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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/mediaconvert/MediaConvert_EXPORTS.h>
#include <aws/mediaconvert/model/H265AdaptiveQuantization.h>
#include <aws/mediaconvert/model/H265AlternateTransferFunctionSei.h>
#include <aws/mediaconvert/model/H265CodecLevel.h>
#include <aws/mediaconvert/model/H265CodecProfile.h>
#include <aws/mediaconvert/model/H265DynamicSubGop.h>
#include <aws/mediaconvert/model/H265FlickerAdaptiveQuantization.h>
#include <aws/mediaconvert/model/H265FramerateControl.h>
#include <aws/mediaconvert/model/H265FramerateConversionAlgorithm.h>
#include <aws/mediaconvert/model/H265GopBReference.h>
#include <aws/mediaconvert/model/H265GopSizeUnits.h>
#include <aws/mediaconvert/model/H265InterlaceMode.h>
#include <aws/mediaconvert/model/H265ParControl.h>
#include <aws/mediaconvert/model/H265QualityTuningLevel.h>
#include <aws/mediaconvert/model/H265QvbrSettings.h>
#include <aws/mediaconvert/model/H265RateControlMode.h>
#include <aws/mediaconvert/model/H265SampleAdaptiveOffsetFilterMode.h>
#include <aws/mediaconvert/model/H265SceneChangeDetect.h>
#include <aws/mediaconvert/model/H265SlowPal.h>
#include <aws/mediaconvert/model/H265SpatialAdaptiveQuantization.h>
#include <aws/mediaconvert/model/H265Telecine.h>
#include <aws/mediaconvert/model/H265TemporalAdaptiveQuantization.h>
#include <aws/mediaconvert/model/H265TemporalIds.h>
#include <aws/mediaconvert/model/H265Tiles.h>
#include <aws/mediaconvert/model/H265UnregisteredSeiTimecode.h>
#include <aws/mediaconvert/model/H265WriteMp4PackagingType.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MediaConvert
{
namespace Model
{
/**
* Settings for H265 codec<p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/H265Settings">AWS
* API Reference</a></p>
*/
class AWS_MEDIACONVERT_API H265Settings
{
public:
H265Settings();
H265Settings(Aws::Utils::Json::JsonView jsonValue);
H265Settings& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* Adaptive quantization. Allows intra-frame quantizers to vary to improve visual
* quality.
*/
inline const H265AdaptiveQuantization& GetAdaptiveQuantization() const{ return m_adaptiveQuantization; }
/**
* Adaptive quantization. Allows intra-frame quantizers to vary to improve visual
* quality.
*/
inline bool AdaptiveQuantizationHasBeenSet() const { return m_adaptiveQuantizationHasBeenSet; }
/**
* Adaptive quantization. Allows intra-frame quantizers to vary to improve visual
* quality.
*/
inline void SetAdaptiveQuantization(const H265AdaptiveQuantization& value) { m_adaptiveQuantizationHasBeenSet = true; m_adaptiveQuantization = value; }
/**
* Adaptive quantization. Allows intra-frame quantizers to vary to improve visual
* quality.
*/
inline void SetAdaptiveQuantization(H265AdaptiveQuantization&& value) { m_adaptiveQuantizationHasBeenSet = true; m_adaptiveQuantization = std::move(value); }
/**
* Adaptive quantization. Allows intra-frame quantizers to vary to improve visual
* quality.
*/
inline H265Settings& WithAdaptiveQuantization(const H265AdaptiveQuantization& value) { SetAdaptiveQuantization(value); return *this;}
/**
* Adaptive quantization. Allows intra-frame quantizers to vary to improve visual
* quality.
*/
inline H265Settings& WithAdaptiveQuantization(H265AdaptiveQuantization&& value) { SetAdaptiveQuantization(std::move(value)); return *this;}
/**
* Enables Alternate Transfer Function SEI message for outputs using Hybrid Log
* Gamma (HLG) Electro-Optical Transfer Function (EOTF).
*/
inline const H265AlternateTransferFunctionSei& GetAlternateTransferFunctionSei() const{ return m_alternateTransferFunctionSei; }
/**
* Enables Alternate Transfer Function SEI message for outputs using Hybrid Log
* Gamma (HLG) Electro-Optical Transfer Function (EOTF).
*/
inline bool AlternateTransferFunctionSeiHasBeenSet() const { return m_alternateTransferFunctionSeiHasBeenSet; }
/**
* Enables Alternate Transfer Function SEI message for outputs using Hybrid Log
* Gamma (HLG) Electro-Optical Transfer Function (EOTF).
*/
inline void SetAlternateTransferFunctionSei(const H265AlternateTransferFunctionSei& value) { m_alternateTransferFunctionSeiHasBeenSet = true; m_alternateTransferFunctionSei = value; }
/**
* Enables Alternate Transfer Function SEI message for outputs using Hybrid Log
* Gamma (HLG) Electro-Optical Transfer Function (EOTF).
*/
inline void SetAlternateTransferFunctionSei(H265AlternateTransferFunctionSei&& value) { m_alternateTransferFunctionSeiHasBeenSet = true; m_alternateTransferFunctionSei = std::move(value); }
/**
* Enables Alternate Transfer Function SEI message for outputs using Hybrid Log
* Gamma (HLG) Electro-Optical Transfer Function (EOTF).
*/
inline H265Settings& WithAlternateTransferFunctionSei(const H265AlternateTransferFunctionSei& value) { SetAlternateTransferFunctionSei(value); return *this;}
/**
* Enables Alternate Transfer Function SEI message for outputs using Hybrid Log
* Gamma (HLG) Electro-Optical Transfer Function (EOTF).
*/
inline H265Settings& WithAlternateTransferFunctionSei(H265AlternateTransferFunctionSei&& value) { SetAlternateTransferFunctionSei(std::move(value)); return *this;}
/**
* Specify the average bitrate in bits per second. Required for VBR and CBR. For MS
* Smooth outputs, bitrates must be unique when rounded down to the nearest
* multiple of 1000.
*/
inline int GetBitrate() const{ return m_bitrate; }
/**
* Specify the average bitrate in bits per second. Required for VBR and CBR. For MS
* Smooth outputs, bitrates must be unique when rounded down to the nearest
* multiple of 1000.
*/
inline bool BitrateHasBeenSet() const { return m_bitrateHasBeenSet; }
/**
* Specify the average bitrate in bits per second. Required for VBR and CBR. For MS
* Smooth outputs, bitrates must be unique when rounded down to the nearest
* multiple of 1000.
*/
inline void SetBitrate(int value) { m_bitrateHasBeenSet = true; m_bitrate = value; }
/**
* Specify the average bitrate in bits per second. Required for VBR and CBR. For MS
* Smooth outputs, bitrates must be unique when rounded down to the nearest
* multiple of 1000.
*/
inline H265Settings& WithBitrate(int value) { SetBitrate(value); return *this;}
/**
* H.265 Level.
*/
inline const H265CodecLevel& GetCodecLevel() const{ return m_codecLevel; }
/**
* H.265 Level.
*/
inline bool CodecLevelHasBeenSet() const { return m_codecLevelHasBeenSet; }
/**
* H.265 Level.
*/
inline void SetCodecLevel(const H265CodecLevel& value) { m_codecLevelHasBeenSet = true; m_codecLevel = value; }
/**
* H.265 Level.
*/
inline void SetCodecLevel(H265CodecLevel&& value) { m_codecLevelHasBeenSet = true; m_codecLevel = std::move(value); }
/**
* H.265 Level.
*/
inline H265Settings& WithCodecLevel(const H265CodecLevel& value) { SetCodecLevel(value); return *this;}
/**
* H.265 Level.
*/
inline H265Settings& WithCodecLevel(H265CodecLevel&& value) { SetCodecLevel(std::move(value)); return *this;}
/**
* Represents the Profile and Tier, per the HEVC (H.265) specification. Selections
* are grouped as [Profile] / [Tier], so "Main/High" represents Main Profile with
* High Tier. 4:2:2 profiles are only available with the HEVC 4:2:2 License.
*/
inline const H265CodecProfile& GetCodecProfile() const{ return m_codecProfile; }
/**
* Represents the Profile and Tier, per the HEVC (H.265) specification. Selections
* are grouped as [Profile] / [Tier], so "Main/High" represents Main Profile with
* High Tier. 4:2:2 profiles are only available with the HEVC 4:2:2 License.
*/
inline bool CodecProfileHasBeenSet() const { return m_codecProfileHasBeenSet; }
/**
* Represents the Profile and Tier, per the HEVC (H.265) specification. Selections
* are grouped as [Profile] / [Tier], so "Main/High" represents Main Profile with
* High Tier. 4:2:2 profiles are only available with the HEVC 4:2:2 License.
*/
inline void SetCodecProfile(const H265CodecProfile& value) { m_codecProfileHasBeenSet = true; m_codecProfile = value; }
/**
* Represents the Profile and Tier, per the HEVC (H.265) specification. Selections
* are grouped as [Profile] / [Tier], so "Main/High" represents Main Profile with
* High Tier. 4:2:2 profiles are only available with the HEVC 4:2:2 License.
*/
inline void SetCodecProfile(H265CodecProfile&& value) { m_codecProfileHasBeenSet = true; m_codecProfile = std::move(value); }
/**
* Represents the Profile and Tier, per the HEVC (H.265) specification. Selections
* are grouped as [Profile] / [Tier], so "Main/High" represents Main Profile with
* High Tier. 4:2:2 profiles are only available with the HEVC 4:2:2 License.
*/
inline H265Settings& WithCodecProfile(const H265CodecProfile& value) { SetCodecProfile(value); return *this;}
/**
* Represents the Profile and Tier, per the HEVC (H.265) specification. Selections
* are grouped as [Profile] / [Tier], so "Main/High" represents Main Profile with
* High Tier. 4:2:2 profiles are only available with the HEVC 4:2:2 License.
*/
inline H265Settings& WithCodecProfile(H265CodecProfile&& value) { SetCodecProfile(std::move(value)); return *this;}
/**
* Choose Adaptive to improve subjective video quality for high-motion content.
* This will cause the service to use fewer B-frames (which infer information based
* on other frames) for high-motion portions of the video and more B-frames for
* low-motion portions. The maximum number of B-frames is limited by the value you
* provide for the setting B frames between reference frames
* (numberBFramesBetweenReferenceFrames).
