285 lines
12 KiB
C++
285 lines
12 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/iotthingsgraph/IoTThingsGraph_EXPORTS.h>
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#include <aws/iotthingsgraph/IoTThingsGraphRequest.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/iotthingsgraph/model/EntityType.h>
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#include <aws/iotthingsgraph/model/EntityFilter.h>
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#include <utility>
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namespace Aws
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{
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namespace IoTThingsGraph
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{
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namespace Model
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{
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/**
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*/
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class AWS_IOTTHINGSGRAPH_API SearchEntitiesRequest : public IoTThingsGraphRequest
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{
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public:
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SearchEntitiesRequest();
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// Service request name is the Operation name which will send this request out,
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// each operation should has unique request name, so that we can get operation's name from this request.
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// Note: this is not true for response, multiple operations may have the same response name,
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// so we can not get operation's name from response.
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inline virtual const char* GetServiceRequestName() const override { return "SearchEntities"; }
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Aws::String SerializePayload() const override;
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Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
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/**
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* <p>The entity types for which to search.</p>
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*/
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inline const Aws::Vector<EntityType>& GetEntityTypes() const{ return m_entityTypes; }
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/**
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* <p>The entity types for which to search.</p>
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*/
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inline bool EntityTypesHasBeenSet() const { return m_entityTypesHasBeenSet; }
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/**
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* <p>The entity types for which to search.</p>
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*/
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inline void SetEntityTypes(const Aws::Vector<EntityType>& value) { m_entityTypesHasBeenSet = true; m_entityTypes = value; }
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/**
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* <p>The entity types for which to search.</p>
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*/
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inline void SetEntityTypes(Aws::Vector<EntityType>&& value) { m_entityTypesHasBeenSet = true; m_entityTypes = std::move(value); }
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/**
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* <p>The entity types for which to search.</p>
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*/
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inline SearchEntitiesRequest& WithEntityTypes(const Aws::Vector<EntityType>& value) { SetEntityTypes(value); return *this;}
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/**
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* <p>The entity types for which to search.</p>
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*/
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inline SearchEntitiesRequest& WithEntityTypes(Aws::Vector<EntityType>&& value) { SetEntityTypes(std::move(value)); return *this;}
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/**
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* <p>The entity types for which to search.</p>
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*/
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inline SearchEntitiesRequest& AddEntityTypes(const EntityType& value) { m_entityTypesHasBeenSet = true; m_entityTypes.push_back(value); return *this; }
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/**
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* <p>The entity types for which to search.</p>
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*/
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inline SearchEntitiesRequest& AddEntityTypes(EntityType&& value) { m_entityTypesHasBeenSet = true; m_entityTypes.push_back(std::move(value)); return *this; }
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/**
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* <p>Optional filter to apply to the search. Valid filters are <code>NAME</code>
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* <code>NAMESPACE</code>, <code>SEMANTIC_TYPE_PATH</code> and
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* <code>REFERENCED_ENTITY_ID</code>. <code>REFERENCED_ENTITY_ID</code> filters on
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* entities that are used by the entity in the result set. For example, you can
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* filter on the ID of a property that is used in a state.</p> <p>Multiple filters
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* function as OR criteria in the query. Multiple values passed inside the filter
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* function as AND criteria.</p>
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*/
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inline const Aws::Vector<EntityFilter>& GetFilters() const{ return m_filters; }
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/**
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* <p>Optional filter to apply to the search. Valid filters are <code>NAME</code>
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* <code>NAMESPACE</code>, <code>SEMANTIC_TYPE_PATH</code> and
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* <code>REFERENCED_ENTITY_ID</code>. <code>REFERENCED_ENTITY_ID</code> filters on
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* entities that are used by the entity in the result set. For example, you can
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* filter on the ID of a property that is used in a state.</p> <p>Multiple filters
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* function as OR criteria in the query. Multiple values passed inside the filter
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* function as AND criteria.</p>
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*/
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inline bool FiltersHasBeenSet() const { return m_filtersHasBeenSet; }
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/**
