228 lines
8.6 KiB
C++
228 lines
8.6 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/kinesisvideo/KinesisVideo_EXPORTS.h>
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#include <aws/kinesisvideo/KinesisVideoRequest.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/kinesisvideo/model/ChannelType.h>
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#include <aws/kinesisvideo/model/SingleMasterConfiguration.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <aws/kinesisvideo/model/Tag.h>
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#include <utility>
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namespace Aws
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{
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namespace KinesisVideo
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{
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namespace Model
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{
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/**
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*/
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class AWS_KINESISVIDEO_API CreateSignalingChannelRequest : public KinesisVideoRequest
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{
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public:
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CreateSignalingChannelRequest();
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// Service request name is the Operation name which will send this request out,
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// each operation should has unique request name, so that we can get operation's name from this request.
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// Note: this is not true for response, multiple operations may have the same response name,
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// so we can not get operation's name from response.
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inline virtual const char* GetServiceRequestName() const override { return "CreateSignalingChannel"; }
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Aws::String SerializePayload() const override;
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/**
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* <p>A name for the signaling channel that you are creating. It must be unique for
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* each AWS account and AWS Region.</p>
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*/
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inline const Aws::String& GetChannelName() const{ return m_channelName; }
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/**
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* <p>A name for the signaling channel that you are creating. It must be unique for
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* each AWS account and AWS Region.</p>
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*/
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inline bool ChannelNameHasBeenSet() const { return m_channelNameHasBeenSet; }
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/**
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* <p>A name for the signaling channel that you are creating. It must be unique for
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* each AWS account and AWS Region.</p>
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*/
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inline void SetChannelName(const Aws::String& value) { m_channelNameHasBeenSet = true; m_channelName = value; }
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/**
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* <p>A name for the signaling channel that you are creating. It must be unique for
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* each AWS account and AWS Region.</p>
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*/
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inline void SetChannelName(Aws::String&& value) { m_channelNameHasBeenSet = true; m_channelName = std::move(value); }
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/**
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* <p>A name for the signaling channel that you are creating. It must be unique for
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* each AWS account and AWS Region.</p>
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*/
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inline void SetChannelName(const char* value) { m_channelNameHasBeenSet = true; m_channelName.assign(value); }
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/**
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* <p>A name for the signaling channel that you are creating. It must be unique for
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* each AWS account and AWS Region.</p>
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*/
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inline CreateSignalingChannelRequest& WithChannelName(const Aws::String& value) { SetChannelName(value); return *this;}
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/**
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* <p>A name for the signaling channel that you are creating. It must be unique for
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* each AWS account and AWS Region.</p>
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*/
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inline CreateSignalingChannelRequest& WithChannelName(Aws::String&& value) { SetChannelName(std::move(value)); return *this;}
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/**
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* <p>A name for the signaling channel that you are creating. It must be unique for
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* each AWS account and AWS Region.</p>
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*/
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inline CreateSignalingChannelRequest& WithChannelName(const char* value) { SetChannelName(value); return *this;}
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/**
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* <p>A type of the signaling channel that you are creating. Currently,
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* <code>SINGLE_MASTER</code> is the only supported channel type. </p>
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*/
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inline const ChannelType& GetChannelType() const{ return m_channelType; }
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/**
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* <p>A type of the signaling channel that you are creating. Currently,
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* <code>SINGLE_MASTER</code> is the only supported channel type. </p>
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*/
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inline bool ChannelTypeHasBeenSet() const { return m_channelTypeHasBeenSet; }
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/**
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* <p>A type of the signaling channel that you are creating. Currently,
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* <code>SINGLE_MASTER</code> is the only supported channel type. </p>
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*/
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inline void SetChannelType(const ChannelType& value) { m_channelTypeHasBeenSet = true; m_channelType = value; }
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/**
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* <p>A type of the signaling channel that you are creating. Currently,
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* <code>SINGLE_MASTER</code> is the only supported channel type. </p>
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*/
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inline void SetChannelType(ChannelType&& value) { m_channelTypeHasBeenSet = true; m_channelType = std::move(value); }
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/**
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* <p>A type of the signaling channel that you are creating. Currently,
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* <code>SINGLE_MASTER</code> is the only supported channel type. </p>
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*/