*/
inline const H265DynamicSubGop& GetDynamicSubGop() const{ return m_dynamicSubGop; }
/**
* Choose Adaptive to improve subjective video quality for high-motion content.
* This will cause the service to use fewer B-frames (which infer information based
* on other frames) for high-motion portions of the video and more B-frames for
* low-motion portions. The maximum number of B-frames is limited by the value you
* provide for the setting B frames between reference frames
* (numberBFramesBetweenReferenceFrames).
*/
inline bool DynamicSubGopHasBeenSet() const { return m_dynamicSubGopHasBeenSet; }
/**
* Choose Adaptive to improve subjective video quality for high-motion content.
* This will cause the service to use fewer B-frames (which infer information based
* on other frames) for high-motion portions of the video and more B-frames for
* low-motion portions. The maximum number of B-frames is limited by the value you
* provide for the setting B frames between reference frames
* (numberBFramesBetweenReferenceFrames).
*/
inline void SetDynamicSubGop(const H265DynamicSubGop& value) { m_dynamicSubGopHasBeenSet = true; m_dynamicSubGop = value; }
/**
* Choose Adaptive to improve subjective video quality for high-motion content.
* This will cause the service to use fewer B-frames (which infer information based
* on other frames) for high-motion portions of the video and more B-frames for
* low-motion portions. The maximum number of B-frames is limited by the value you
* provide for the setting B frames between reference frames
* (numberBFramesBetweenReferenceFrames).
*/
inline void SetDynamicSubGop(H265DynamicSubGop&& value) { m_dynamicSubGopHasBeenSet = true; m_dynamicSubGop = std::move(value); }
/**
* Choose Adaptive to improve subjective video quality for high-motion content.
* This will cause the service to use fewer B-frames (which infer information based
* on other frames) for high-motion portions of the video and more B-frames for
* low-motion portions. The maximum number of B-frames is limited by the value you
* provide for the setting B frames between reference frames
* (numberBFramesBetweenReferenceFrames).
*/
inline H265Settings& WithDynamicSubGop(const H265DynamicSubGop& value) { SetDynamicSubGop(value); return *this;}
/**
* Choose Adaptive to improve subjective video quality for high-motion content.
* This will cause the service to use fewer B-frames (which infer information based
* on other frames) for high-motion portions of the video and more B-frames for
* low-motion portions. The maximum number of B-frames is limited by the value you
* provide for the setting B frames between reference frames
* (numberBFramesBetweenReferenceFrames).
*/
inline H265Settings& WithDynamicSubGop(H265DynamicSubGop&& value) { SetDynamicSubGop(std::move(value)); return *this;}
/**
* Adjust quantization within each frame to reduce flicker or 'pop' on I-frames.
*/
inline const H265FlickerAdaptiveQuantization& GetFlickerAdaptiveQuantization() const{ return m_flickerAdaptiveQuantization; }
/**
* Adjust quantization within each frame to reduce flicker or 'pop' on I-frames.
*/
inline bool FlickerAdaptiveQuantizationHasBeenSet() const { return m_flickerAdaptiveQuantizationHasBeenSet; }
/**
* Adjust quantization within each frame to reduce flicker or 'pop' on I-frames.
*/
inline void SetFlickerAdaptiveQuantization(const H265FlickerAdaptiveQuantization& value) { m_flickerAdaptiveQuantizationHasBeenSet = true; m_flickerAdaptiveQuantization = value; }
/**
* Adjust quantization within each frame to reduce flicker or 'pop' on I-frames.
*/
inline void SetFlickerAdaptiveQuantization(H265FlickerAdaptiveQuantization&& value) { m_flickerAdaptiveQuantizationHasBeenSet = true; m_flickerAdaptiveQuantization = std::move(value); }
/**
* Adjust quantization within each frame to reduce flicker or 'pop' on I-frames.
*/
inline H265Settings& WithFlickerAdaptiveQuantization(const H265FlickerAdaptiveQuantization& value) { SetFlickerAdaptiveQuantization(value); return *this;}
/**
* Adjust quantization within each frame to reduce flicker or 'pop' on I-frames.
*/
inline H265Settings& WithFlickerAdaptiveQuantization(H265FlickerAdaptiveQuantization&& value) { SetFlickerAdaptiveQuantization(std::move(value)); return *this;}
/**
* If you are using the console, use the Framerate setting to specify the frame
* rate for this output. If you want to keep the same frame rate as the input
* video, choose Follow source. If you want to do frame rate conversion, choose a
* frame rate from the dropdown list or choose Custom. The framerates shown in the
* dropdown list are decimal approximations of fractions. If you choose Custom,
* specify your frame rate as a fraction. If you are creating your transcoding job
* specification as a JSON file without the console, use FramerateControl to
* specify which value the service uses for the frame rate for this output. Choose
* INITIALIZE_FROM_SOURCE if you want the service to use the frame rate from the
* input. Choose SPECIFIED if you want the service to use the frame rate you
* specify in the settings FramerateNumerator and FramerateDenominator.
*/
inline const H265FramerateControl& GetFramerateControl() const{ return m_framerateControl; }
/**
* If you are using the console, use the Framerate setting to specify the frame
* rate for this output. If you want to keep the same frame rate as the input
* video, choose Follow source. If you want to do frame rate conversion, choose a
* frame rate from the dropdown list or choose Custom. The framerates shown in the
* dropdown list are decimal approximations of fractions. If you choose Custom,
* specify your frame rate as a fraction. If you are creating your transcoding job
* specification as a JSON file without the console, use FramerateControl to
* specify which value the service uses for the frame rate for this output. Choose
* INITIALIZE_FROM_SOURCE if you want the service to use the frame rate from the
* input. Choose SPECIFIED if you want the service to use the frame rate you
* specify in the settings FramerateNumerator and FramerateDenominator.
*/
inline bool FramerateControlHasBeenSet() const { return m_framerateControlHasBeenSet; }
/**
* If you are using the console, use the Framerate setting to specify the frame
* rate for this output. If you want to keep the same frame rate as the input
* video, choose Follow source. If you want to do frame rate conversion, choose a
* frame rate from the dropdown list or choose Custom. The framerates shown in the
* dropdown list are decimal approximations of fractions. If you choose Custom,
* specify your frame rate as a fraction. If you are creating your transcoding job
* specification as a JSON file without the console, use FramerateControl to
* specify which value the service uses for the frame rate for this output. Choose
* INITIALIZE_FROM_SOURCE if you want the service to use the frame rate from the
* input. Choose SPECIFIED if you want the service to use the frame rate you
* specify in the settings FramerateNumerator and FramerateDenominator.
*/
inline void SetFramerateControl(const H265FramerateControl& value) { m_framerateControlHasBeenSet = true; m_framerateControl = value; }
/**
* If you are using the console, use the Framerate setting to specify the frame
* rate for this output. If you want to keep the same frame rate as the input
* video, choose Follow source. If you want to do frame rate conversion, choose a
* frame rate from the dropdown list or choose Custom. The framerates shown in the
* dropdown list are decimal approximations of fractions. If you choose Custom,
* specify your frame rate as a fraction. If you are creating your transcoding job
* specification as a JSON file without the console, use FramerateControl to
* specify which value the service uses for the frame rate for this output. Choose
* INITIALIZE_FROM_SOURCE if you want the service to use the frame rate from the
* input. Choose SPECIFIED if you want the service to use the frame rate you
* specify in the settings FramerateNumerator and FramerateDenominator.
*/
inline void SetFramerateControl(H265FramerateControl&& value) { m_framerateControlHasBeenSet = true; m_framerateControl = std::move(value); }
/**
* If you are using the console, use the Framerate setting to specify the frame
* rate for this output. If you want to keep the same frame rate as the input
* video, choose Follow source. If you want to do frame rate conversion, choose a
* frame rate from the dropdown list or choose Custom. The framerates shown in the
* dropdown list are decimal approximations of fractions. If you choose Custom,
* specify your frame rate as a fraction. If you are creating your transcoding job
* specification as a JSON file without the console, use FramerateControl to
* specify which value the service uses for the frame rate for this output. Choose
* INITIALIZE_FROM_SOURCE if you want the service to use the frame rate from the
* input. Choose SPECIFIED if you want the service to use the frame rate you
* specify in the settings FramerateNumerator and FramerateDenominator.
*/
inline H265Settings& WithFramerateControl(const H265FramerateControl& value) { SetFramerateControl(value); return *this;}
/**
* If you are using the console, use the Framerate setting to specify the frame
* rate for this output. If you want to keep the same frame rate as the input
* video, choose Follow source. If you want to do frame rate conversion, choose a
* frame rate from the dropdown list or choose Custom. The framerates shown in the
* dropdown list are decimal approximations of fractions. If you choose Custom,
* specify your frame rate as a fraction. If you are creating your transcoding job
* specification as a JSON file without the console, use FramerateControl to
* specify which value the service uses for the frame rate for this output. Choose
* INITIALIZE_FROM_SOURCE if you want the service to use the frame rate from the
* input. Choose SPECIFIED if you want the service to use the frame rate you
* specify in the settings FramerateNumerator and FramerateDenominator.
*/
inline H265Settings& WithFramerateControl(H265FramerateControl&& value) { SetFramerateControl(std::move(value)); return *this;}
/**
* Optional. Specify how the transcoder performs framerate conversion. The default
* behavior is to use duplicate drop conversion.
*/
inline const H265FramerateConversionAlgorithm& GetFramerateConversionAlgorithm() const{ return m_framerateConversionAlgorithm; }
/**
* Optional. Specify how the transcoder performs framerate conversion. The default
* behavior is to use duplicate drop conversion.
*/
inline bool FramerateConversionAlgorithmHasBeenSet() const { return m_framerateConversionAlgorithmHasBeenSet; }
/**
* Optional. Specify how the transcoder performs framerate conversion. The default
* behavior is to use duplicate drop conversion.
*/
inline void SetFramerateConversionAlgorithm(const H265FramerateConversionAlgorithm& value) { m_framerateConversionAlgorithmHasBeenSet = true; m_framerateConversionAlgorithm = value; }
/**
* Optional. Specify how the transcoder performs framerate conversion. The default
* behavior is to use duplicate drop conversion.
