight/model/LogicalTable.h>
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#include <aws/quicksight/model/ColumnGroup.h>
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#include <utility>
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namespace Aws
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{
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namespace QuickSight
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{
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namespace Model
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{
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/**
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*/
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class AWS_QUICKSIGHT_API UpdateDataSetRequest : public QuickSightRequest
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{
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public:
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UpdateDataSetRequest();
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// Service request name is the Operation name which will send this request out,
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// each operation should has unique request name, so that we can get operation's name from this request.
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// Note: this is not true for response, multiple operations may have the same response name,
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// so we can not get operation's name from response.
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inline virtual const char* GetServiceRequestName() const override { return "UpdateDataSet"; }
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Aws::String SerializePayload() const override;
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/**
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* <p>The AWS account ID.</p>
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*/
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inline const Aws::String& GetAwsAccountId() const{ return m_awsAccountId; }
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/**
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* <p>The AWS account ID.</p>
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*/
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inline bool AwsAccountIdHasBeenSet() const { return m_awsAccountIdHasBeenSet; }
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/**
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* <p>The AWS account ID.</p>
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*/
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inline void SetAwsAccountId(const Aws::String& value) { m_awsAccountIdHasBeenSet = true; m_awsAccountId = value; }
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/**
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* <p>The AWS account ID.</p>
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*/
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inline void SetAwsAccountId(Aws::String&& value) { m_awsAccountIdHasBeenSet = true; m_awsAccountId = std::move(value); }
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/**
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* <p>The AWS account ID.</p>
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*/
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inline void SetAwsAccountId(const char* value) { m_awsAccountIdHasBeenSet = true; m_awsAccountId.assign(value); }
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/**
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* <p>The AWS account ID.</p>
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*/
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inline UpdateDataSetRequest& WithAwsAccountId(const Aws::String& value) { SetAwsAccountId(value); return *this;}
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/**
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* <p>The AWS account ID.</p>
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*/
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inline UpdateDataSetRequest& WithAwsAccountId(Aws::String&& value) { SetAwsAccountId(std::move(value)); return *this;}
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/**
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* <p>The AWS account ID.</p>
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*/
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inline UpdateDataSetRequest& WithAwsAccountId(const char* value) { SetAwsAccountId(value); return *this;}
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/**
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* <p>The ID for the dataset that you want to update. This ID is unique per AWS
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* Region for each AWS account.</p>
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*/
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inline const Aws::String& GetDataSetId() const{ return m_dataSetId; }
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/**
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* <p>The ID for the dataset that you want to update. This ID is unique per AWS
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* Region for each AWS account.</p>
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*/
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inline bool DataSetIdHasBeenSet() const { return m_dataSetIdHasBeenSet; }
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/**
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* <p>The ID for the dataset that you want to update. This ID is unique per AWS
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* Region for each AWS account.</p>
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*/
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inline void SetDataSetId(const Aws::String& value) { m_dataSetIdHasBeenSet = true; m_dataSetId = value; }
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/**
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* <p>The ID for the dataset that you want to update. This ID is unique per AWS
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* Region for each AWS account.</p>
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*/
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inline void SetDataSetId(Aws::String&& value) { m_dataSetIdHasBeenSet = true; m_dataSetId = std::move(value); }
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/**
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* <p>The ID for the dataset that you want to update. This ID is unique per AWS
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* Region for each AWS account.</p>
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*/
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inline void SetDataSetId(const char* value) { m_dataSetIdHasBeenSet = true; m_dataSetId.assign(value); }
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/**
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* <p>The ID for the dataset that you want to update. This ID is unique per AWS
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* Region for each AWS account.</p>
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*/
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inline UpdateDataSetRequest& WithDataSetId(const Aws::String& value) { SetDataSetId(value); return *this;}
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/**
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* <p>The ID for the dataset that you want to update. This ID is unique per AWS
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* Region for each AWS account.</p>
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*/
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inline UpdateDataSetRequest& WithDataSetId(Aws::String&& value) { SetDataSetId(std::move(value)); return *this;}
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/**
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* <p>The ID for the dataset that you want to update. This ID is unique per AWS
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* Region for each AWS account.</p>
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*/
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inline UpdateDataSetRequest& WithDataSetId(const char* value) { SetDataSetId(value); return *this;}
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/**
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* <p>The display name for the dataset.</p>
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*/
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inline const Aws::String& GetName() const{ return m_name; }
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/**
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* <p>The display name for the dataset.</p>
