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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-license-manager/include/aws/license-manager/model/ManagedResourceSummary.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/license-manager/LicenseManager_EXPORTS.h>
#include <aws/license-manager/model/ResourceType.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace LicenseManager
{
namespace Model
{
/**
* <p>Summary information about a managed resource.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/license-manager-2018-08-01/ManagedResourceSummary">AWS
* API Reference</a></p>
*/
class AWS_LICENSEMANAGER_API ManagedResourceSummary
{
public:
ManagedResourceSummary();
ManagedResourceSummary(Aws::Utils::Json::JsonView jsonValue);
ManagedResourceSummary& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>Type of resource associated with a license.</p>
*/
inline const ResourceType& GetResourceType() const{ return m_resourceType; }
/**
* <p>Type of resource associated with a license.</p>
*/
inline bool ResourceTypeHasBeenSet() const { return m_resourceTypeHasBeenSet; }
/**
* <p>Type of resource associated with a license.</p>
*/
inline void SetResourceType(const ResourceType& value) { m_resourceTypeHasBeenSet = true; m_resourceType = value; }
/**
* <p>Type of resource associated with a license.</p>
*/
inline void SetResourceType(ResourceType&& value) { m_resourceTypeHasBeenSet = true; m_resourceType = std::move(value); }
/**
* <p>Type of resource associated with a license.</p>
*/
inline ManagedResourceSummary& WithResourceType(const ResourceType& value) { SetResourceType(value); return *this;}
/**
* <p>Type of resource associated with a license.</p>
*/
inline ManagedResourceSummary& WithResourceType(ResourceType&& value) { SetResourceType(std::move(value)); return *this;}
/**
* <p>Number of resources associated with licenses.</p>
*/
inline long long GetAssociationCount() const{ return m_associationCount; }
/**
* <p>Number of resources associated with licenses.</p>
*/
inline bool AssociationCountHasBeenSet() const { return m_associationCountHasBeenSet; }
/**
* <p>Number of resources associated with licenses.</p>
*/
inline void SetAssociationCount(long long value) { m_associationCountHasBeenSet = true; m_associationCount = value; }
/**
* <p>Number of resources associated with licenses.</p>
*/
inline ManagedResourceSummary& WithAssociationCount(long long value) { SetAssociationCount(value); return *this;}
private:
ResourceType m_resourceType;
bool m_resourceTypeHasBeenSet;
long long m_associationCount;
bool m_associationCountHasBeenSet;
};
} // namespace Model
} // namespace LicenseManager
} // namespace Aws