*/
inline void SetFramerateConversionAlgorithm(H265FramerateConversionAlgorithm&& value) { m_framerateConversionAlgorithmHasBeenSet = true; m_framerateConversionAlgorithm = std::move(value); }
/**
* Optional. Specify how the transcoder performs framerate conversion. The default
* behavior is to use duplicate drop conversion.
*/
inline H265Settings& WithFramerateConversionAlgorithm(const H265FramerateConversionAlgorithm& value) { SetFramerateConversionAlgorithm(value); return *this;}
/**
* Optional. Specify how the transcoder performs framerate conversion. The default
* behavior is to use duplicate drop conversion.
*/
inline H265Settings& WithFramerateConversionAlgorithm(H265FramerateConversionAlgorithm&& value) { SetFramerateConversionAlgorithm(std::move(value)); return *this;}
/**
* Frame rate denominator.
*/
inline int GetFramerateDenominator() const{ return m_framerateDenominator; }
/**
* Frame rate denominator.
*/
inline bool FramerateDenominatorHasBeenSet() const { return m_framerateDenominatorHasBeenSet; }
/**
* Frame rate denominator.
*/
inline void SetFramerateDenominator(int value) { m_framerateDenominatorHasBeenSet = true; m_framerateDenominator = value; }
/**
* Frame rate denominator.
*/
inline H265Settings& WithFramerateDenominator(int value) { SetFramerateDenominator(value); return *this;}
/**
* Frame rate numerator - frame rate is a fraction, e.g. 24000 / 1001 = 23.976 fps.
*/
inline int GetFramerateNumerator() const{ return m_framerateNumerator; }
/**
* Frame rate numerator - frame rate is a fraction, e.g. 24000 / 1001 = 23.976 fps.
*/
inline bool FramerateNumeratorHasBeenSet() const { return m_framerateNumeratorHasBeenSet; }
/**
* Frame rate numerator - frame rate is a fraction, e.g. 24000 / 1001 = 23.976 fps.
*/
inline void SetFramerateNumerator(int value) { m_framerateNumeratorHasBeenSet = true; m_framerateNumerator = value; }
/**
* Frame rate numerator - frame rate is a fraction, e.g. 24000 / 1001 = 23.976 fps.
*/
inline H265Settings& WithFramerateNumerator(int value) { SetFramerateNumerator(value); return *this;}
/**
* If enable, use reference B frames for GOP structures that have B frames > 1.
*/
inline const H265GopBReference& GetGopBReference() const{ return m_gopBReference; }
/**
* If enable, use reference B frames for GOP structures that have B frames > 1.
*/
inline bool GopBReferenceHasBeenSet() const { return m_gopBReferenceHasBeenSet; }
/**
* If enable, use reference B frames for GOP structures that have B frames > 1.
*/
inline void SetGopBReference(const H265GopBReference& value) { m_gopBReferenceHasBeenSet = true; m_gopBReference = value; }
/**
* If enable, use reference B frames for GOP structures that have B frames > 1.
*/
inline void SetGopBReference(H265GopBReference&& value) { m_gopBReferenceHasBeenSet = true; m_gopBReference = std::move(value); }
/**
* If enable, use reference B frames for GOP structures that have B frames > 1.
*/
inline H265Settings& WithGopBReference(const H265GopBReference& value) { SetGopBReference(value); return *this;}
/**
* If enable, use reference B frames for GOP structures that have B frames > 1.
*/
inline H265Settings& WithGopBReference(H265GopBReference&& value) { SetGopBReference(std::move(value)); return *this;}
/**
* Frequency of closed GOPs. In streaming applications, it is recommended that this
* be set to 1 so a decoder joining mid-stream will receive an IDR frame as quickly
* as possible. Setting this value to 0 will break output segmenting.
*/
inline int GetGopClosedCadence() const{ return m_gopClosedCadence; }
/**
* Frequency of closed GOPs. In streaming applications, it is recommended that this
* be set to 1 so a decoder joining mid-stream will receive an IDR frame as quickly
* as possible. Setting this value to 0 will break output segmenting.
*/
inline bool GopClosedCadenceHasBeenSet() const { return m_gopClosedCadenceHasBeenSet; }
/**
* Frequency of closed GOPs. In streaming applications, it is recommended that this
* be set to 1 so a decoder joining mid-stream will receive an IDR frame as quickly
* as possible. Setting this value to 0 will break output segmenting.
*/
inline void SetGopClosedCadence(int value) { m_gopClosedCadenceHasBeenSet = true; m_gopClosedCadence = value; }
/**
* Frequency of closed GOPs. In streaming applications, it is recommended that this
* be set to 1 so a decoder joining mid-stream will receive an IDR frame as quickly
* as possible. Setting this value to 0 will break output segmenting.
*/
inline H265Settings& WithGopClosedCadence(int value) { SetGopClosedCadence(value); return *this;}
/**
* GOP Length (keyframe interval) in frames or seconds. Must be greater than zero.
*/
inline double GetGopSize() const{ return m_gopSize; }
/**
* GOP Length (keyframe interval) in frames or seconds. Must be greater than zero.
*/
inline bool GopSizeHasBeenSet() const { return m_gopSizeHasBeenSet; }
/**
* GOP Length (keyframe interval) in frames or seconds. Must be greater than zero.
*/
inline void SetGopSize(double value) { m_gopSizeHasBeenSet = true; m_gopSize = value; }
/**
* GOP Length (keyframe interval) in frames or seconds. Must be greater than zero.
*/
inline H265Settings& WithGopSize(double value) { SetGopSize(value); return *this;}
/**
* Indicates if the GOP Size in H265 is specified in frames or seconds. If seconds
* the system will convert the GOP Size into a frame count at run time.
*/
inline const H265GopSizeUnits& GetGopSizeUnits() const{ return m_gopSizeUnits; }
/**
* Indicates if the GOP Size in H265 is specified in frames or seconds. If seconds
* the system will convert the GOP Size into a frame count at run time.
*/
inline bool GopSizeUnitsHasBeenSet() const { return m_gopSizeUnitsHasBeenSet; }
/**
* Indicates if the GOP Size in H265 is specified in frames or seconds. If seconds
* the system will convert the GOP Size into a frame count at run time.
*/
inline void SetGopSizeUnits(const H265GopSizeUnits& value) { m_gopSizeUnitsHasBeenSet = true; m_gopSizeUnits = value; }
/**
* Indicates if the GOP Size in H265 is specified in frames or seconds. If seconds
* the system will convert the GOP Size into a frame count at run time.
*/
inline void SetGopSizeUnits(H265GopSizeUnits&& value) { m_gopSizeUnitsHasBeenSet = true; m_gopSizeUnits = std::move(value); }
/**
* Indicates if the GOP Size in H265 is specified in frames or seconds. If seconds
* the system will convert the GOP Size into a frame count at run time.
*/
inline H265Settings& WithGopSizeUnits(const H265GopSizeUnits& value) { SetGopSizeUnits(value); return *this;}
/**
* Indicates if the GOP Size in H265 is specified in frames or seconds. If seconds
* the system will convert the GOP Size into a frame count at run time.
*/
inline H265Settings& WithGopSizeUnits(H265GopSizeUnits&& value) { SetGopSizeUnits(std::move(value)); return *this;}
/**
* Percentage of the buffer that should initially be filled (HRD buffer model).
*/
inline int GetHrdBufferInitialFillPercentage() const{ return m_hrdBufferInitialFillPercentage; }
/**
* Percentage of the buffer that should initially be filled (HRD buffer model).
*/
inline bool HrdBufferInitialFillPercentageHasBeenSet() const { return m_hrdBufferInitialFillPercentageHasBeenSet; }
/**
* Percentage of the buffer that should initially be filled (HRD buffer model).
*/
inline void SetHrdBufferInitialFillPercentage(int value) { m_hrdBufferInitialFillPercentageHasBeenSet = true; m_hrdBufferInitialFillPercentage = value; }
/**
* Percentage of the buffer that should initially be filled (HRD buffer model).
*/
inline H265Settings& WithHrdBufferInitialFillPercentage(int value) { SetHrdBufferInitialFillPercentage(value); return *this;}
/**
* Size of buffer (HRD buffer model) in bits. For example, enter five megabits as
* 5000000.
*/
inline int GetHrdBufferSize() const{ return m_hrdBufferSize; }
/**
* Size of buffer (HRD buffer model) in bits. For example, enter five megabits as
* 5000000.
*/
inline bool HrdBufferSizeHasBeenSet() const { return m_hrdBufferSizeHasBeenSet; }
/**
* Size of buffer (HRD buffer model) in bits. For example, enter five megabits as
* 5000000.
*/
inline void SetHrdBufferSize(int value) { m_hrdBufferSizeHasBeenSet = true; m_hrdBufferSize = value; }
/**
* Size of buffer (HRD buffer model) in bits. For example, enter five megabits as
* 5000000.
*/
inline H265Settings& WithHrdBufferSize(int value) { SetHrdBufferSize(value); return *this;}
/**
* Choose the scan line type for the output. Choose Progressive (PROGRESSIVE) to
* create a progressive output, regardless of the scan type of your input. Choose
* Top Field First (TOP_FIELD) or Bottom Field First (BOTTOM_FIELD) to create an
* output that's interlaced with the same field polarity throughout. Choose Follow,
* Default Top (FOLLOW_TOP_FIELD) or Follow, Default Bottom (FOLLOW_BOTTOM_FIELD)
* to create an interlaced output with the same field polarity as the source. If
* the source is interlaced, the output will be interlaced with the same polarity
* as the source (it will follow the source). The output could therefore be a mix
* of "top field first" and "bottom field first". If the source is progressive,
* your output will be interlaced with "top field first" or "bottom field first"
* polarity, depending on which of the Follow options you chose. If you don't
* choose a value, the service will default to Progressive (PROGRESSIVE).
*/
inline const H265InterlaceMode& GetInterlaceMode() const{ return m_interlaceMode; }
/**
* Choose the scan line type for the output. Choose Progressive (PROGRESSIVE) to
* create a progressive output, regardless of the scan type of your input. Choose
* Top Field First (TOP_FIELD) or Bottom Field First (BOTTOM_FIELD) to create an
* output that's interlaced with the same field polarity throughout. Choose Follow,
* Default Top (FOLLOW_TOP_FIELD) or Follow, Default Bottom (FOLLOW_BOTTOM_FIELD)
* to create an interlaced output with the same field polarity as the source. If
* the source is interlaced, the output will be interlaced with the same polarity
* as the source (it will follow the source). The output could therefore be a mix
* of "top field first" and "bottom field first". If the source is progressive,
* your output will be interlaced with "top field first" or "bottom field first"
* polarity, depending on which of the Follow options you chose. If you don't
* choose a value, the service will default to Progressive (PROGRESSIVE).
