147 lines
4.8 KiB
C++
147 lines
4.8 KiB
C++
/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/iot/IoT_EXPORTS.h>
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#include <aws/iot/IoTRequest.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/iot/model/ThingGroupProperties.h>
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#include <utility>
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namespace Aws
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{
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namespace IoT
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{
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namespace Model
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{
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/**
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*/
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class AWS_IOT_API UpdateThingGroupRequest : public IoTRequest
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{
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public:
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UpdateThingGroupRequest();
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// Service request name is the Operation name which will send this request out,
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// each operation should has unique request name, so that we can get operation's name from this request.
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// Note: this is not true for response, multiple operations may have the same response name,
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// so we can not get operation's name from response.
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inline virtual const char* GetServiceRequestName() const override { return "UpdateThingGroup"; }
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Aws::String SerializePayload() const override;
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/**
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* <p>The thing group to update.</p>
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*/
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inline const Aws::String& GetThingGroupName() const{ return m_thingGroupName; }
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/**
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* <p>The thing group to update.</p>
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*/
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inline bool ThingGroupNameHasBeenSet() const { return m_thingGroupNameHasBeenSet; }
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/**
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* <p>The thing group to update.</p>
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*/
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inline void SetThingGroupName(const Aws::String& value) { m_thingGroupNameHasBeenSet = true; m_thingGroupName = value; }
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/**
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* <p>The thing group to update.</p>
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*/
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inline void SetThingGroupName(Aws::String&& value) { m_thingGroupNameHasBeenSet = true; m_thingGroupName = std::move(value); }
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/**
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* <p>The thing group to update.</p>
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*/
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inline void SetThingGroupName(const char* value) { m_thingGroupNameHasBeenSet = true; m_thingGroupName.assign(value); }
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/**
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* <p>The thing group to update.</p>
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*/
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inline UpdateThingGroupRequest& WithThingGroupName(const Aws::String& value) { SetThingGroupName(value); return *this;}
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/**
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* <p>The thing group to update.</p>
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*/
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inline UpdateThingGroupRequest& WithThingGroupName(Aws::String&& value) { SetThingGroupName(std::move(value)); return *this;}
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/**
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* <p>The thing group to update.</p>
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*/
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inline UpdateThingGroupRequest& WithThingGroupName(const char* value) { SetThingGroupName(value); return *this;}
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/**
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* <p>The thing group properties.</p>
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*/
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inline const ThingGroupProperties& GetThingGroupProperties() const{ return m_thingGroupProperties; }
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/**
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* <p>The thing group properties.</p>
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*/
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inline bool ThingGroupPropertiesHasBeenSet() const { return m_thingGroupPropertiesHasBeenSet; }
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/**
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* <p>The thing group properties.</p>
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*/
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inline void SetThingGroupProperties(const ThingGroupProperties& value) { m_thingGroupPropertiesHasBeenSet = true; m_thingGroupProperties = value; }
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/**
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* <p>The thing group properties.</p>
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*/
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inline void SetThingGroupProperties(ThingGroupProperties&& value) { m_thingGroupPropertiesHasBeenSet = true; m_thingGroupProperties = std::move(value); }
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/**
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* <p>The thing group properties.</p>
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*/
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inline UpdateThingGroupRequest& WithThingGroupProperties(const ThingGroupProperties& value) { SetThingGroupProperties(value); return *this;}
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/**
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* <p>The thing group properties.</p>
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*/
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inline UpdateThingGroupRequest& WithThingGroupProperties(ThingGroupProperties&& value) { SetThingGroupProperties(std::move(value)); return *this;}
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/**
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* <p>The expected version of the thing group. If this does not match the version
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* of the thing group being updated, the update will fail.</p>
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*/
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inline long long GetExpectedVersion() const{ return m_expectedVersion; }
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/**
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* <p>The expected version of the thing group. If this does not match the version
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* of the thing group being updated, the update will fail.</p>
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*/
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inline bool ExpectedVersionHasBeenSet() const { return m_expectedVersionHasBeenSet; }
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/**
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* <p>The expected version of the thing group. If this does not match the version
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* of the thing group being updated, the update will fail.</p>
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*/
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inline void SetExpectedVersion(long long value) { m_expectedVersionHasBeenSet = true; m_expectedVersion = value; }
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/**
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* <p>The expected version of the thing group. If this does not match the version
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* of the thing group being updated, the update will fail.</p>
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*/
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inline UpdateThingGroupRequest& WithExpectedVersion(long long value) { SetExpectedVersion(value); return *this;}
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private:
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Aws::String m_thingGroupName;
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bool m_thingGroupNameHasBeenSet;
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ThingGroupProperties m_thingGroupProperties;
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bool m_thingGroupPropertiesHasBeenSet;
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long long m_expectedVersion;
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bool m_expectedVersionHasBeenSet;
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};
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} // namespace Model
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} // namespace IoT
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} // namespace Aws
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