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*/
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inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
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/**
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* <p>The display name for the dataset.</p>
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*/
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inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; }
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/**
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* <p>The display name for the dataset.</p>
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*/
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inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); }
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/**
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* <p>The display name for the dataset.</p>
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*/
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inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); }
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/**
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* <p>The display name for the dataset.</p>
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*/
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inline UpdateDataSetRequest& WithName(const Aws::String& value) { SetName(value); return *this;}
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/**
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* <p>The display name for the dataset.</p>
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*/
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inline UpdateDataSetRequest& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;}
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/**
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* <p>The display name for the dataset.</p>
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*/
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inline UpdateDataSetRequest& WithName(const char* value) { SetName(value); return *this;}
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/**
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* <p>Declares the physical tables that are available in the underlying data
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* sources.</p>
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*/
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inline const Aws::Map<Aws::String, PhysicalTable>& GetPhysicalTableMap() const{ return m_physicalTableMap; }
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/**
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* <p>Declares the physical tables that are available in the underlying data
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* sources.</p>
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*/
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inline bool PhysicalTableMapHasBeenSet() const { return m_physicalTableMapHasBeenSet; }
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/**
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* <p>Declares the physical tables that are available in the underlying data
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* sources.</p>
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*/
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inline void SetPhysicalTableMap(const Aws::Map<Aws::String, PhysicalTable>& value) { m_physicalTableMapHasBeenSet = true; m_physicalTableMap = value; }
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/**
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* <p>Declares the physical tables that are available in the underlying data
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* sources.</p>
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*/
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inline void SetPhysicalTableMap(Aws::Map<Aws::String, PhysicalTable>&& value) { m_physicalTableMapHasBeenSet = true; m_physicalTableMap = std::move(value); }
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/**
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* <p>Declares the physical tables that are available in the underlying data
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* sources.</p>
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*/
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inline UpdateDataSetRequest& WithPhysicalTableMap(const Aws::Map<Aws::String, PhysicalTable>& value) { SetPhysicalTableMap(value); return *this;}
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/**
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* <p>Declares the physical tables that are available in the underlying data
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* sources.</p>
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*/
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inline UpdateDataSetRequest& WithPhysicalTableMap(Aws::Map<Aws::String, PhysicalTable>&& value) { SetPhysicalTableMap(std::move(value)); return *this;}
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/**
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* <p>Declares the physical tables that are available in the underlying data
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* sources.</p>
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*/
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inline UpdateDataSetRequest& AddPhysicalTableMap(const Aws::String& key, const PhysicalTable& value) { m_physicalTableMapHasBeenSet = true; m_physicalTableMap.emplace(key, value); return *this; }
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/**
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* <p>Declares the physical tables that are available in the underlying data
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* sources.</p>
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*/
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inline UpdateDataSetRequest& AddPhysicalTableMap(Aws::String&& key, const PhysicalTable& value) { m_physicalTableMapHasBeenSet = true; m_physicalTableMap.emplace(std::move(key), value); return *this; }
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/**
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* <p>Declares the physical tables that are available in the underlying data
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* sources.</p>
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*/
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inline UpdateDataSetRequest& AddPhysicalTableMap(const Aws::String& key, PhysicalTable&& value) { m_physicalTableMapHasBeenSet = true; m_physicalTableMap.emplace(key, std::move(value)); return *this; }
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/**
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* <p>Declares the physical tables that are available in the underlying data
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* sources.</p>
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*/
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inline UpdateDataSetRequest& AddPhysicalTableMap(Aws::String&& key, PhysicalTable&& value) { m_physicalTableMapHasBeenSet = true; m_physicalTableMap.emplace(std::move(key), std::move(value)); return *this; }
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/**
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* <p>Declares the physical tables that are available in the underlying data
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* sources.</p>
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*/
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inline UpdateDataSetRequest& AddPhysicalTableMap(const char* key, PhysicalTable&& value) { m_physicalTableMapHasBeenSet = true; m_physicalTableMap.emplace(key, std::move(value)); return *this; }
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/**
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* <p>Declares the physical tables that are available in the underlying data
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* sources.</p>
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*/
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inline UpdateDataSetRequest& AddPhysicalTableMap(const char* key, const PhysicalTable& value) { m_physicalTableMapHasBeenSet = true; m_physicalTableMap.emplace(key, value); return *this; }
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/**
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* <p>Configures the combination and transformation of the data from the physical
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* tables.</p>
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*/
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inline const Aws::Map<Aws::String, LogicalTable>& GetLogicalTableMap() const{ return m_logicalTableMap; }
