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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-kinesis/include/aws/kinesis/model/UpdateShardCountRequest.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/kinesis/Kinesis_EXPORTS.h>
#include <aws/kinesis/KinesisRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/kinesis/model/ScalingType.h>
#include <utility>
namespace Aws
{
namespace Kinesis
{
namespace Model
{
/**
*/
class AWS_KINESIS_API UpdateShardCountRequest : public KinesisRequest
{
public:
UpdateShardCountRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "UpdateShardCount"; }
Aws::String SerializePayload() const override;
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
/**
* <p>The name of the stream.</p>
*/
inline const Aws::String& GetStreamName() const{ return m_streamName; }
/**
* <p>The name of the stream.</p>
*/
inline bool StreamNameHasBeenSet() const { return m_streamNameHasBeenSet; }
/**
* <p>The name of the stream.</p>
*/
inline void SetStreamName(const Aws::String& value) { m_streamNameHasBeenSet = true; m_streamName = value; }
/**
* <p>The name of the stream.</p>
*/
inline void SetStreamName(Aws::String&& value) { m_streamNameHasBeenSet = true; m_streamName = std::move(value); }
/**
* <p>The name of the stream.</p>
*/
inline void SetStreamName(const char* value) { m_streamNameHasBeenSet = true; m_streamName.assign(value); }
/**
* <p>The name of the stream.</p>
*/
inline UpdateShardCountRequest& WithStreamName(const Aws::String& value) { SetStreamName(value); return *this;}
/**
* <p>The name of the stream.</p>
*/
inline UpdateShardCountRequest& WithStreamName(Aws::String&& value) { SetStreamName(std::move(value)); return *this;}
/**
* <p>The name of the stream.</p>
*/
inline UpdateShardCountRequest& WithStreamName(const char* value) { SetStreamName(value); return *this;}
/**
* <p>The new number of shards. This value has the following default limits. By
* default, you cannot do the following: </p> <ul> <li> <p>Set this value to more
* than double your current shard count for a stream.</p> </li> <li> <p>Set this
* value below half your current shard count for a stream.</p> </li> <li> <p>Set
* this value to more than 500 shards in a stream (the default limit for shard
* count per stream is 500 per account per region), unless you request a limit
* increase.</p> </li> <li> <p>Scale a stream with more than 500 shards down unless
* you set this value to less than 500 shards.</p> </li> </ul>
*/
inline int GetTargetShardCount() const{ return m_targetShardCount; }
/**
* <p>The new number of shards. This value has the following default limits. By
* default, you cannot do the following: </p> <ul> <li> <p>Set this value to more
* than double your current shard count for a stream.</p> </li> <li> <p>Set this
* value below half your current shard count for a stream.</p> </li> <li> <p>Set
* this value to more than 500 shards in a stream (the default limit for shard
* count per stream is 500 per account per region), unless you request a limit
* increase.</p> </li> <li> <p>Scale a stream with more than 500 shards down unless
* you set this value to less than 500 shards.</p> </li> </ul>
*/
inline bool TargetShardCountHasBeenSet() const { return m_targetShardCountHasBeenSet; }
/**
* <p>The new number of shards. This value has the following default limits. By
* default, you cannot do the following: </p> <ul> <li> <p>Set this value to more
* than double your current shard count for a stream.</p> </li> <li> <p>Set this
* value below half your current shard count for a stream.</p> </li> <li> <p>Set
* this value to more than 500 shards in a stream (the default limit for shard
* count per stream is 500 per account per region), unless you request a limit
* increase.</p> </li> <li> <p>Scale a stream with more than 500 shards down unless
* you set this value to less than 500 shards.</p> </li> </ul>
*/
inline void SetTargetShardCount(int value) { m_targetShardCountHasBeenSet = true; m_targetShardCount = value; }
/**
* <p>The new number of shards. This value has the following default limits. By
* default, you cannot do the following: </p> <ul> <li> <p>Set this value to more
* than double your current shard count for a stream.</p> </li> <li> <p>Set this
* value below half your current shard count for a stream.</p> </li> <li> <p>Set
* this value to more than 500 shards in a stream (the default limit for shard
* count per stream is 500 per account per region), unless you request a limit
* increase.</p> </li> <li> <p>Scale a stream with more than 500 shards down unless
* you set this value to less than 500 shards.</p> </li> </ul>
*/
inline UpdateShardCountRequest& WithTargetShardCount(int value) { SetTargetShardCount(value); return *this;}
/**
* <p>The scaling type. Uniform scaling creates shards of equal size.</p>
*/
inline const ScalingType& GetScalingType() const{ return m_scalingType; }
/**
* <p>The scaling type. Uniform scaling creates shards of equal size.</p>
*/
inline bool ScalingTypeHasBeenSet() const { return m_scalingTypeHasBeenSet; }
/**
* <p>The scaling type. Uniform scaling creates shards of equal size.</p>
*/
inline void SetScalingType(const ScalingType& value) { m_scalingTypeHasBeenSet = true; m_scalingType = value; }
/**
* <p>The scaling type. Uniform scaling creates shards of equal size.</p>
*/
inline void SetScalingType(ScalingType&& value) { m_scalingTypeHasBeenSet = true; m_scalingType = std::move(value); }
/**
* <p>The scaling type. Uniform scaling creates shards of equal size.</p>
*/
inline UpdateShardCountRequest& WithScalingType(const ScalingType& value) { SetScalingType(value); return *this;}
/**
* <p>The scaling type. Uniform scaling creates shards of equal size.</p>
*/
inline UpdateShardCountRequest& WithScalingType(ScalingType&& value) { SetScalingType(std::move(value)); return *this;}
private:
Aws::String m_streamName;
bool m_streamNameHasBeenSet;
int m_targetShardCount;
bool m_targetShardCountHasBeenSet;
ScalingType m_scalingType;
bool m_scalingTypeHasBeenSet;
};
} // namespace Model
} // namespace Kinesis
} // namespace Aws