*/
inline bool InterlaceModeHasBeenSet() const { return m_interlaceModeHasBeenSet; }
/**
* Choose the scan line type for the output. Choose Progressive (PROGRESSIVE) to
* create a progressive output, regardless of the scan type of your input. Choose
* Top Field First (TOP_FIELD) or Bottom Field First (BOTTOM_FIELD) to create an
* output that's interlaced with the same field polarity throughout. Choose Follow,
* Default Top (FOLLOW_TOP_FIELD) or Follow, Default Bottom (FOLLOW_BOTTOM_FIELD)
* to create an interlaced output with the same field polarity as the source. If
* the source is interlaced, the output will be interlaced with the same polarity
* as the source (it will follow the source). The output could therefore be a mix
* of "top field first" and "bottom field first". If the source is progressive,
* your output will be interlaced with "top field first" or "bottom field first"
* polarity, depending on which of the Follow options you chose. If you don't
* choose a value, the service will default to Progressive (PROGRESSIVE).
*/
inline void SetInterlaceMode(const H265InterlaceMode& value) { m_interlaceModeHasBeenSet = true; m_interlaceMode = value; }
/**
* Choose the scan line type for the output. Choose Progressive (PROGRESSIVE) to
* create a progressive output, regardless of the scan type of your input. Choose
* Top Field First (TOP_FIELD) or Bottom Field First (BOTTOM_FIELD) to create an
* output that's interlaced with the same field polarity throughout. Choose Follow,
* Default Top (FOLLOW_TOP_FIELD) or Follow, Default Bottom (FOLLOW_BOTTOM_FIELD)
* to create an interlaced output with the same field polarity as the source. If
* the source is interlaced, the output will be interlaced with the same polarity
* as the source (it will follow the source). The output could therefore be a mix
* of "top field first" and "bottom field first". If the source is progressive,
* your output will be interlaced with "top field first" or "bottom field first"
* polarity, depending on which of the Follow options you chose. If you don't
* choose a value, the service will default to Progressive (PROGRESSIVE).
*/
inline void SetInterlaceMode(H265InterlaceMode&& value) { m_interlaceModeHasBeenSet = true; m_interlaceMode = std::move(value); }
/**
* Choose the scan line type for the output. Choose Progressive (PROGRESSIVE) to
* create a progressive output, regardless of the scan type of your input. Choose
* Top Field First (TOP_FIELD) or Bottom Field First (BOTTOM_FIELD) to create an
* output that's interlaced with the same field polarity throughout. Choose Follow,
* Default Top (FOLLOW_TOP_FIELD) or Follow, Default Bottom (FOLLOW_BOTTOM_FIELD)
* to create an interlaced output with the same field polarity as the source. If
* the source is interlaced, the output will be interlaced with the same polarity
* as the source (it will follow the source). The output could therefore be a mix
* of "top field first" and "bottom field first". If the source is progressive,
* your output will be interlaced with "top field first" or "bottom field first"
* polarity, depending on which of the Follow options you chose. If you don't
* choose a value, the service will default to Progressive (PROGRESSIVE).
*/
inline H265Settings& WithInterlaceMode(const H265InterlaceMode& value) { SetInterlaceMode(value); return *this;}
/**
* Choose the scan line type for the output. Choose Progressive (PROGRESSIVE) to
* create a progressive output, regardless of the scan type of your input. Choose
* Top Field First (TOP_FIELD) or Bottom Field First (BOTTOM_FIELD) to create an
* output that's interlaced with the same field polarity throughout. Choose Follow,
* Default Top (FOLLOW_TOP_FIELD) or Follow, Default Bottom (FOLLOW_BOTTOM_FIELD)
* to create an interlaced output with the same field polarity as the source. If
* the source is interlaced, the output will be interlaced with the same polarity
* as the source (it will follow the source). The output could therefore be a mix
* of "top field first" and "bottom field first". If the source is progressive,
* your output will be interlaced with "top field first" or "bottom field first"
* polarity, depending on which of the Follow options you chose. If you don't
* choose a value, the service will default to Progressive (PROGRESSIVE).
*/
inline H265Settings& WithInterlaceMode(H265InterlaceMode&& value) { SetInterlaceMode(std::move(value)); return *this;}
/**
* Maximum bitrate in bits/second. For example, enter five megabits per second as
* 5000000. Required when Rate control mode is QVBR.
*/
inline int GetMaxBitrate() const{ return m_maxBitrate; }
/**
* Maximum bitrate in bits/second. For example, enter five megabits per second as
* 5000000. Required when Rate control mode is QVBR.
*/
inline bool MaxBitrateHasBeenSet() const { return m_maxBitrateHasBeenSet; }
/**
* Maximum bitrate in bits/second. For example, enter five megabits per second as
* 5000000. Required when Rate control mode is QVBR.
*/
inline void SetMaxBitrate(int value) { m_maxBitrateHasBeenSet = true; m_maxBitrate = value; }
/**
* Maximum bitrate in bits/second. For example, enter five megabits per second as
* 5000000. Required when Rate control mode is QVBR.
*/
inline H265Settings& WithMaxBitrate(int value) { SetMaxBitrate(value); return *this;}
/**
* Enforces separation between repeated (cadence) I-frames and I-frames inserted by
* Scene Change Detection. If a scene change I-frame is within I-interval frames of
* a cadence I-frame, the GOP is shrunk and/or stretched to the scene change
* I-frame. GOP stretch requires enabling lookahead as well as setting I-interval.
* The normal cadence resumes for the next GOP. This setting is only used when
* Scene Change Detect is enabled. Note: Maximum GOP stretch = GOP size +
* Min-I-interval - 1
*/
inline int GetMinIInterval() const{ return m_minIInterval; }
/**
* Enforces separation between repeated (cadence) I-frames and I-frames inserted by
* Scene Change Detection. If a scene change I-frame is within I-interval frames of
* a cadence I-frame, the GOP is shrunk and/or stretched to the scene change
* I-frame. GOP stretch requires enabling lookahead as well as setting I-interval.
* The normal cadence resumes for the next GOP. This setting is only used when
* Scene Change Detect is enabled. Note: Maximum GOP stretch = GOP size +
* Min-I-interval - 1
*/
inline bool MinIIntervalHasBeenSet() const { return m_minIIntervalHasBeenSet; }
/**
* Enforces separation between repeated (cadence) I-frames and I-frames inserted by
* Scene Change Detection. If a scene change I-frame is within I-interval frames of
* a cadence I-frame, the GOP is shrunk and/or stretched to the scene change
* I-frame. GOP stretch requires enabling lookahead as well as setting I-interval.
* The normal cadence resumes for the next GOP. This setting is only used when
* Scene Change Detect is enabled. Note: Maximum GOP stretch = GOP size +
* Min-I-interval - 1
*/
inline void SetMinIInterval(int value) { m_minIIntervalHasBeenSet = true; m_minIInterval = value; }
/**
* Enforces separation between repeated (cadence) I-frames and I-frames inserted by
* Scene Change Detection. If a scene change I-frame is within I-interval frames of
* a cadence I-frame, the GOP is shrunk and/or stretched to the scene change
* I-frame. GOP stretch requires enabling lookahead as well as setting I-interval.
* The normal cadence resumes for the next GOP. This setting is only used when
* Scene Change Detect is enabled. Note: Maximum GOP stretch = GOP size +
* Min-I-interval - 1
*/
inline H265Settings& WithMinIInterval(int value) { SetMinIInterval(value); return *this;}
/**
* Number of B-frames between reference frames.
*/
inline int GetNumberBFramesBetweenReferenceFrames() const{ return m_numberBFramesBetweenReferenceFrames; }
/**
* Number of B-frames between reference frames.
*/
inline bool NumberBFramesBetweenReferenceFramesHasBeenSet() const { return m_numberBFramesBetweenReferenceFramesHasBeenSet; }
/**
* Number of B-frames between reference frames.
*/
inline void SetNumberBFramesBetweenReferenceFrames(int value) { m_numberBFramesBetweenReferenceFramesHasBeenSet = true; m_numberBFramesBetweenReferenceFrames = value; }
/**
* Number of B-frames between reference frames.
*/
inline H265Settings& WithNumberBFramesBetweenReferenceFrames(int value) { SetNumberBFramesBetweenReferenceFrames(value); return *this;}
/**
* Number of reference frames to use. The encoder may use more than requested if
* using B-frames and/or interlaced encoding.
*/
inline int GetNumberReferenceFrames() const{ return m_numberReferenceFrames; }
/**
* Number of reference frames to use. The encoder may use more than requested if
* using B-frames and/or interlaced encoding.
*/
inline bool NumberReferenceFramesHasBeenSet() const { return m_numberReferenceFramesHasBeenSet; }
/**
* Number of reference frames to use. The encoder may use more than requested if
* using B-frames and/or interlaced encoding.
*/
inline void SetNumberReferenceFrames(int value) { m_numberReferenceFramesHasBeenSet = true; m_numberReferenceFrames = value; }
/**
* Number of reference frames to use. The encoder may use more than requested if
* using B-frames and/or interlaced encoding.
*/
inline H265Settings& WithNumberReferenceFrames(int value) { SetNumberReferenceFrames(value); return *this;}
/**
* Optional. Specify how the service determines the pixel aspect ratio (PAR) for
* this output. The default behavior, Follow source (INITIALIZE_FROM_SOURCE), uses
* the PAR from your input video for your output. To specify a different PAR in the
* console, choose any value other than Follow source. To specify a different PAR
* by editing the JSON job specification, choose SPECIFIED. When you choose
* SPECIFIED for this setting, you must also specify values for the parNumerator
* and parDenominator settings.
*/
inline const H265ParControl& GetParControl() const{ return m_parControl; }
/**
* Optional. Specify how the service determines the pixel aspect ratio (PAR) for
* this output. The default behavior, Follow source (INITIALIZE_FROM_SOURCE), uses
* the PAR from your input video for your output. To specify a different PAR in the
* console, choose any value other than Follow source. To specify a different PAR
* by editing the JSON job specification, choose SPECIFIED. When you choose
* SPECIFIED for this setting, you must also specify values for the parNumerator
* and parDenominator settings.
