173 lines
6.8 KiB
C++
173 lines
6.8 KiB
C++
/**
|
|
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
|
|
* SPDX-License-Identifier: Apache-2.0.
|
|
*/
|
|
|
|
#pragma once
|
|
#include <aws/kinesis/Kinesis_EXPORTS.h>
|
|
#include <aws/kinesis/KinesisRequest.h>
|
|
#include <aws/core/utils/memory/stl/AWSString.h>
|
|
#include <aws/kinesis/model/ScalingType.h>
|
|
#include <utility>
|
|
|
|
namespace Aws
|
|
{
|
|
namespace Kinesis
|
|
{
|
|
namespace Model
|
|
{
|
|
|
|
/**
|
|
*/
|
|
class AWS_KINESIS_API UpdateShardCountRequest : public KinesisRequest
|
|
{
|
|
public:
|
|
UpdateShardCountRequest();
|
|
|
|
// Service request name is the Operation name which will send this request out,
|
|
// each operation should has unique request name, so that we can get operation's name from this request.
|
|
// Note: this is not true for response, multiple operations may have the same response name,
|
|
// so we can not get operation's name from response.
|
|
inline virtual const char* GetServiceRequestName() const override { return "UpdateShardCount"; }
|
|
|
|
Aws::String SerializePayload() const override;
|
|
|
|
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
|
|
|
|
|
|
/**
|
|
* <p>The name of the stream.</p>
|
|
*/
|
|
inline const Aws::String& GetStreamName() const{ return m_streamName; }
|
|
|
|
/**
|
|
* <p>The name of the stream.</p>
|
|
*/
|
|
inline bool StreamNameHasBeenSet() const { return m_streamNameHasBeenSet; }
|
|
|
|
/**
|
|
* <p>The name of the stream.</p>
|
|
*/
|
|
inline void SetStreamName(const Aws::String& value) { m_streamNameHasBeenSet = true; m_streamName = value; }
|
|
|
|
/**
|
|
* <p>The name of the stream.</p>
|
|
*/
|
|
inline void SetStreamName(Aws::String&& value) { m_streamNameHasBeenSet = true; m_streamName = std::move(value); }
|
|
|
|
/**
|
|
* <p>The name of the stream.</p>
|
|
*/
|
|
inline void SetStreamName(const char* value) { m_streamNameHasBeenSet = true; m_streamName.assign(value); }
|
|
|
|
/**
|
|
* <p>The name of the stream.</p>
|
|
*/
|
|
inline UpdateShardCountRequest& WithStreamName(const Aws::String& value) { SetStreamName(value); return *this;}
|
|
|
|
/**
|
|
* <p>The name of the stream.</p>
|
|
*/
|
|
inline UpdateShardCountRequest& WithStreamName(Aws::String&& value) { SetStreamName(std::move(value)); return *this;}
|
|
|
|
/**
|
|
* <p>The name of the stream.</p>
|
|
*/
|
|
inline UpdateShardCountRequest& WithStreamName(const char* value) { SetStreamName(value); return *this;}
|
|
|
|
|
|
/**
|
|
* <p>The new number of shards. This value has the following default limits. By
|
|
* default, you cannot do the following: </p> <ul> <li> <p>Set this value to more
|
|
* than double your current shard count for a stream.</p> </li> <li> <p>Set this
|
|
* value below half your current shard count for a stream.</p> </li> <li> <p>Set
|
|
* this value to more than 500 shards in a stream (the default limit for shard
|
|
* count per stream is 500 per account per region), unless you request a limit
|
|
* increase.</p> </li> <li> <p>Scale a stream with more than 500 shards down unless
|
|
* you set this value to less than 500 shards.</p> </li> </ul>
|
|
*/
|
|
inline int GetTargetShardCount() const{ return m_targetShardCount; }
|
|
|
|
/**
|
|
* <p>The new number of shards. This value has the following default limits. By
|
|
* default, you cannot do the following: </p> <ul> <li> <p>Set this value to more
|
|
* than double your current shard count for a stream.</p> </li> <li> <p>Set this
|
|
* value below half your current shard count for a stream.</p> </li> <li> <p>Set
