122 lines
3.9 KiB
C++
122 lines
3.9 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/medialive/MediaLive_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <aws/medialive/model/InputChannelLevel.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace MediaLive
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{
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namespace Model
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{
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/**
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* Audio Channel Mapping<p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/medialive-2017-10-14/AudioChannelMapping">AWS
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* API Reference</a></p>
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*/
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class AWS_MEDIALIVE_API AudioChannelMapping
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{
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public:
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AudioChannelMapping();
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AudioChannelMapping(Aws::Utils::Json::JsonView jsonValue);
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AudioChannelMapping& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* Indices and gain values for each input channel that should be remixed into this
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* output channel.
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*/
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inline const Aws::Vector<InputChannelLevel>& GetInputChannelLevels() const{ return m_inputChannelLevels; }
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/**
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* Indices and gain values for each input channel that should be remixed into this
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* output channel.
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*/
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inline bool InputChannelLevelsHasBeenSet() const { return m_inputChannelLevelsHasBeenSet; }
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/**
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* Indices and gain values for each input channel that should be remixed into this
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* output channel.
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*/
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inline void SetInputChannelLevels(const Aws::Vector<InputChannelLevel>& value) { m_inputChannelLevelsHasBeenSet = true; m_inputChannelLevels = value; }
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/**
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* Indices and gain values for each input channel that should be remixed into this
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* output channel.
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*/
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inline void SetInputChannelLevels(Aws::Vector<InputChannelLevel>&& value) { m_inputChannelLevelsHasBeenSet = true; m_inputChannelLevels = std::move(value); }
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/**
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* Indices and gain values for each input channel that should be remixed into this
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* output channel.
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*/
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inline AudioChannelMapping& WithInputChannelLevels(const Aws::Vector<InputChannelLevel>& value) { SetInputChannelLevels(value); return *this;}
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/**
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* Indices and gain values for each input channel that should be remixed into this
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* output channel.
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*/
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inline AudioChannelMapping& WithInputChannelLevels(Aws::Vector<InputChannelLevel>&& value) { SetInputChannelLevels(std::move(value)); return *this;}
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/**
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* Indices and gain values for each input channel that should be remixed into this
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* output channel.
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*/
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inline AudioChannelMapping& AddInputChannelLevels(const InputChannelLevel& value) { m_inputChannelLevelsHasBeenSet = true; m_inputChannelLevels.push_back(value); return *this; }
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/**
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* Indices and gain values for each input channel that should be remixed into this
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* output channel.
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*/
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inline AudioChannelMapping& AddInputChannelLevels(InputChannelLevel&& value) { m_inputChannelLevelsHasBeenSet = true; m_inputChannelLevels.push_back(std::move(value)); return *this; }
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/**
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* The index of the output channel being produced.
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*/
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inline int GetOutputChannel() const{ return m_outputChannel; }
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/**
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* The index of the output channel being produced.
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*/
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inline bool OutputChannelHasBeenSet() const { return m_outputChannelHasBeenSet; }
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/**
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* The index of the output channel being produced.
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*/
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inline void SetOutputChannel(int value) { m_outputChannelHasBeenSet = true; m_outputChannel = value; }
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/**
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* The index of the output channel being produced.
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*/
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inline AudioChannelMapping& WithOutputChannel(int value) { SetOutputChannel(value); return *this;}
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private:
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Aws::Vector<InputChannelLevel> m_inputChannelLevels;
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bool m_inputChannelLevelsHasBeenSet;
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int m_outputChannel;
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bool m_outputChannelHasBeenSet;
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};
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} // namespace Model
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} // namespace MediaLive
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} // namespace Aws
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