*/
inline bool ParControlHasBeenSet() const { return m_parControlHasBeenSet; }
/**
* Optional. Specify how the service determines the pixel aspect ratio (PAR) for
* this output. The default behavior, Follow source (INITIALIZE_FROM_SOURCE), uses
* the PAR from your input video for your output. To specify a different PAR in the
* console, choose any value other than Follow source. To specify a different PAR
* by editing the JSON job specification, choose SPECIFIED. When you choose
* SPECIFIED for this setting, you must also specify values for the parNumerator
* and parDenominator settings.
*/
inline void SetParControl(const H265ParControl& value) { m_parControlHasBeenSet = true; m_parControl = value; }
/**
* Optional. Specify how the service determines the pixel aspect ratio (PAR) for
* this output. The default behavior, Follow source (INITIALIZE_FROM_SOURCE), uses
* the PAR from your input video for your output. To specify a different PAR in the
* console, choose any value other than Follow source. To specify a different PAR
* by editing the JSON job specification, choose SPECIFIED. When you choose
* SPECIFIED for this setting, you must also specify values for the parNumerator
* and parDenominator settings.
*/
inline void SetParControl(H265ParControl&& value) { m_parControlHasBeenSet = true; m_parControl = std::move(value); }
/**
* Optional. Specify how the service determines the pixel aspect ratio (PAR) for
* this output. The default behavior, Follow source (INITIALIZE_FROM_SOURCE), uses
* the PAR from your input video for your output. To specify a different PAR in the
* console, choose any value other than Follow source. To specify a different PAR
* by editing the JSON job specification, choose SPECIFIED. When you choose
* SPECIFIED for this setting, you must also specify values for the parNumerator
* and parDenominator settings.
*/
inline H265Settings& WithParControl(const H265ParControl& value) { SetParControl(value); return *this;}
/**
* Optional. Specify how the service determines the pixel aspect ratio (PAR) for
* this output. The default behavior, Follow source (INITIALIZE_FROM_SOURCE), uses
* the PAR from your input video for your output. To specify a different PAR in the
* console, choose any value other than Follow source. To specify a different PAR
* by editing the JSON job specification, choose SPECIFIED. When you choose
* SPECIFIED for this setting, you must also specify values for the parNumerator
* and parDenominator settings.
*/
inline H265Settings& WithParControl(H265ParControl&& value) { SetParControl(std::move(value)); return *this;}
/**
* Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the
* console, this corresponds to any value other than Follow source. When you
* specify an output pixel aspect ratio (PAR) that is different from your input
* video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC
* widescreen, you would specify the ratio 40:33. In this example, the value for
* parDenominator is 33.
*/
inline int GetParDenominator() const{ return m_parDenominator; }
/**
* Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the
* console, this corresponds to any value other than Follow source. When you
* specify an output pixel aspect ratio (PAR) that is different from your input
* video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC
* widescreen, you would specify the ratio 40:33. In this example, the value for
* parDenominator is 33.
*/
inline bool ParDenominatorHasBeenSet() const { return m_parDenominatorHasBeenSet; }
/**
* Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the
* console, this corresponds to any value other than Follow source. When you
* specify an output pixel aspect ratio (PAR) that is different from your input
* video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC
* widescreen, you would specify the ratio 40:33. In this example, the value for
* parDenominator is 33.
*/
inline void SetParDenominator(int value) { m_parDenominatorHasBeenSet = true; m_parDenominator = value; }
/**
* Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the
* console, this corresponds to any value other than Follow source. When you
* specify an output pixel aspect ratio (PAR) that is different from your input
* video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC
* widescreen, you would specify the ratio 40:33. In this example, the value for
* parDenominator is 33.
*/
inline H265Settings& WithParDenominator(int value) { SetParDenominator(value); return *this;}
/**
* Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the
* console, this corresponds to any value other than Follow source. When you
* specify an output pixel aspect ratio (PAR) that is different from your input
* video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC
* widescreen, you would specify the ratio 40:33. In this example, the value for
* parNumerator is 40.
*/
inline int GetParNumerator() const{ return m_parNumerator; }
/**
* Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the
* console, this corresponds to any value other than Follow source. When you
* specify an output pixel aspect ratio (PAR) that is different from your input
* video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC
* widescreen, you would specify the ratio 40:33. In this example, the value for
* parNumerator is 40.
*/
inline bool ParNumeratorHasBeenSet() const { return m_parNumeratorHasBeenSet; }
/**
* Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the
* console, this corresponds to any value other than Follow source. When you
* specify an output pixel aspect ratio (PAR) that is different from your input
* video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC
* widescreen, you would specify the ratio 40:33. In this example, the value for
* parNumerator is 40.
*/
inline void SetParNumerator(int value) { m_parNumeratorHasBeenSet = true; m_parNumerator = value; }
/**
* Required when you set Pixel aspect ratio (parControl) to SPECIFIED. On the
* console, this corresponds to any value other than Follow source. When you
* specify an output pixel aspect ratio (PAR) that is different from your input
* video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC
* widescreen, you would specify the ratio 40:33. In this example, the value for
* parNumerator is 40.
*/
inline H265Settings& WithParNumerator(int value) { SetParNumerator(value); return *this;}
/**
* Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want
* to trade off encoding speed for output video quality. The default behavior is
* faster, lower quality, single-pass encoding.
*/
inline const H265QualityTuningLevel& GetQualityTuningLevel() const{ return m_qualityTuningLevel; }
/**
* Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want
* to trade off encoding speed for output video quality. The default behavior is
* faster, lower quality, single-pass encoding.
*/
inline bool QualityTuningLevelHasBeenSet() const { return m_qualityTuningLevelHasBeenSet; }
/**
* Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want
* to trade off encoding speed for output video quality. The default behavior is
* faster, lower quality, single-pass encoding.
*/
inline void SetQualityTuningLevel(const H265QualityTuningLevel& value) { m_qualityTuningLevelHasBeenSet = true; m_qualityTuningLevel = value; }
/**
* Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want
* to trade off encoding speed for output video quality. The default behavior is
* faster, lower quality, single-pass encoding.
*/
inline void SetQualityTuningLevel(H265QualityTuningLevel&& value) { m_qualityTuningLevelHasBeenSet = true; m_qualityTuningLevel = std::move(value); }
/**
* Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want
* to trade off encoding speed for output video quality. The default behavior is
* faster, lower quality, single-pass encoding.
*/
inline H265Settings& WithQualityTuningLevel(const H265QualityTuningLevel& value) { SetQualityTuningLevel(value); return *this;}
/**
* Optional. Use Quality tuning level (qualityTuningLevel) to choose how you want
* to trade off encoding speed for output video quality. The default behavior is
* faster, lower quality, single-pass encoding.
*/
inline H265Settings& WithQualityTuningLevel(H265QualityTuningLevel&& value) { SetQualityTuningLevel(std::move(value)); return *this;}
/**
* Settings for quality-defined variable bitrate encoding with the H.265 codec.
* Required when you set Rate control mode to QVBR. Not valid when you set Rate
* control mode to a value other than QVBR, or when you don't define Rate control
* mode.
*/
inline const H265QvbrSettings& GetQvbrSettings() const{ return m_qvbrSettings; }
/**
* Settings for quality-defined variable bitrate encoding with the H.265 codec.
* Required when you set Rate control mode to QVBR. Not valid when you set Rate
* control mode to a value other than QVBR, or when you don't define Rate control
* mode.
*/
inline bool QvbrSettingsHasBeenSet() const { return m_qvbrSettingsHasBeenSet; }
/**
* Settings for quality-defined variable bitrate encoding with the H.265 codec.
* Required when you set Rate control mode to QVBR. Not valid when you set Rate
* control mode to a value other than QVBR, or when you don't define Rate control
* mode.
*/
inline void SetQvbrSettings(const H265QvbrSettings& value) { m_qvbrSettingsHasBeenSet = true; m_qvbrSettings = value; }
/**
* Settings for quality-defined variable bitrate encoding with the H.265 codec.
* Required when you set Rate control mode to QVBR. Not valid when you set Rate
* control mode to a value other than QVBR, or when you don't define Rate control
* mode.
*/
inline void SetQvbrSettings(H265QvbrSettings&& value) { m_qvbrSettingsHasBeenSet = true; m_qvbrSettings = std::move(value); }
/**
* Settings for quality-defined variable bitrate encoding with the H.265 codec.
* Required when you set Rate control mode to QVBR. Not valid when you set Rate
* control mode to a value other than QVBR, or when you don't define Rate control
* mode.
*/
inline H265Settings& WithQvbrSettings(const H265QvbrSettings& value) { SetQvbrSettings(value); return *this;}
/**
* Settings for quality-defined variable bitrate encoding with the H.265 codec.
* Required when you set Rate control mode to QVBR. Not valid when you set Rate
* control mode to a value other than QVBR, or when you don't define Rate control
* mode.
*/
inline H265Settings& WithQvbrSettings(H265QvbrSettings&& value) { SetQvbrSettings(std::move(value)); return *this;}
/**
* Use this setting to specify whether this output has a variable bitrate (VBR),
* constant bitrate (CBR) or quality-defined variable bitrate (QVBR).
*/
inline const H265RateControlMode& GetRateControlMode() const{ return m_rateControlMode; }
/**
* Use this setting to specify whether this output has a variable bitrate (VBR),
* constant bitrate (CBR) or quality-defined variable bitrate (QVBR).
*/
inline bool RateControlModeHasBeenSet() const { return m_rateControlModeHasBeenSet; }
/**
* Use this setting to specify whether this output has a variable bitrate (VBR),
* constant bitrate (CBR) or quality-defined variable bitrate (QVBR).
*/
inline void SetRateControlMode(const H265RateControlMode& value) { m_rateControlModeHasBeenSet = true; m_rateControlMode = value; }
/**
* Use this setting to specify whether this output has a variable bitrate (VBR),
* constant bitrate (CBR) or quality-defined variable bitrate (QVBR).
*/
inline void SetRateControlMode(H265RateControlMode&& value) { m_rateControlModeHasBeenSet = true; m_rateControlMode = std::move(value); }
/**
* Use this setting to specify whether this output has a variable bitrate (VBR),
* constant bitrate (CBR) or quality-defined variable bitrate (QVBR).
