174 lines
6.4 KiB
C++
174 lines
6.4 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/iotthingsgraph/IoTThingsGraph_EXPORTS.h>
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#include <aws/iotthingsgraph/IoTThingsGraphRequest.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <utility>
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namespace Aws
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{
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namespace IoTThingsGraph
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{
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namespace Model
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{
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/**
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*/
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class AWS_IOTTHINGSGRAPH_API AssociateEntityToThingRequest : public IoTThingsGraphRequest
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{
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public:
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AssociateEntityToThingRequest();
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// Service request name is the Operation name which will send this request out,
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// each operation should has unique request name, so that we can get operation's name from this request.
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// Note: this is not true for response, multiple operations may have the same response name,
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// so we can not get operation's name from response.
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inline virtual const char* GetServiceRequestName() const override { return "AssociateEntityToThing"; }
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Aws::String SerializePayload() const override;
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Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
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/**
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* <p>The name of the thing to which the entity is to be associated.</p>
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*/
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inline const Aws::String& GetThingName() const{ return m_thingName; }
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/**
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* <p>The name of the thing to which the entity is to be associated.</p>
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*/
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inline bool ThingNameHasBeenSet() const { return m_thingNameHasBeenSet; }
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/**
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* <p>The name of the thing to which the entity is to be associated.</p>
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*/
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inline void SetThingName(const Aws::String& value) { m_thingNameHasBeenSet = true; m_thingName = value; }
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/**
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* <p>The name of the thing to which the entity is to be associated.</p>
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*/
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inline void SetThingName(Aws::String&& value) { m_thingNameHasBeenSet = true; m_thingName = std::move(value); }
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/**
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* <p>The name of the thing to which the entity is to be associated.</p>
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*/
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inline void SetThingName(const char* value) { m_thingNameHasBeenSet = true; m_thingName.assign(value); }
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/**
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* <p>The name of the thing to which the entity is to be associated.</p>
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*/
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inline AssociateEntityToThingRequest& WithThingName(const Aws::String& value) { SetThingName(value); return *this;}
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/**
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* <p>The name of the thing to which the entity is to be associated.</p>
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*/
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inline AssociateEntityToThingRequest& WithThingName(Aws::String&& value) { SetThingName(std::move(value)); return *this;}
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/**
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* <p>The name of the thing to which the entity is to be associated.</p>
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*/
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inline AssociateEntityToThingRequest& WithThingName(const char* value) { SetThingName(value); return *this;}
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/**
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* <p>The ID of the device to be associated with the thing.</p> <p>The ID should be
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* in the following format.</p> <p> <code>urn:tdm:REGION/ACCOUNT
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* ID/default:device:DEVICENAME</code> </p>
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*/
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inline const Aws::String& GetEntityId() const{ return m_entityId; }
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/**
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* <p>The ID of the device to be associated with the thing.</p> <p>The ID should be
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* in the following format.</p> <p> <code>urn:tdm:REGION/ACCOUNT
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* ID/default:device:DEVICENAME</code> </p>
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*/
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inline bool EntityIdHasBeenSet() const { return m_entityIdHasBeenSet; }
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/**
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* <p>The ID of the device to be associated with the thing.</p> <p>The ID should be
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* in the following format.</p> <p> <code>urn:tdm:REGION/ACCOUNT
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* ID/default:device:DEVICENAME</code> </p>
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*/
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inline void SetEntityId(const Aws::String& value) { m_entityIdHasBeenSet = true; m_entityId = value; }
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/**
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* <p>The ID of the device to be associated with the thing.</p> <p>The ID should be
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* in the following format.</p> <p> <code>urn:tdm:REGION/ACCOUNT
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* ID/default:device:DEVICENAME</code> </p>
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*/
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inline void SetEntityId(Aws::String&& value) { m_entityIdHasBeenSet = true; m_entityId = std::move(value); }
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/**
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* <p>The ID of the device to be associated with the thing.</p> <p>The ID should be
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* in the following format.</p> <p> <code>urn:tdm:REGION/ACCOUNT
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* ID/default:device:DEVICENAME</code> </p>
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*/
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inline void SetEntityId(const char* value) { m_entityIdHasBeenSet = true; m_entityId.assign(value); }
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/**
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* <p>The ID of the device to be associated with the thing.</p> <p>The ID should be
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* in the following format.</p> <p> <code>urn:tdm:REGION/ACCOUNT
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* ID/default:device:DEVICENAME</code> </p>
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*/
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inline AssociateEntityToThingRequest& WithEntityId(const Aws::String& value) { SetEntityId(value); return *this;}
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/**
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* <p>The ID of the device to be associated with the thing.</p> <p>The ID should be
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* in the following format.</p> <p> <code>urn:tdm:REGION/ACCOUNT
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* ID/default:device:DEVICENAME</code> </p>
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*/
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inline AssociateEntityToThingRequest& WithEntityId(Aws::String&& value) { SetEntityId(std::move(value)); return *this;}
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/**
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* <p>The ID of the device to be associated with the thing.</p> <p>The ID should be
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* in the following format.</p> <p> <code>urn:tdm:REGION/ACCOUNT
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* ID/default:device:DEVICENAME</code> </p>
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*/
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inline AssociateEntityToThingRequest& WithEntityId(const char* value) { SetEntityId(value); return *this;}
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/**
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* <p>The version of the user's namespace. Defaults to the latest version of the
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* user's namespace.</p>
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*/
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inline long long GetNamespaceVersion() const{ return m_namespaceVersion; }
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/**
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* <p>The version of the user's namespace. Defaults to the latest version of the
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* user's namespace.</p>
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*/
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inline bool NamespaceVersionHasBeenSet() const { return m_namespaceVersionHasBeenSet; }
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/**
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* <p>The version of the user's namespace. Defaults to the latest version of the
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* user's namespace.</p>
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*/
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inline void SetNamespaceVersion(long long value) { m_namespaceVersionHasBeenSet = true; m_namespaceVersion = value; }
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/**
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* <p>The version of the user's namespace. Defaults to the latest version of the
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* user's namespace.</p>
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*/
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inline AssociateEntityToThingRequest& WithNamespaceVersion(long long value) { SetNamespaceVersion(value); return *this;}
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private:
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Aws::String m_thingName;
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bool m_thingNameHasBeenSet;
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Aws::String m_entityId;
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bool m_entityIdHasBeenSet;
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long long m_namespaceVersion;
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bool m_namespaceVersionHasBeenSet;
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};
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} // namespace Model
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} // namespace IoTThingsGraph
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} // namespace Aws
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