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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/mediaconvert/MediaConvert_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MediaConvert
{
namespace Model
{
/**
* Optional. Configuration for a destination queue to which the job can hop once a
* customer-defined minimum wait time has passed.<p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/HopDestination">AWS
* API Reference</a></p>
*/
class AWS_MEDIACONVERT_API HopDestination
{
public:
HopDestination();
HopDestination(Aws::Utils::Json::JsonView jsonValue);
HopDestination& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* Optional. When you set up a job to use queue hopping, you can specify a
* different relative priority for the job in the destination queue. If you don't
* specify, the relative priority will remain the same as in the previous queue.
*/
inline int GetPriority() const{ return m_priority; }
/**
* Optional. When you set up a job to use queue hopping, you can specify a
* different relative priority for the job in the destination queue. If you don't
* specify, the relative priority will remain the same as in the previous queue.
*/
inline bool PriorityHasBeenSet() const { return m_priorityHasBeenSet; }
/**
* Optional. When you set up a job to use queue hopping, you can specify a
* different relative priority for the job in the destination queue. If you don't
* specify, the relative priority will remain the same as in the previous queue.
*/
inline void SetPriority(int value) { m_priorityHasBeenSet = true; m_priority = value; }
/**
* Optional. When you set up a job to use queue hopping, you can specify a
* different relative priority for the job in the destination queue. If you don't
* specify, the relative priority will remain the same as in the previous queue.
*/
inline HopDestination& WithPriority(int value) { SetPriority(value); return *this;}
/**
* Optional unless the job is submitted on the default queue. When you set up a job
* to use queue hopping, you can specify a destination queue. This queue cannot be
* the original queue to which the job is submitted. If the original queue isn't
* the default queue and you don't specify the destination queue, the job will move
* to the default queue.
*/
inline const Aws::String& GetQueue() const{ return m_queue; }
/**
* Optional unless the job is submitted on the default queue. When you set up a job
* to use queue hopping, you can specify a destination queue. This queue cannot be
* the original queue to which the job is submitted. If the original queue isn't
* the default queue and you don't specify the destination queue, the job will move
* to the default queue.
*/
inline bool QueueHasBeenSet() const { return m_queueHasBeenSet; }
/**
* Optional unless the job is submitted on the default queue. When you set up a job
* to use queue hopping, you can specify a destination queue. This queue cannot be
* the original queue to which the job is submitted. If the original queue isn't
* the default queue and you don't specify the destination queue, the job will move
* to the default queue.
*/
inline void SetQueue(const Aws::String& value) { m_queueHasBeenSet = true; m_queue = value; }
/**
* Optional unless the job is submitted on the default queue. When you set up a job
* to use queue hopping, you can specify a destination queue. This queue cannot be
* the original queue to which the job is submitted. If the original queue isn't
* the default queue and you don't specify the destination queue, the job will move
* to the default queue.
*/
inline void SetQueue(Aws::String&& value) { m_queueHasBeenSet = true; m_queue = std::move(value); }
/**
* Optional unless the job is submitted on the default queue. When you set up a job
* to use queue hopping, you can specify a destination queue. This queue cannot be
* the original queue to which the job is submitted. If the original queue isn't
* the default queue and you don't specify the destination queue, the job will move
* to the default queue.
*/
inline void SetQueue(const char* value) { m_queueHasBeenSet = true; m_queue.assign(value); }
/**
* Optional unless the job is submitted on the default queue. When you set up a job
* to use queue hopping, you can specify a destination queue. This queue cannot be
* the original queue to which the job is submitted. If the original queue isn't
* the default queue and you don't specify the destination queue, the job will move
* to the default queue.
*/
inline HopDestination& WithQueue(const Aws::String& value) { SetQueue(value); return *this;}
/**
* Optional unless the job is submitted on the default queue. When you set up a job
* to use queue hopping, you can specify a destination queue. This queue cannot be
* the original queue to which the job is submitted. If the original queue isn't
* the default queue and you don't specify the destination queue, the job will move
* to the default queue.
*/
inline HopDestination& WithQueue(Aws::String&& value) { SetQueue(std::move(value)); return *this;}
/**
* Optional unless the job is submitted on the default queue. When you set up a job
* to use queue hopping, you can specify a destination queue. This queue cannot be
* the original queue to which the job is submitted. If the original queue isn't
* the default queue and you don't specify the destination queue, the job will move
* to the default queue.
*/
inline HopDestination& WithQueue(const char* value) { SetQueue(value); return *this;}
/**
* Required for setting up a job to use queue hopping. Minimum wait time in minutes
* until the job can hop to the destination queue. Valid range is 1 to 1440
* minutes, inclusive.
*/
inline int GetWaitMinutes() const{ return m_waitMinutes; }
/**
* Required for setting up a job to use queue hopping. Minimum wait time in minutes
* until the job can hop to the destination queue. Valid range is 1 to 1440
* minutes, inclusive.
*/
inline bool WaitMinutesHasBeenSet() const { return m_waitMinutesHasBeenSet; }
/**
* Required for setting up a job to use queue hopping. Minimum wait time in minutes
* until the job can hop to the destination queue. Valid range is 1 to 1440
* minutes, inclusive.
*/
inline void SetWaitMinutes(int value) { m_waitMinutesHasBeenSet = true; m_waitMinutes = value; }
/**
* Required for setting up a job to use queue hopping. Minimum wait time in minutes
* until the job can hop to the destination queue. Valid range is 1 to 1440
* minutes, inclusive.
*/
inline HopDestination& WithWaitMinutes(int value) { SetWaitMinutes(value); return *this;}
private:
int m_priority;
bool m_priorityHasBeenSet;
Aws::String m_queue;
bool m_queueHasBeenSet;
int m_waitMinutes;
bool m_waitMinutesHasBeenSet;
};
} // namespace Model
} // namespace MediaConvert
} // namespace Aws