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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-iotsitewise/include/aws/iotsitewise/model/AssociatedAssetsSummary.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/iotsitewise/IoTSiteWise_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/DateTime.h>
#include <aws/iotsitewise/model/AssetStatus.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/iotsitewise/model/AssetHierarchy.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace IoTSiteWise
{
namespace Model
{
/**
* <p>Contains a summary of an associated asset.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/iotsitewise-2019-12-02/AssociatedAssetsSummary">AWS
* API Reference</a></p>
*/
class AWS_IOTSITEWISE_API AssociatedAssetsSummary
{
public:
AssociatedAssetsSummary();
AssociatedAssetsSummary(Aws::Utils::Json::JsonView jsonValue);
AssociatedAssetsSummary& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The ID of the asset.</p>
*/
inline const Aws::String& GetId() const{ return m_id; }
/**
* <p>The ID of the asset.</p>
*/
inline bool IdHasBeenSet() const { return m_idHasBeenSet; }
/**
* <p>The ID of the asset.</p>
*/
inline void SetId(const Aws::String& value) { m_idHasBeenSet = true; m_id = value; }
/**
* <p>The ID of the asset.</p>
*/
inline void SetId(Aws::String&& value) { m_idHasBeenSet = true; m_id = std::move(value); }
/**
* <p>The ID of the asset.</p>
*/
inline void SetId(const char* value) { m_idHasBeenSet = true; m_id.assign(value); }
/**
* <p>The ID of the asset.</p>
*/
inline AssociatedAssetsSummary& WithId(const Aws::String& value) { SetId(value); return *this;}
/**
* <p>The ID of the asset.</p>
*/
inline AssociatedAssetsSummary& WithId(Aws::String&& value) { SetId(std::move(value)); return *this;}
/**
* <p>The ID of the asset.</p>
*/
inline AssociatedAssetsSummary& WithId(const char* value) { SetId(value); return *this;}
/**
* <p>The <a
* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
* of the asset, which has the following format.</p> <p>
* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
* </p>
*/
inline const Aws::String& GetArn() const{ return m_arn; }
/**
* <p>The <a
* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
* of the asset, which has the following format.</p> <p>
* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
* </p>
*/
inline bool ArnHasBeenSet() const { return m_arnHasBeenSet; }
/**
* <p>The <a
* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
* of the asset, which has the following format.</p> <p>
* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
* </p>
*/
inline void SetArn(const Aws::String& value) { m_arnHasBeenSet = true; m_arn = value; }
/**
* <p>The <a
* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
* of the asset, which has the following format.</p> <p>
* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
* </p>
*/
inline void SetArn(Aws::String&& value) { m_arnHasBeenSet = true; m_arn = std::move(value); }
/**
* <p>The <a
* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
* of the asset, which has the following format.</p> <p>
* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
* </p>
*/
inline void SetArn(const char* value) { m_arnHasBeenSet = true; m_arn.assign(value); }
/**
* <p>The <a
* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
* of the asset, which has the following format.</p> <p>
* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
* </p>
*/
inline AssociatedAssetsSummary& WithArn(const Aws::String& value) { SetArn(value); return *this;}
/**
* <p>The <a
* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
* of the asset, which has the following format.</p> <p>
* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
* </p>
*/
inline AssociatedAssetsSummary& WithArn(Aws::String&& value) { SetArn(std::move(value)); return *this;}
/**
* <p>The <a
* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
* of the asset, which has the following format.</p> <p>
* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