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/**
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* <p>Configures the combination and transformation of the data from the physical
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* tables.</p>
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*/
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inline bool LogicalTableMapHasBeenSet() const { return m_logicalTableMapHasBeenSet; }
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/**
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* <p>Configures the combination and transformation of the data from the physical
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* tables.</p>
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*/
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inline void SetLogicalTableMap(const Aws::Map<Aws::String, LogicalTable>& value) { m_logicalTableMapHasBeenSet = true; m_logicalTableMap = value; }
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/**
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* <p>Configures the combination and transformation of the data from the physical
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* tables.</p>
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*/
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inline void SetLogicalTableMap(Aws::Map<Aws::String, LogicalTable>&& value) { m_logicalTableMapHasBeenSet = true; m_logicalTableMap = std::move(value); }
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/**
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* <p>Configures the combination and transformation of the data from the physical
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* tables.</p>
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*/
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inline UpdateDataSetRequest& WithLogicalTableMap(const Aws::Map<Aws::String, LogicalTable>& value) { SetLogicalTableMap(value); return *this;}
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/**
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* <p>Configures the combination and transformation of the data from the physical
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* tables.</p>
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*/
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inline UpdateDataSetRequest& WithLogicalTableMap(Aws::Map<Aws::String, LogicalTable>&& value) { SetLogicalTableMap(std::move(value)); return *this;}
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/**
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* <p>Configures the combination and transformation of the data from the physical
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* tables.</p>
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*/
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inline UpdateDataSetRequest& AddLogicalTableMap(const Aws::String& key, const LogicalTable& value) { m_logicalTableMapHasBeenSet = true; m_logicalTableMap.emplace(key, value); return *this; }
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/**
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* <p>Configures the combination and transformation of the data from the physical
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* tables.</p>
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*/
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inline UpdateDataSetRequest& AddLogicalTableMap(Aws::String&& key, const LogicalTable& value) { m_logicalTableMapHasBeenSet = true; m_logicalTableMap.emplace(std::move(key), value); return *this; }
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/**
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* <p>Configures the combination and transformation of the data from the physical
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* tables.</p>
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*/
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inline UpdateDataSetRequest& AddLogicalTableMap(const Aws::String& key, LogicalTable&& value) { m_logicalTableMapHasBeenSet = true; m_logicalTableMap.emplace(key, std::move(value)); return *this; }
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/**
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* <p>Configures the combination and transformation of the data from the physical
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* tables.</p>
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*/
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inline UpdateDataSetRequest& AddLogicalTableMap(Aws::String&& key, LogicalTable&& value) { m_logicalTableMapHasBeenSet = true; m_logicalTableMap.emplace(std::move(key), std::move(value)); return *this; }
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/**
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* <p>Configures the combination and transformation of the data from the physical
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* tables.</p>
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*/
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inline UpdateDataSetRequest& AddLogicalTableMap(const char* key, LogicalTable&& value) { m_logicalTableMapHasBeenSet = true; m_logicalTableMap.emplace(key, std::move(value)); return *this; }
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/**
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* <p>Configures the combination and transformation of the data from the physical
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* tables.</p>
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*/
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inline UpdateDataSetRequest& AddLogicalTableMap(const char* key, const LogicalTable& value) { m_logicalTableMapHasBeenSet = true; m_logicalTableMap.emplace(key, value); return *this; }
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/**
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* <p>Indicates whether you want to import the data into SPICE.</p>
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*/
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inline const DataSetImportMode& GetImportMode() const{ return m_importMode; }
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/**
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* <p>Indicates whether you want to import the data into SPICE.</p>
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*/
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inline bool ImportModeHasBeenSet() const { return m_importModeHasBeenSet; }
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/**
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* <p>Indicates whether you want to import the data into SPICE.</p>
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*/
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inline void SetImportMode(const DataSetImportMode& value) { m_importModeHasBeenSet = true; m_importMode = value; }
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/**
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* <p>Indicates whether you want to import the data into SPICE.</p>
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*/
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inline void SetImportMode(DataSetImportMode&& value) { m_importModeHasBeenSet = true; m_importMode = std::move(value); }
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/**
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* <p>Indicates whether you want to import the data into SPICE.</p>
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*/
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inline UpdateDataSetRequest& WithImportMode(const DataSetImportMode& value) { SetImportMode(value); return *this;}
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/**
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* <p>Indicates whether you want to import the data into SPICE.</p>
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*/
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inline UpdateDataSetRequest& WithImportMode(DataSetImportMode&& value) { SetImportMode(std::move(value)); return *this;}
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/**
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* <p>Groupings of columns that work together in certain QuickSight features.
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* Currently, only geospatial hierarchy is supported.</p>
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*/
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inline const Aws::Vector<ColumnGroup>& GetColumnGroups() const{ return m_columnGroups; }
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/**
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* <p>Groupings of columns that work together in certain QuickSight features.