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* <p>Optional filter to apply to the search. Valid filters are <code>NAME</code>
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* <code>NAMESPACE</code>, <code>SEMANTIC_TYPE_PATH</code> and
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* <code>REFERENCED_ENTITY_ID</code>. <code>REFERENCED_ENTITY_ID</code> filters on
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* entities that are used by the entity in the result set. For example, you can
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* filter on the ID of a property that is used in a state.</p> <p>Multiple filters
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* function as OR criteria in the query. Multiple values passed inside the filter
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* function as AND criteria.</p>
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*/
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inline void SetFilters(const Aws::Vector<EntityFilter>& value) { m_filtersHasBeenSet = true; m_filters = value; }
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/**
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* <p>Optional filter to apply to the search. Valid filters are <code>NAME</code>
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* <code>NAMESPACE</code>, <code>SEMANTIC_TYPE_PATH</code> and
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* <code>REFERENCED_ENTITY_ID</code>. <code>REFERENCED_ENTITY_ID</code> filters on
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* entities that are used by the entity in the result set. For example, you can
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* filter on the ID of a property that is used in a state.</p> <p>Multiple filters
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* function as OR criteria in the query. Multiple values passed inside the filter
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* function as AND criteria.</p>
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*/
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inline void SetFilters(Aws::Vector<EntityFilter>&& value) { m_filtersHasBeenSet = true; m_filters = std::move(value); }
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/**
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* <p>Optional filter to apply to the search. Valid filters are <code>NAME</code>
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* <code>NAMESPACE</code>, <code>SEMANTIC_TYPE_PATH</code> and
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* <code>REFERENCED_ENTITY_ID</code>. <code>REFERENCED_ENTITY_ID</code> filters on
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* entities that are used by the entity in the result set. For example, you can
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* filter on the ID of a property that is used in a state.</p> <p>Multiple filters
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* function as OR criteria in the query. Multiple values passed inside the filter
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* function as AND criteria.</p>
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*/
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inline SearchEntitiesRequest& WithFilters(const Aws::Vector<EntityFilter>& value) { SetFilters(value); return *this;}
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/**
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* <p>Optional filter to apply to the search. Valid filters are <code>NAME</code>
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* <code>NAMESPACE</code>, <code>SEMANTIC_TYPE_PATH</code> and
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* <code>REFERENCED_ENTITY_ID</code>. <code>REFERENCED_ENTITY_ID</code> filters on
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* entities that are used by the entity in the result set. For example, you can
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* filter on the ID of a property that is used in a state.</p> <p>Multiple filters
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* function as OR criteria in the query. Multiple values passed inside the filter
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* function as AND criteria.</p>
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*/
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inline SearchEntitiesRequest& WithFilters(Aws::Vector<EntityFilter>&& value) { SetFilters(std::move(value)); return *this;}
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/**
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* <p>Optional filter to apply to the search. Valid filters are <code>NAME</code>
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* <code>NAMESPACE</code>, <code>SEMANTIC_TYPE_PATH</code> and
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* <code>REFERENCED_ENTITY_ID</code>. <code>REFERENCED_ENTITY_ID</code> filters on
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* entities that are used by the entity in the result set. For example, you can
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* filter on the ID of a property that is used in a state.</p> <p>Multiple filters
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* function as OR criteria in the query. Multiple values passed inside the filter
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* function as AND criteria.</p>
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*/
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inline SearchEntitiesRequest& AddFilters(const EntityFilter& value) { m_filtersHasBeenSet = true; m_filters.push_back(value); return *this; }
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/**
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* <p>Optional filter to apply to the search. Valid filters are <code>NAME</code>
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* <code>NAMESPACE</code>, <code>SEMANTIC_TYPE_PATH</code> and
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* <code>REFERENCED_ENTITY_ID</code>. <code>REFERENCED_ENTITY_ID</code> filters on
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* entities that are used by the entity in the result set. For example, you can
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* filter on the ID of a property that is used in a state.</p> <p>Multiple filters
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* function as OR criteria in the query. Multiple values passed inside the filter
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* function as AND criteria.</p>
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*/
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inline SearchEntitiesRequest& AddFilters(EntityFilter&& value) { m_filtersHasBeenSet = true; m_filters.push_back(std::move(value)); return *this; }
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/**
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* <p>The string that specifies the next page of results. Use this when you're
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* paginating results.</p>
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*/
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inline const Aws::String& GetNextToken() const{ return m_nextToken; }
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/**
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* <p>The string that specifies the next page of results. Use this when you're
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* paginating results.</p>
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*/