*/
inline H265Settings& WithRateControlMode(const H265RateControlMode& value) { SetRateControlMode(value); return *this;}
/**
* Use this setting to specify whether this output has a variable bitrate (VBR),
* constant bitrate (CBR) or quality-defined variable bitrate (QVBR).
*/
inline H265Settings& WithRateControlMode(H265RateControlMode&& value) { SetRateControlMode(std::move(value)); return *this;}
/**
* Specify Sample Adaptive Offset (SAO) filter strength. Adaptive mode dynamically
* selects best strength based on content
*/
inline const H265SampleAdaptiveOffsetFilterMode& GetSampleAdaptiveOffsetFilterMode() const{ return m_sampleAdaptiveOffsetFilterMode; }
/**
* Specify Sample Adaptive Offset (SAO) filter strength. Adaptive mode dynamically
* selects best strength based on content
*/
inline bool SampleAdaptiveOffsetFilterModeHasBeenSet() const { return m_sampleAdaptiveOffsetFilterModeHasBeenSet; }
/**
* Specify Sample Adaptive Offset (SAO) filter strength. Adaptive mode dynamically
* selects best strength based on content
*/
inline void SetSampleAdaptiveOffsetFilterMode(const H265SampleAdaptiveOffsetFilterMode& value) { m_sampleAdaptiveOffsetFilterModeHasBeenSet = true; m_sampleAdaptiveOffsetFilterMode = value; }
/**
* Specify Sample Adaptive Offset (SAO) filter strength. Adaptive mode dynamically
* selects best strength based on content
*/
inline void SetSampleAdaptiveOffsetFilterMode(H265SampleAdaptiveOffsetFilterMode&& value) { m_sampleAdaptiveOffsetFilterModeHasBeenSet = true; m_sampleAdaptiveOffsetFilterMode = std::move(value); }
/**
* Specify Sample Adaptive Offset (SAO) filter strength. Adaptive mode dynamically
* selects best strength based on content
*/
inline H265Settings& WithSampleAdaptiveOffsetFilterMode(const H265SampleAdaptiveOffsetFilterMode& value) { SetSampleAdaptiveOffsetFilterMode(value); return *this;}
/**
* Specify Sample Adaptive Offset (SAO) filter strength. Adaptive mode dynamically
* selects best strength based on content
*/
inline H265Settings& WithSampleAdaptiveOffsetFilterMode(H265SampleAdaptiveOffsetFilterMode&& value) { SetSampleAdaptiveOffsetFilterMode(std::move(value)); return *this;}
/**
* Enable this setting to insert I-frames at scene changes that the service
* automatically detects. This improves video quality and is enabled by default. If
* this output uses QVBR, choose Transition detection (TRANSITION_DETECTION) for
* further video quality improvement. For more information about QVBR, see
* https://docs.aws.amazon.com/console/mediaconvert/cbr-vbr-qvbr.
*/
inline const H265SceneChangeDetect& GetSceneChangeDetect() const{ return m_sceneChangeDetect; }
/**
* Enable this setting to insert I-frames at scene changes that the service
* automatically detects. This improves video quality and is enabled by default. If
* this output uses QVBR, choose Transition detection (TRANSITION_DETECTION) for
* further video quality improvement. For more information about QVBR, see
* https://docs.aws.amazon.com/console/mediaconvert/cbr-vbr-qvbr.
*/
inline bool SceneChangeDetectHasBeenSet() const { return m_sceneChangeDetectHasBeenSet; }
/**
* Enable this setting to insert I-frames at scene changes that the service
* automatically detects. This improves video quality and is enabled by default. If
* this output uses QVBR, choose Transition detection (TRANSITION_DETECTION) for
* further video quality improvement. For more information about QVBR, see
* https://docs.aws.amazon.com/console/mediaconvert/cbr-vbr-qvbr.
*/
inline void SetSceneChangeDetect(const H265SceneChangeDetect& value) { m_sceneChangeDetectHasBeenSet = true; m_sceneChangeDetect = value; }
/**
* Enable this setting to insert I-frames at scene changes that the service
* automatically detects. This improves video quality and is enabled by default. If
* this output uses QVBR, choose Transition detection (TRANSITION_DETECTION) for
* further video quality improvement. For more information about QVBR, see
* https://docs.aws.amazon.com/console/mediaconvert/cbr-vbr-qvbr.
*/
inline void SetSceneChangeDetect(H265SceneChangeDetect&& value) { m_sceneChangeDetectHasBeenSet = true; m_sceneChangeDetect = std::move(value); }
/**
* Enable this setting to insert I-frames at scene changes that the service
* automatically detects. This improves video quality and is enabled by default. If
* this output uses QVBR, choose Transition detection (TRANSITION_DETECTION) for
* further video quality improvement. For more information about QVBR, see
* https://docs.aws.amazon.com/console/mediaconvert/cbr-vbr-qvbr.
*/
inline H265Settings& WithSceneChangeDetect(const H265SceneChangeDetect& value) { SetSceneChangeDetect(value); return *this;}
/**
* Enable this setting to insert I-frames at scene changes that the service
* automatically detects. This improves video quality and is enabled by default. If
* this output uses QVBR, choose Transition detection (TRANSITION_DETECTION) for
* further video quality improvement. For more information about QVBR, see
* https://docs.aws.amazon.com/console/mediaconvert/cbr-vbr-qvbr.
*/
inline H265Settings& WithSceneChangeDetect(H265SceneChangeDetect&& value) { SetSceneChangeDetect(std::move(value)); return *this;}
/**
* Number of slices per picture. Must be less than or equal to the number of
* macroblock rows for progressive pictures, and less than or equal to half the
* number of macroblock rows for interlaced pictures.
*/
inline int GetSlices() const{ return m_slices; }
/**
* Number of slices per picture. Must be less than or equal to the number of
* macroblock rows for progressive pictures, and less than or equal to half the
* number of macroblock rows for interlaced pictures.
*/
inline bool SlicesHasBeenSet() const { return m_slicesHasBeenSet; }
/**
* Number of slices per picture. Must be less than or equal to the number of
* macroblock rows for progressive pictures, and less than or equal to half the
* number of macroblock rows for interlaced pictures.
*/
inline void SetSlices(int value) { m_slicesHasBeenSet = true; m_slices = value; }
/**
* Number of slices per picture. Must be less than or equal to the number of
* macroblock rows for progressive pictures, and less than or equal to half the
* number of macroblock rows for interlaced pictures.
*/
inline H265Settings& WithSlices(int value) { SetSlices(value); return *this;}
/**
* Enables Slow PAL rate conversion. 23.976fps and 24fps input is relabeled as
* 25fps, and audio is sped up correspondingly.
*/
inline const H265SlowPal& GetSlowPal() const{ return m_slowPal; }
/**
* Enables Slow PAL rate conversion. 23.976fps and 24fps input is relabeled as
* 25fps, and audio is sped up correspondingly.
*/
inline bool SlowPalHasBeenSet() const { return m_slowPalHasBeenSet; }
/**
* Enables Slow PAL rate conversion. 23.976fps and 24fps input is relabeled as
* 25fps, and audio is sped up correspondingly.
*/
inline void SetSlowPal(const H265SlowPal& value) { m_slowPalHasBeenSet = true; m_slowPal = value; }
/**
* Enables Slow PAL rate conversion. 23.976fps and 24fps input is relabeled as
* 25fps, and audio is sped up correspondingly.
*/
inline void SetSlowPal(H265SlowPal&& value) { m_slowPalHasBeenSet = true; m_slowPal = std::move(value); }
/**
* Enables Slow PAL rate conversion. 23.976fps and 24fps input is relabeled as
* 25fps, and audio is sped up correspondingly.
*/
inline H265Settings& WithSlowPal(const H265SlowPal& value) { SetSlowPal(value); return *this;}
/**
* Enables Slow PAL rate conversion. 23.976fps and 24fps input is relabeled as
* 25fps, and audio is sped up correspondingly.
*/
inline H265Settings& WithSlowPal(H265SlowPal&& value) { SetSlowPal(std::move(value)); return *this;}
/**
* Adjust quantization within each frame based on spatial variation of content
* complexity.
*/
inline const H265SpatialAdaptiveQuantization& GetSpatialAdaptiveQuantization() const{ return m_spatialAdaptiveQuantization; }
/**
* Adjust quantization within each frame based on spatial variation of content
* complexity.
*/
inline bool SpatialAdaptiveQuantizationHasBeenSet() const { return m_spatialAdaptiveQuantizationHasBeenSet; }
/**
* Adjust quantization within each frame based on spatial variation of content
* complexity.
*/
inline void SetSpatialAdaptiveQuantization(const H265SpatialAdaptiveQuantization& value) { m_spatialAdaptiveQuantizationHasBeenSet = true; m_spatialAdaptiveQuantization = value; }
/**
* Adjust quantization within each frame based on spatial variation of content
* complexity.
*/
inline void SetSpatialAdaptiveQuantization(H265SpatialAdaptiveQuantization&& value) { m_spatialAdaptiveQuantizationHasBeenSet = true; m_spatialAdaptiveQuantization = std::move(value); }
/**
* Adjust quantization within each frame based on spatial variation of content
* complexity.
*/
inline H265Settings& WithSpatialAdaptiveQuantization(const H265SpatialAdaptiveQuantization& value) { SetSpatialAdaptiveQuantization(value); return *this;}
/**
* Adjust quantization within each frame based on spatial variation of content
* complexity.
*/
inline H265Settings& WithSpatialAdaptiveQuantization(H265SpatialAdaptiveQuantization&& value) { SetSpatialAdaptiveQuantization(std::move(value)); return *this;}
/**
* This field applies only if the Streams > Advanced > Framerate (framerate) field
* is set to 29.970. This field works with the Streams > Advanced > Preprocessors >
* Deinterlacer field (deinterlace_mode) and the Streams > Advanced > Interlaced
* Mode field (interlace_mode) to identify the scan type for the output:
* Progressive, Interlaced, Hard Telecine or Soft Telecine. - Hard: produces 29.97i
* output from 23.976 input. - Soft: produces 23.976; the player converts this
* output to 29.97i.