* </p>
*/
inline AssociatedAssetsSummary& WithArn(const char* value) { SetArn(value); return *this;}
/**
* <p>The name of the asset.</p>
*/
inline const Aws::String& GetName() const{ return m_name; }
/**
* <p>The name of the asset.</p>
*/
inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
/**
* <p>The name of the asset.</p>
*/
inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; }
/**
* <p>The name of the asset.</p>
*/
inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); }
/**
* <p>The name of the asset.</p>
*/
inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); }
/**
* <p>The name of the asset.</p>
*/
inline AssociatedAssetsSummary& WithName(const Aws::String& value) { SetName(value); return *this;}
/**
* <p>The name of the asset.</p>
*/
inline AssociatedAssetsSummary& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;}
/**
* <p>The name of the asset.</p>
*/
inline AssociatedAssetsSummary& WithName(const char* value) { SetName(value); return *this;}
/**
* <p>The ID of the asset model used to create the asset.</p>
*/
inline const Aws::String& GetAssetModelId() const{ return m_assetModelId; }
/**
* <p>The ID of the asset model used to create the asset.</p>
*/
inline bool AssetModelIdHasBeenSet() const { return m_assetModelIdHasBeenSet; }
/**
* <p>The ID of the asset model used to create the asset.</p>
*/
inline void SetAssetModelId(const Aws::String& value) { m_assetModelIdHasBeenSet = true; m_assetModelId = value; }
/**
* <p>The ID of the asset model used to create the asset.</p>
*/
inline void SetAssetModelId(Aws::String&& value) { m_assetModelIdHasBeenSet = true; m_assetModelId = std::move(value); }
/**
* <p>The ID of the asset model used to create the asset.</p>
*/
inline void SetAssetModelId(const char* value) { m_assetModelIdHasBeenSet = true; m_assetModelId.assign(value); }
/**
* <p>The ID of the asset model used to create the asset.</p>
*/
inline AssociatedAssetsSummary& WithAssetModelId(const Aws::String& value) { SetAssetModelId(value); return *this;}
/**
* <p>The ID of the asset model used to create the asset.</p>
*/
inline AssociatedAssetsSummary& WithAssetModelId(Aws::String&& value) { SetAssetModelId(std::move(value)); return *this;}
/**
* <p>The ID of the asset model used to create the asset.</p>
*/
inline AssociatedAssetsSummary& WithAssetModelId(const char* value) { SetAssetModelId(value); return *this;}
/**
* <p>The date the asset was created, in Unix epoch time.</p>
*/
inline const Aws::Utils::DateTime& GetCreationDate() const{ return m_creationDate; }
/**
* <p>The date the asset was created, in Unix epoch time.</p>
*/
inline bool CreationDateHasBeenSet() const { return m_creationDateHasBeenSet; }
/**
* <p>The date the asset was created, in Unix epoch time.</p>
*/
inline void SetCreationDate(const Aws::Utils::DateTime& value) { m_creationDateHasBeenSet = true; m_creationDate = value; }
/**
* <p>The date the asset was created, in Unix epoch time.</p>
*/
inline void SetCreationDate(Aws::Utils::DateTime&& value) { m_creationDateHasBeenSet = true; m_creationDate = std::move(value); }
/**
* <p>The date the asset was created, in Unix epoch time.</p>
*/
inline AssociatedAssetsSummary& WithCreationDate(const Aws::Utils::DateTime& value) { SetCreationDate(value); return *this;}
/**
* <p>The date the asset was created, in Unix epoch time.</p>
*/
inline AssociatedAssetsSummary& WithCreationDate(Aws::Utils::DateTime&& value) { SetCreationDate(std::move(value)); return *this;}
/**
* <p>The date the asset was last updated, in Unix epoch time.</p>
*/
inline const Aws::Utils::DateTime& GetLastUpdateDate() const{ return m_lastUpdateDate; }
/**
* <p>The date the asset was last updated, in Unix epoch time.</p>
*/
inline bool LastUpdateDateHasBeenSet() const { return m_lastUpdateDateHasBeenSet; }
/**
* <p>The date the asset was last updated, in Unix epoch time.</p>
*/
inline void SetLastUpdateDate(const Aws::Utils::DateTime& value) { m_lastUpdateDateHasBeenSet = true; m_lastUpdateDate = value; }
/**