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inline bool NextTokenHasBeenSet() const { return m_nextTokenHasBeenSet; }
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/**
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* <p>The string that specifies the next page of results. Use this when you're
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* paginating results.</p>
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*/
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inline void SetNextToken(const Aws::String& value) { m_nextTokenHasBeenSet = true; m_nextToken = value; }
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/**
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* <p>The string that specifies the next page of results. Use this when you're
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* paginating results.</p>
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*/
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inline void SetNextToken(Aws::String&& value) { m_nextTokenHasBeenSet = true; m_nextToken = std::move(value); }
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/**
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* <p>The string that specifies the next page of results. Use this when you're
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* paginating results.</p>
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*/
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inline void SetNextToken(const char* value) { m_nextTokenHasBeenSet = true; m_nextToken.assign(value); }
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/**
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* <p>The string that specifies the next page of results. Use this when you're
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* paginating results.</p>
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*/
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inline SearchEntitiesRequest& WithNextToken(const Aws::String& value) { SetNextToken(value); return *this;}
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/**
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* <p>The string that specifies the next page of results. Use this when you're
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* paginating results.</p>
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*/
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inline SearchEntitiesRequest& WithNextToken(Aws::String&& value) { SetNextToken(std::move(value)); return *this;}
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/**
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* <p>The string that specifies the next page of results. Use this when you're
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* paginating results.</p>
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*/
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inline SearchEntitiesRequest& WithNextToken(const char* value) { SetNextToken(value); return *this;}
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/**
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* <p>The maximum number of results to return in the response.</p>
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*/
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inline int GetMaxResults() const{ return m_maxResults; }
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/**
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* <p>The maximum number of results to return in the response.</p>
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*/
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inline bool MaxResultsHasBeenSet() const { return m_maxResultsHasBeenSet; }
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/**
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* <p>The maximum number of results to return in the response.</p>
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*/
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inline void SetMaxResults(int value) { m_maxResultsHasBeenSet = true; m_maxResults = value; }
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/**
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* <p>The maximum number of results to return in the response.</p>
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*/
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inline SearchEntitiesRequest& WithMaxResults(int value) { SetMaxResults(value); return *this;}
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/**
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* <p>The version of the user's namespace. Defaults to the latest version of the
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* user's namespace.</p>
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*/
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inline long long GetNamespaceVersion() const{ return m_namespaceVersion; }
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/**
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* <p>The version of the user's namespace. Defaults to the latest version of the
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* user's namespace.</p>
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*/
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inline bool NamespaceVersionHasBeenSet() const { return m_namespaceVersionHasBeenSet; }
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/**
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* <p>The version of the user's namespace. Defaults to the latest version of the
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* user's namespace.</p>
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*/
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inline void SetNamespaceVersion(long long value) { m_namespaceVersionHasBeenSet = true; m_namespaceVersion = value; }
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/**
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* <p>The version of the user's namespace. Defaults to the latest version of the
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* user's namespace.</p>
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*/
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inline SearchEntitiesRequest& WithNamespaceVersion(long long value) { SetNamespaceVersion(value); return *this;}
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private:
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Aws::Vector<EntityType> m_entityTypes;
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bool m_entityTypesHasBeenSet;
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Aws::Vector<EntityFilter> m_filters;
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bool m_filtersHasBeenSet;
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Aws::String m_nextToken;
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bool m_nextTokenHasBeenSet;
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int m_maxResults;
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bool m_maxResultsHasBeenSet;
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long long m_namespaceVersion;
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bool m_namespaceVersionHasBeenSet;
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};
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} // namespace Model
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} // namespace IoTThingsGraph
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} // namespace Aws
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