*/
inline const H265Telecine& GetTelecine() const{ return m_telecine; }
/**
* This field applies only if the Streams > Advanced > Framerate (framerate) field
* is set to 29.970. This field works with the Streams > Advanced > Preprocessors >
* Deinterlacer field (deinterlace_mode) and the Streams > Advanced > Interlaced
* Mode field (interlace_mode) to identify the scan type for the output:
* Progressive, Interlaced, Hard Telecine or Soft Telecine. - Hard: produces 29.97i
* output from 23.976 input. - Soft: produces 23.976; the player converts this
* output to 29.97i.
*/
inline bool TelecineHasBeenSet() const { return m_telecineHasBeenSet; }
/**
* This field applies only if the Streams > Advanced > Framerate (framerate) field
* is set to 29.970. This field works with the Streams > Advanced > Preprocessors >
* Deinterlacer field (deinterlace_mode) and the Streams > Advanced > Interlaced
* Mode field (interlace_mode) to identify the scan type for the output:
* Progressive, Interlaced, Hard Telecine or Soft Telecine. - Hard: produces 29.97i
* output from 23.976 input. - Soft: produces 23.976; the player converts this
* output to 29.97i.
*/
inline void SetTelecine(const H265Telecine& value) { m_telecineHasBeenSet = true; m_telecine = value; }
/**
* This field applies only if the Streams > Advanced > Framerate (framerate) field
* is set to 29.970. This field works with the Streams > Advanced > Preprocessors >
* Deinterlacer field (deinterlace_mode) and the Streams > Advanced > Interlaced
* Mode field (interlace_mode) to identify the scan type for the output:
* Progressive, Interlaced, Hard Telecine or Soft Telecine. - Hard: produces 29.97i
* output from 23.976 input. - Soft: produces 23.976; the player converts this
* output to 29.97i.
*/
inline void SetTelecine(H265Telecine&& value) { m_telecineHasBeenSet = true; m_telecine = std::move(value); }
/**
* This field applies only if the Streams > Advanced > Framerate (framerate) field
* is set to 29.970. This field works with the Streams > Advanced > Preprocessors >
* Deinterlacer field (deinterlace_mode) and the Streams > Advanced > Interlaced
* Mode field (interlace_mode) to identify the scan type for the output:
* Progressive, Interlaced, Hard Telecine or Soft Telecine. - Hard: produces 29.97i
* output from 23.976 input. - Soft: produces 23.976; the player converts this
* output to 29.97i.
*/
inline H265Settings& WithTelecine(const H265Telecine& value) { SetTelecine(value); return *this;}
/**
* This field applies only if the Streams > Advanced > Framerate (framerate) field
* is set to 29.970. This field works with the Streams > Advanced > Preprocessors >
* Deinterlacer field (deinterlace_mode) and the Streams > Advanced > Interlaced
* Mode field (interlace_mode) to identify the scan type for the output:
* Progressive, Interlaced, Hard Telecine or Soft Telecine. - Hard: produces 29.97i
* output from 23.976 input. - Soft: produces 23.976; the player converts this
* output to 29.97i.
*/
inline H265Settings& WithTelecine(H265Telecine&& value) { SetTelecine(std::move(value)); return *this;}
/**
* Adjust quantization within each frame based on temporal variation of content
* complexity.
*/
inline const H265TemporalAdaptiveQuantization& GetTemporalAdaptiveQuantization() const{ return m_temporalAdaptiveQuantization; }
/**
* Adjust quantization within each frame based on temporal variation of content
* complexity.
*/
inline bool TemporalAdaptiveQuantizationHasBeenSet() const { return m_temporalAdaptiveQuantizationHasBeenSet; }
/**
* Adjust quantization within each frame based on temporal variation of content
* complexity.
*/
inline void SetTemporalAdaptiveQuantization(const H265TemporalAdaptiveQuantization& value) { m_temporalAdaptiveQuantizationHasBeenSet = true; m_temporalAdaptiveQuantization = value; }
/**
* Adjust quantization within each frame based on temporal variation of content
* complexity.
*/
inline void SetTemporalAdaptiveQuantization(H265TemporalAdaptiveQuantization&& value) { m_temporalAdaptiveQuantizationHasBeenSet = true; m_temporalAdaptiveQuantization = std::move(value); }
/**
* Adjust quantization within each frame based on temporal variation of content
* complexity.
*/
inline H265Settings& WithTemporalAdaptiveQuantization(const H265TemporalAdaptiveQuantization& value) { SetTemporalAdaptiveQuantization(value); return *this;}
/**
* Adjust quantization within each frame based on temporal variation of content
* complexity.
*/
inline H265Settings& WithTemporalAdaptiveQuantization(H265TemporalAdaptiveQuantization&& value) { SetTemporalAdaptiveQuantization(std::move(value)); return *this;}
/**
* Enables temporal layer identifiers in the encoded bitstream. Up to 3 layers are
* supported depending on GOP structure: I- and P-frames form one layer, reference
* B-frames can form a second layer and non-reference b-frames can form a third
* layer. Decoders can optionally decode only the lower temporal layers to generate
* a lower frame rate output. For example, given a bitstream with temporal IDs and
* with b-frames = 1 (i.e. IbPbPb display order), a decoder could decode all the
* frames for full frame rate output or only the I and P frames (lowest temporal
* layer) for a half frame rate output.
*/
inline const H265TemporalIds& GetTemporalIds() const{ return m_temporalIds; }
/**
* Enables temporal layer identifiers in the encoded bitstream. Up to 3 layers are
* supported depending on GOP structure: I- and P-frames form one layer, reference
* B-frames can form a second layer and non-reference b-frames can form a third
* layer. Decoders can optionally decode only the lower temporal layers to generate
* a lower frame rate output. For example, given a bitstream with temporal IDs and
* with b-frames = 1 (i.e. IbPbPb display order), a decoder could decode all the
* frames for full frame rate output or only the I and P frames (lowest temporal
* layer) for a half frame rate output.
*/
inline bool TemporalIdsHasBeenSet() const { return m_temporalIdsHasBeenSet; }
/**
* Enables temporal layer identifiers in the encoded bitstream. Up to 3 layers are
* supported depending on GOP structure: I- and P-frames form one layer, reference
* B-frames can form a second layer and non-reference b-frames can form a third
* layer. Decoders can optionally decode only the lower temporal layers to generate
* a lower frame rate output. For example, given a bitstream with temporal IDs and
* with b-frames = 1 (i.e. IbPbPb display order), a decoder could decode all the
* frames for full frame rate output or only the I and P frames (lowest temporal
* layer) for a half frame rate output.
*/
inline void SetTemporalIds(const H265TemporalIds& value) { m_temporalIdsHasBeenSet = true; m_temporalIds = value; }
/**
* Enables temporal layer identifiers in the encoded bitstream. Up to 3 layers are
* supported depending on GOP structure: I- and P-frames form one layer, reference
* B-frames can form a second layer and non-reference b-frames can form a third
* layer. Decoders can optionally decode only the lower temporal layers to generate
* a lower frame rate output. For example, given a bitstream with temporal IDs and
* with b-frames = 1 (i.e. IbPbPb display order), a decoder could decode all the
* frames for full frame rate output or only the I and P frames (lowest temporal
* layer) for a half frame rate output.
*/
inline void SetTemporalIds(H265TemporalIds&& value) { m_temporalIdsHasBeenSet = true; m_temporalIds = std::move(value); }
/**
* Enables temporal layer identifiers in the encoded bitstream. Up to 3 layers are
* supported depending on GOP structure: I- and P-frames form one layer, reference
* B-frames can form a second layer and non-reference b-frames can form a third
* layer. Decoders can optionally decode only the lower temporal layers to generate
* a lower frame rate output. For example, given a bitstream with temporal IDs and
* with b-frames = 1 (i.e. IbPbPb display order), a decoder could decode all the
* frames for full frame rate output or only the I and P frames (lowest temporal
* layer) for a half frame rate output.
*/
inline H265Settings& WithTemporalIds(const H265TemporalIds& value) { SetTemporalIds(value); return *this;}
/**
* Enables temporal layer identifiers in the encoded bitstream. Up to 3 layers are
* supported depending on GOP structure: I- and P-frames form one layer, reference
* B-frames can form a second layer and non-reference b-frames can form a third
* layer. Decoders can optionally decode only the lower temporal layers to generate
* a lower frame rate output. For example, given a bitstream with temporal IDs and
* with b-frames = 1 (i.e. IbPbPb display order), a decoder could decode all the
* frames for full frame rate output or only the I and P frames (lowest temporal
* layer) for a half frame rate output.
*/
inline H265Settings& WithTemporalIds(H265TemporalIds&& value) { SetTemporalIds(std::move(value)); return *this;}
/**
* Enable use of tiles, allowing horizontal as well as vertical subdivision of the
* encoded pictures.
*/
inline const H265Tiles& GetTiles() const{ return m_tiles; }
/**
* Enable use of tiles, allowing horizontal as well as vertical subdivision of the
* encoded pictures.
*/
inline bool TilesHasBeenSet() const { return m_tilesHasBeenSet; }
/**
* Enable use of tiles, allowing horizontal as well as vertical subdivision of the
* encoded pictures.
*/
inline void SetTiles(const H265Tiles& value) { m_tilesHasBeenSet = true; m_tiles = value; }
/**
* Enable use of tiles, allowing horizontal as well as vertical subdivision of the
* encoded pictures.
*/
inline void SetTiles(H265Tiles&& value) { m_tilesHasBeenSet = true; m_tiles = std::move(value); }
/**
* Enable use of tiles, allowing horizontal as well as vertical subdivision of the
* encoded pictures.
*/
inline H265Settings& WithTiles(const H265Tiles& value) { SetTiles(value); return *this;}
/**
* Enable use of tiles, allowing horizontal as well as vertical subdivision of the
* encoded pictures.
*/
inline H265Settings& WithTiles(H265Tiles&& value) { SetTiles(std::move(value)); return *this;}
/**
* Inserts timecode for each frame as 4 bytes of an unregistered SEI message.
*/
inline const H265UnregisteredSeiTimecode& GetUnregisteredSeiTimecode() const{ return m_unregisteredSeiTimecode; }
/**
* Inserts timecode for each frame as 4 bytes of an unregistered SEI message.
*/
inline bool UnregisteredSeiTimecodeHasBeenSet() const { return m_unregisteredSeiTimecodeHasBeenSet; }
/**
* Inserts timecode for each frame as 4 bytes of an unregistered SEI message.