* <p>The date the asset was last updated, in Unix epoch time.</p>
*/
inline void SetLastUpdateDate(Aws::Utils::DateTime&& value) { m_lastUpdateDateHasBeenSet = true; m_lastUpdateDate = std::move(value); }
/**
* <p>The date the asset was last updated, in Unix epoch time.</p>
*/
inline AssociatedAssetsSummary& WithLastUpdateDate(const Aws::Utils::DateTime& value) { SetLastUpdateDate(value); return *this;}
/**
* <p>The date the asset was last updated, in Unix epoch time.</p>
*/
inline AssociatedAssetsSummary& WithLastUpdateDate(Aws::Utils::DateTime&& value) { SetLastUpdateDate(std::move(value)); return *this;}
/**
* <p>The current status of the asset.</p>
*/
inline const AssetStatus& GetStatus() const{ return m_status; }
/**
* <p>The current status of the asset.</p>
*/
inline bool StatusHasBeenSet() const { return m_statusHasBeenSet; }
/**
* <p>The current status of the asset.</p>
*/
inline void SetStatus(const AssetStatus& value) { m_statusHasBeenSet = true; m_status = value; }
/**
* <p>The current status of the asset.</p>
*/
inline void SetStatus(AssetStatus&& value) { m_statusHasBeenSet = true; m_status = std::move(value); }
/**
* <p>The current status of the asset.</p>
*/
inline AssociatedAssetsSummary& WithStatus(const AssetStatus& value) { SetStatus(value); return *this;}
/**
* <p>The current status of the asset.</p>
*/
inline AssociatedAssetsSummary& WithStatus(AssetStatus&& value) { SetStatus(std::move(value)); return *this;}
/**
* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
* hierarchy specifies allowed parent/child asset relationships.</p>
*/
inline const Aws::Vector<AssetHierarchy>& GetHierarchies() const{ return m_hierarchies; }
/**
* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
* hierarchy specifies allowed parent/child asset relationships.</p>
*/
inline bool HierarchiesHasBeenSet() const { return m_hierarchiesHasBeenSet; }
/**
* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
* hierarchy specifies allowed parent/child asset relationships.</p>
*/
inline void SetHierarchies(const Aws::Vector<AssetHierarchy>& value) { m_hierarchiesHasBeenSet = true; m_hierarchies = value; }
/**
* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
* hierarchy specifies allowed parent/child asset relationships.</p>
*/
inline void SetHierarchies(Aws::Vector<AssetHierarchy>&& value) { m_hierarchiesHasBeenSet = true; m_hierarchies = std::move(value); }
/**
* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
* hierarchy specifies allowed parent/child asset relationships.</p>
*/
inline AssociatedAssetsSummary& WithHierarchies(const Aws::Vector<AssetHierarchy>& value) { SetHierarchies(value); return *this;}
/**
* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
* hierarchy specifies allowed parent/child asset relationships.</p>
*/
inline AssociatedAssetsSummary& WithHierarchies(Aws::Vector<AssetHierarchy>&& value) { SetHierarchies(std::move(value)); return *this;}
/**
* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
* hierarchy specifies allowed parent/child asset relationships.</p>
*/
inline AssociatedAssetsSummary& AddHierarchies(const AssetHierarchy& value) { m_hierarchiesHasBeenSet = true; m_hierarchies.push_back(value); return *this; }
/**
* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
* hierarchy specifies allowed parent/child asset relationships.</p>
*/
inline AssociatedAssetsSummary& AddHierarchies(AssetHierarchy&& value) { m_hierarchiesHasBeenSet = true; m_hierarchies.push_back(std::move(value)); return *this; }
private:
Aws::String m_id;
bool m_idHasBeenSet;
Aws::String m_arn;
bool m_arnHasBeenSet;
Aws::String m_name;
bool m_nameHasBeenSet;
Aws::String m_assetModelId;
bool m_assetModelIdHasBeenSet;
Aws::Utils::DateTime m_creationDate;
bool m_creationDateHasBeenSet;
Aws::Utils::DateTime m_lastUpdateDate;
bool m_lastUpdateDateHasBeenSet;
AssetStatus m_status;
bool m_statusHasBeenSet;
Aws::Vector<AssetHierarchy> m_hierarchies;
bool m_hierarchiesHasBeenSet;
};
} // namespace Model
} // namespace IoTSiteWise
} // namespace Aws