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inline CreateSignalingChannelRequest& WithChannelType(const ChannelType& value) { SetChannelType(value); return *this;}
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/**
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* <p>A type of the signaling channel that you are creating. Currently,
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* <code>SINGLE_MASTER</code> is the only supported channel type. </p>
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*/
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inline CreateSignalingChannelRequest& WithChannelType(ChannelType&& value) { SetChannelType(std::move(value)); return *this;}
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/**
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* <p>A structure containing the configuration for the <code>SINGLE_MASTER</code>
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* channel type. </p>
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*/
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inline const SingleMasterConfiguration& GetSingleMasterConfiguration() const{ return m_singleMasterConfiguration; }
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/**
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* <p>A structure containing the configuration for the <code>SINGLE_MASTER</code>
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* channel type. </p>
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*/
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inline bool SingleMasterConfigurationHasBeenSet() const { return m_singleMasterConfigurationHasBeenSet; }
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/**
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* <p>A structure containing the configuration for the <code>SINGLE_MASTER</code>
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* channel type. </p>
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*/
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inline void SetSingleMasterConfiguration(const SingleMasterConfiguration& value) { m_singleMasterConfigurationHasBeenSet = true; m_singleMasterConfiguration = value; }
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/**
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* <p>A structure containing the configuration for the <code>SINGLE_MASTER</code>
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* channel type. </p>
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*/
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inline void SetSingleMasterConfiguration(SingleMasterConfiguration&& value) { m_singleMasterConfigurationHasBeenSet = true; m_singleMasterConfiguration = std::move(value); }
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/**
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* <p>A structure containing the configuration for the <code>SINGLE_MASTER</code>
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* channel type. </p>
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*/
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inline CreateSignalingChannelRequest& WithSingleMasterConfiguration(const SingleMasterConfiguration& value) { SetSingleMasterConfiguration(value); return *this;}
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/**
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* <p>A structure containing the configuration for the <code>SINGLE_MASTER</code>
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* channel type. </p>
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*/
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inline CreateSignalingChannelRequest& WithSingleMasterConfiguration(SingleMasterConfiguration&& value) { SetSingleMasterConfiguration(std::move(value)); return *this;}
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/**
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* <p>A set of tags (key-value pairs) that you want to associate with this
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* channel.</p>
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*/
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inline const Aws::Vector<Tag>& GetTags() const{ return m_tags; }
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/**
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* <p>A set of tags (key-value pairs) that you want to associate with this
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* channel.</p>
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*/
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inline bool TagsHasBeenSet() const { return m_tagsHasBeenSet; }
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/**
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* <p>A set of tags (key-value pairs) that you want to associate with this
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* channel.</p>
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*/
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inline void SetTags(const Aws::Vector<Tag>& value) { m_tagsHasBeenSet = true; m_tags = value; }
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/**
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* <p>A set of tags (key-value pairs) that you want to associate with this
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* channel.</p>
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*/
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inline void SetTags(Aws::Vector<Tag>&& value) { m_tagsHasBeenSet = true; m_tags = std::move(value); }
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/**
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* <p>A set of tags (key-value pairs) that you want to associate with this
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* channel.</p>
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*/
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inline CreateSignalingChannelRequest& WithTags(const Aws::Vector<Tag>& value) { SetTags(value); return *this;}
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/**
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* <p>A set of tags (key-value pairs) that you want to associate with this
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* channel.</p>
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*/
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inline CreateSignalingChannelRequest& WithTags(Aws::Vector<Tag>&& value) { SetTags(std::move(value)); return *this;}
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/**
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* <p>A set of tags (key-value pairs) that you want to associate with this
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* channel.</p>
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*/
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inline CreateSignalingChannelRequest& AddTags(const Tag& value) { m_tagsHasBeenSet = true; m_tags.push_back(value); return *this; }
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/**
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* <p>A set of tags (key-value pairs) that you want to associate with this
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* channel.</p>
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*/
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inline CreateSignalingChannelRequest& AddTags(Tag&& value) { m_tagsHasBeenSet = true; m_tags.push_back(std::move(value)); return *this; }
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private:
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Aws::String m_channelName;
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bool m_channelNameHasBeenSet;
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ChannelType m_channelType;
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bool m_channelTypeHasBeenSet;
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SingleMasterConfiguration m_singleMasterConfiguration;
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bool m_singleMasterConfigurationHasBeenSet;
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Aws::Vector<Tag> m_tags;
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bool m_tagsHasBeenSet;
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};
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} // namespace Model
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} // namespace KinesisVideo
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} // namespace Aws
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