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* Currently, only geospatial hierarchy is supported.</p>
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*/
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inline bool ColumnGroupsHasBeenSet() const { return m_columnGroupsHasBeenSet; }
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/**
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* <p>Groupings of columns that work together in certain QuickSight features.
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* Currently, only geospatial hierarchy is supported.</p>
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*/
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inline void SetColumnGroups(const Aws::Vector<ColumnGroup>& value) { m_columnGroupsHasBeenSet = true; m_columnGroups = value; }
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/**
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* <p>Groupings of columns that work together in certain QuickSight features.
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* Currently, only geospatial hierarchy is supported.</p>
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*/
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inline void SetColumnGroups(Aws::Vector<ColumnGroup>&& value) { m_columnGroupsHasBeenSet = true; m_columnGroups = std::move(value); }
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/**
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* <p>Groupings of columns that work together in certain QuickSight features.
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* Currently, only geospatial hierarchy is supported.</p>
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*/
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inline UpdateDataSetRequest& WithColumnGroups(const Aws::Vector<ColumnGroup>& value) { SetColumnGroups(value); return *this;}
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/**
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* <p>Groupings of columns that work together in certain QuickSight features.
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* Currently, only geospatial hierarchy is supported.</p>
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*/
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inline UpdateDataSetRequest& WithColumnGroups(Aws::Vector<ColumnGroup>&& value) { SetColumnGroups(std::move(value)); return *this;}
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/**
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* <p>Groupings of columns that work together in certain QuickSight features.
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* Currently, only geospatial hierarchy is supported.</p>
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*/
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inline UpdateDataSetRequest& AddColumnGroups(const ColumnGroup& value) { m_columnGroupsHasBeenSet = true; m_columnGroups.push_back(value); return *this; }
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/**
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* <p>Groupings of columns that work together in certain QuickSight features.
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* Currently, only geospatial hierarchy is supported.</p>
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*/
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inline UpdateDataSetRequest& AddColumnGroups(ColumnGroup&& value) { m_columnGroupsHasBeenSet = true; m_columnGroups.push_back(std::move(value)); return *this; }
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/**
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* <p>The row-level security configuration for the data you want to create.</p>
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*/
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inline const RowLevelPermissionDataSet& GetRowLevelPermissionDataSet() const{ return m_rowLevelPermissionDataSet; }
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/**
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* <p>The row-level security configuration for the data you want to create.</p>
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*/
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inline bool RowLevelPermissionDataSetHasBeenSet() const { return m_rowLevelPermissionDataSetHasBeenSet; }
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/**
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* <p>The row-level security configuration for the data you want to create.</p>
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*/
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inline void SetRowLevelPermissionDataSet(const RowLevelPermissionDataSet& value) { m_rowLevelPermissionDataSetHasBeenSet = true; m_rowLevelPermissionDataSet = value; }
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/**
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* <p>The row-level security configuration for the data you want to create.</p>
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*/
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inline void SetRowLevelPermissionDataSet(RowLevelPermissionDataSet&& value) { m_rowLevelPermissionDataSetHasBeenSet = true; m_rowLevelPermissionDataSet = std::move(value); }
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/**
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* <p>The row-level security configuration for the data you want to create.</p>
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*/
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inline UpdateDataSetRequest& WithRowLevelPermissionDataSet(const RowLevelPermissionDataSet& value) { SetRowLevelPermissionDataSet(value); return *this;}
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/**
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* <p>The row-level security configuration for the data you want to create.</p>
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*/
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inline UpdateDataSetRequest& WithRowLevelPermissionDataSet(RowLevelPermissionDataSet&& value) { SetRowLevelPermissionDataSet(std::move(value)); return *this;}
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private:
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Aws::String m_awsAccountId;
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bool m_awsAccountIdHasBeenSet;
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Aws::String m_dataSetId;
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bool m_dataSetIdHasBeenSet;
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Aws::String m_name;
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bool m_nameHasBeenSet;
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Aws::Map<Aws::String, PhysicalTable> m_physicalTableMap;
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bool m_physicalTableMapHasBeenSet;
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Aws::Map<Aws::String, LogicalTable> m_logicalTableMap;
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bool m_logicalTableMapHasBeenSet;
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DataSetImportMode m_importMode;
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bool m_importModeHasBeenSet;
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Aws::Vector<ColumnGroup> m_columnGroups;
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bool m_columnGroupsHasBeenSet;
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RowLevelPermissionDataSet m_rowLevelPermissionDataSet;
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bool m_rowLevelPermissionDataSetHasBeenSet;
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};
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} // namespace Model
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} // namespace QuickSight
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} // namespace Aws
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