*/
inline void SetUnregisteredSeiTimecode(const H265UnregisteredSeiTimecode& value) { m_unregisteredSeiTimecodeHasBeenSet = true; m_unregisteredSeiTimecode = value; }
/**
* Inserts timecode for each frame as 4 bytes of an unregistered SEI message.
*/
inline void SetUnregisteredSeiTimecode(H265UnregisteredSeiTimecode&& value) { m_unregisteredSeiTimecodeHasBeenSet = true; m_unregisteredSeiTimecode = std::move(value); }
/**
* Inserts timecode for each frame as 4 bytes of an unregistered SEI message.
*/
inline H265Settings& WithUnregisteredSeiTimecode(const H265UnregisteredSeiTimecode& value) { SetUnregisteredSeiTimecode(value); return *this;}
/**
* Inserts timecode for each frame as 4 bytes of an unregistered SEI message.
*/
inline H265Settings& WithUnregisteredSeiTimecode(H265UnregisteredSeiTimecode&& value) { SetUnregisteredSeiTimecode(std::move(value)); return *this;}
/**
* If the location of parameter set NAL units doesn't matter in your workflow,
* ignore this setting. Use this setting only with CMAF or DASH outputs, or with
* standalone file outputs in an MPEG-4 container (MP4 outputs). Choose HVC1 to
* mark your output as HVC1. This makes your output compliant with the following
* specification: ISO IECJTC1 SC29 N13798 Text ISO/IEC FDIS 14496-15 3rd Edition.
* For these outputs, the service stores parameter set NAL units in the sample
* headers but not in the samples directly. For MP4 outputs, when you choose HVC1,
* your output video might not work properly with some downstream systems and video
* players. The service defaults to marking your output as HEV1. For these outputs,
* the service writes parameter set NAL units directly into the samples.
*/
inline const H265WriteMp4PackagingType& GetWriteMp4PackagingType() const{ return m_writeMp4PackagingType; }
/**
* If the location of parameter set NAL units doesn't matter in your workflow,
* ignore this setting. Use this setting only with CMAF or DASH outputs, or with
* standalone file outputs in an MPEG-4 container (MP4 outputs). Choose HVC1 to
* mark your output as HVC1. This makes your output compliant with the following
* specification: ISO IECJTC1 SC29 N13798 Text ISO/IEC FDIS 14496-15 3rd Edition.
* For these outputs, the service stores parameter set NAL units in the sample
* headers but not in the samples directly. For MP4 outputs, when you choose HVC1,
* your output video might not work properly with some downstream systems and video
* players. The service defaults to marking your output as HEV1. For these outputs,
* the service writes parameter set NAL units directly into the samples.
*/
inline bool WriteMp4PackagingTypeHasBeenSet() const { return m_writeMp4PackagingTypeHasBeenSet; }
/**
* If the location of parameter set NAL units doesn't matter in your workflow,
* ignore this setting. Use this setting only with CMAF or DASH outputs, or with
* standalone file outputs in an MPEG-4 container (MP4 outputs). Choose HVC1 to
* mark your output as HVC1. This makes your output compliant with the following
* specification: ISO IECJTC1 SC29 N13798 Text ISO/IEC FDIS 14496-15 3rd Edition.
* For these outputs, the service stores parameter set NAL units in the sample
* headers but not in the samples directly. For MP4 outputs, when you choose HVC1,
* your output video might not work properly with some downstream systems and video
* players. The service defaults to marking your output as HEV1. For these outputs,
* the service writes parameter set NAL units directly into the samples.
*/
inline void SetWriteMp4PackagingType(const H265WriteMp4PackagingType& value) { m_writeMp4PackagingTypeHasBeenSet = true; m_writeMp4PackagingType = value; }
/**
* If the location of parameter set NAL units doesn't matter in your workflow,
* ignore this setting. Use this setting only with CMAF or DASH outputs, or with
* standalone file outputs in an MPEG-4 container (MP4 outputs). Choose HVC1 to
* mark your output as HVC1. This makes your output compliant with the following
* specification: ISO IECJTC1 SC29 N13798 Text ISO/IEC FDIS 14496-15 3rd Edition.
* For these outputs, the service stores parameter set NAL units in the sample
* headers but not in the samples directly. For MP4 outputs, when you choose HVC1,
* your output video might not work properly with some downstream systems and video
* players. The service defaults to marking your output as HEV1. For these outputs,
* the service writes parameter set NAL units directly into the samples.
*/
inline void SetWriteMp4PackagingType(H265WriteMp4PackagingType&& value) { m_writeMp4PackagingTypeHasBeenSet = true; m_writeMp4PackagingType = std::move(value); }
/**
* If the location of parameter set NAL units doesn't matter in your workflow,
* ignore this setting. Use this setting only with CMAF or DASH outputs, or with
* standalone file outputs in an MPEG-4 container (MP4 outputs). Choose HVC1 to
* mark your output as HVC1. This makes your output compliant with the following
* specification: ISO IECJTC1 SC29 N13798 Text ISO/IEC FDIS 14496-15 3rd Edition.
* For these outputs, the service stores parameter set NAL units in the sample
* headers but not in the samples directly. For MP4 outputs, when you choose HVC1,
* your output video might not work properly with some downstream systems and video
* players. The service defaults to marking your output as HEV1. For these outputs,
* the service writes parameter set NAL units directly into the samples.
*/
inline H265Settings& WithWriteMp4PackagingType(const H265WriteMp4PackagingType& value) { SetWriteMp4PackagingType(value); return *this;}
/**
* If the location of parameter set NAL units doesn't matter in your workflow,
* ignore this setting. Use this setting only with CMAF or DASH outputs, or with
* standalone file outputs in an MPEG-4 container (MP4 outputs). Choose HVC1 to
* mark your output as HVC1. This makes your output compliant with the following
* specification: ISO IECJTC1 SC29 N13798 Text ISO/IEC FDIS 14496-15 3rd Edition.
* For these outputs, the service stores parameter set NAL units in the sample
* headers but not in the samples directly. For MP4 outputs, when you choose HVC1,
* your output video might not work properly with some downstream systems and video
* players. The service defaults to marking your output as HEV1. For these outputs,
* the service writes parameter set NAL units directly into the samples.
*/
inline H265Settings& WithWriteMp4PackagingType(H265WriteMp4PackagingType&& value) { SetWriteMp4PackagingType(std::move(value)); return *this;}
private:
H265AdaptiveQuantization m_adaptiveQuantization;
bool m_adaptiveQuantizationHasBeenSet;
H265AlternateTransferFunctionSei m_alternateTransferFunctionSei;
bool m_alternateTransferFunctionSeiHasBeenSet;
int m_bitrate;
bool m_bitrateHasBeenSet;
H265CodecLevel m_codecLevel;
bool m_codecLevelHasBeenSet;
H265CodecProfile m_codecProfile;
bool m_codecProfileHasBeenSet;
H265DynamicSubGop m_dynamicSubGop;
bool m_dynamicSubGopHasBeenSet;
H265FlickerAdaptiveQuantization m_flickerAdaptiveQuantization;
bool m_flickerAdaptiveQuantizationHasBeenSet;
H265FramerateControl m_framerateControl;
bool m_framerateControlHasBeenSet;
H265FramerateConversionAlgorithm m_framerateConversionAlgorithm;
bool m_framerateConversionAlgorithmHasBeenSet;
int m_framerateDenominator;
bool m_framerateDenominatorHasBeenSet;
int m_framerateNumerator;
bool m_framerateNumeratorHasBeenSet;
H265GopBReference m_gopBReference;
bool m_gopBReferenceHasBeenSet;
int m_gopClosedCadence;
bool m_gopClosedCadenceHasBeenSet;
double m_gopSize;
bool m_gopSizeHasBeenSet;
H265GopSizeUnits m_gopSizeUnits;
bool m_gopSizeUnitsHasBeenSet;
int m_hrdBufferInitialFillPercentage;
bool m_hrdBufferInitialFillPercentageHasBeenSet;
int m_hrdBufferSize;
bool m_hrdBufferSizeHasBeenSet;
H265InterlaceMode m_interlaceMode;
bool m_interlaceModeHasBeenSet;
int m_maxBitrate;
bool m_maxBitrateHasBeenSet;
int m_minIInterval;
bool m_minIIntervalHasBeenSet;
int m_numberBFramesBetweenReferenceFrames;
bool m_numberBFramesBetweenReferenceFramesHasBeenSet;
int m_numberReferenceFrames;
bool m_numberReferenceFramesHasBeenSet;
H265ParControl m_parControl;
bool m_parControlHasBeenSet;
int m_parDenominator;
bool m_parDenominatorHasBeenSet;
int m_parNumerator;
bool m_parNumeratorHasBeenSet;
H265QualityTuningLevel m_qualityTuningLevel;
bool m_qualityTuningLevelHasBeenSet;
H265QvbrSettings m_qvbrSettings;
bool m_qvbrSettingsHasBeenSet;
H265RateControlMode m_rateControlMode;
bool m_rateControlModeHasBeenSet;
H265SampleAdaptiveOffsetFilterMode m_sampleAdaptiveOffsetFilterMode;
bool m_sampleAdaptiveOffsetFilterModeHasBeenSet;
H265SceneChangeDetect m_sceneChangeDetect;
bool m_sceneChangeDetectHasBeenSet;
int m_slices;
bool m_slicesHasBeenSet;
H265SlowPal m_slowPal;
bool m_slowPalHasBeenSet;
H265SpatialAdaptiveQuantization m_spatialAdaptiveQuantization;
bool m_spatialAdaptiveQuantizationHasBeenSet;
H265Telecine m_telecine;
bool m_telecineHasBeenSet;
H265TemporalAdaptiveQuantization m_temporalAdaptiveQuantization;
bool m_temporalAdaptiveQuantizationHasBeenSet;
H265TemporalIds m_temporalIds;
bool m_temporalIdsHasBeenSet;
H265Tiles m_tiles;
bool m_tilesHasBeenSet;
H265UnregisteredSeiTimecode m_unregisteredSeiTimecode;
bool m_unregisteredSeiTimecodeHasBeenSet;
H265WriteMp4PackagingType m_writeMp4PackagingType;
bool m_writeMp4PackagingTypeHasBeenSet;
};
} // namespace Model
} // namespace MediaConvert
} // namespace Aws