|
|
* this value to more than 500 shards in a stream (the default limit for shard
|
|
* count per stream is 500 per account per region), unless you request a limit
|
|
* increase.</p> </li> <li> <p>Scale a stream with more than 500 shards down unless
|
|
* you set this value to less than 500 shards.</p> </li> </ul>
|
|
*/
|
|
inline bool TargetShardCountHasBeenSet() const { return m_targetShardCountHasBeenSet; }
|
|
|
|
/**
|
|
* <p>The new number of shards. This value has the following default limits. By
|
|
* default, you cannot do the following: </p> <ul> <li> <p>Set this value to more
|
|
* than double your current shard count for a stream.</p> </li> <li> <p>Set this
|
|
* value below half your current shard count for a stream.</p> </li> <li> <p>Set
|
|
* this value to more than 500 shards in a stream (the default limit for shard
|
|
* count per stream is 500 per account per region), unless you request a limit
|
|
* increase.</p> </li> <li> <p>Scale a stream with more than 500 shards down unless
|
|
* you set this value to less than 500 shards.</p> </li> </ul>
|
|
*/
|
|
inline void SetTargetShardCount(int value) { m_targetShardCountHasBeenSet = true; m_targetShardCount = value; }
|
|
|
|
/**
|
|
* <p>The new number of shards. This value has the following default limits. By
|
|
* default, you cannot do the following: </p> <ul> <li> <p>Set this value to more
|
|
* than double your current shard count for a stream.</p> </li> <li> <p>Set this
|
|
* value below half your current shard count for a stream.</p> </li> <li> <p>Set
|
|
* this value to more than 500 shards in a stream (the default limit for shard
|
|
* count per stream is 500 per account per region), unless you request a limit
|
|
* increase.</p> </li> <li> <p>Scale a stream with more than 500 shards down unless
|
|
* you set this value to less than 500 shards.</p> </li> </ul>
|
|
*/
|
|
inline UpdateShardCountRequest& WithTargetShardCount(int value) { SetTargetShardCount(value); return *this;}
|
|
|
|
|
|
/**
|
|
* <p>The scaling type. Uniform scaling creates shards of equal size.</p>
|
|
*/
|
|
inline const ScalingType& GetScalingType() const{ return m_scalingType; }
|
|
|
|
/**
|
|
* <p>The scaling type. Uniform scaling creates shards of equal size.</p>
|
|
*/
|
|
inline bool ScalingTypeHasBeenSet() const { return m_scalingTypeHasBeenSet; }
|
|
|
|
/**
|
|
* <p>The scaling type. Uniform scaling creates shards of equal size.</p>
|
|
*/
|
|
inline void SetScalingType(const ScalingType& value) { m_scalingTypeHasBeenSet = true; m_scalingType = value; }
|
|
|
|
/**
|
|
* <p>The scaling type. Uniform scaling creates shards of equal size.</p>
|
|
*/
|
|
inline void SetScalingType(ScalingType&& value) { m_scalingTypeHasBeenSet = true; m_scalingType = std::move(value); }
|
|
|
|
/**
|
|
* <p>The scaling type. Uniform scaling creates shards of equal size.</p>
|
|
*/
|
|
inline UpdateShardCountRequest& WithScalingType(const ScalingType& value) { SetScalingType(value); return *this;}
|
|
|
|
/**
|
|
* <p>The scaling type. Uniform scaling creates shards of equal size.</p>
|
|
*/
|
|
inline UpdateShardCountRequest& WithScalingType(ScalingType&& value) { SetScalingType(std::move(value)); return *this;}
|
|
|
|
private:
|
|
|
|
Aws::String m_streamName;
|
|
bool m_streamNameHasBeenSet;
|
|
|
|
int m_targetShardCount;
|
|
bool m_targetShardCountHasBeenSet;
|
|
|
|
ScalingType m_scalingType;
|
|
bool m_scalingTypeHasBeenSet;
|
|
};
|
|
|
|
} // namespace Model
|
|
} // namespace Kinesis
|
|
} // namespace Aws
|